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Thorns

Thorns is an armor enchantment that gives a random chance to damage entities that attack the user, at the cost of increasing incurred durability damage.

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Enchantments
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Contents (18)
  1. Obtaining
  2. Enchanting table maximum
  3. Usage
  4. Guardian thorns
  5. Unaffected mobs
  6. Sounds
  7. Data values
  8. ID
  9. Enchantment definition
  10. Videos
  11. History
  12. Java Edition
  13. Bedrock Edition
  14. Legacy Console Edition
  15. New Nintendo 3DS Edition
  16. Issues
  17. Gallery
  18. References
For the enchantment in Minecraft Dungeons, see MCD:Thorns. For the hazard in Minecraft Legends, see MCL:Redthorn.
Thorns
Maximum level III
Primary items
‌[Bedrock Edition only]
‌[Bedrock Edition only]
‌[Bedrock Edition only]
‌[Bedrock Edition only]
Secondary items ‌[Java Edition only]
‌[Java Edition only]
‌[Java Edition only]
‌[Java Edition only]
Enchantment weight 1
Overleveling behavior Effect capped at level VII

Thorns is an armor enchantment that gives a random chance to damage entities that attack the user, at the cost of increasing incurred durability damage.

Obtaining

Thorns can be obtained from enchanting tables, books obtained by fishing, monster room chests, librarian villagers, and non-village structure loot.

Enchanting table maximum

Thorns III cannot be received directly through the enchanting table on any tier of armor, because their enchantability does not meet the required threshold.

Tiers that cannot receive Thorns III can have it applied to them by use of an anvil, or can be found naturally enchanted with it through certain structure loot.

Usage

While wearing any piece of armor with the Thorns enchantment, each piece independently has a Level × 15% chance of the wearer inflicting 1HP💔 to 5HP❤️❤️💔 damage (not restricted to integer values) on anyone who attacks them, regardless of whether they were hit by a melee attack, arrow, or other projectile, this damage does deal durability damage to the attackers armor too like any normal attack. The entity also gets knocked back when being damaged by the enchantment.

If the player dies as a result of Thorns damage, the death message <player> was killed while trying to hurt <entity> is displayed.

Multiple worn armor items with the Thorns enchantment do stack. Each piece confers an independent chance to deal damage to the attacker as described above. However, due to the invulnerability timer, the total damage is capped at the highest individual amount of damage dealt this way, and damage may or may not be caused in individual chunks. As a result, wearing multiple pieces of high-level Thorns armor pieces not only increases the overall chance to deal damage, but also shifts the average amount of damage dealt this way toward the upper end of the possible range. (Since damage and health are both floating point numbers, the chance to literally reduce health by exactly 5.0 are next to zero. The typical maximum number of hearts lost from thorns damage is 2, but can rarely be 2½ due to rounding.)

Average damage dealt depending on the number of items with Thorns III worn are as follows:

Items with Thorns III Average damage dealt
1 1.35HP❤️ × 0.675
2 1.823HP❤️ × 0.9115
3 2.46HP❤️ × 1.23
4 3.322HP❤️ × 1.661

Thorns applies a durability penalty to the armor. It reduces durability by an additional 2 points when inflicting damage. If multiple armor pieces are enchanted with Thorns, the durability penalty is applied to each piece that triggered (even if it didn't end up inflicting the highest damage), regardless of what level of Thorns that piece has. If the item is also enchanted with Unbreaking, the usual probabilities for ignoring each individual point of durability loss apply.

Thorns damage can be blocked by a shield, if there is an opportunity to block, usually because the damage triggering the thorns effect comes from a projectile.

The Thorns effect can trigger from any equipment slot, including e.g. the body slot of horses or holding the enchanted item in the main or off-hand.[1] Although horse armor cannot be enchanted in Survival, in Java Edition the Thorns enchantment can be applied to horse armor in Creative and works when held by the player or equipped to a horse.

Guardian thorns

Guardians and elder guardians have a Thorns-like effect that inflicts damage when their spikes are out. However, this affects only melee damage, whereas Thorns the enchantment applies to all direct attacks, including ranged.

Unaffected mobs

Wardens using sonic boom attacks are not affected by this enchantment.‌[JE only][2][3]

Sounds

Java Edition

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Thorns prickPlayersWhen an entity is damaged by something with Thornsenchant.thorns.hitsubtitles.enchant.thorns.hit​1.0 [sound 1]0.8–1.216
  1. ↑ Dependent upon the entity being damaged, but it is usually 1.0

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Thorns prickPlayersWhen an entity is damaged by something with Thornsdamage.thorns​ ?0.51.0

In Bedrock Edition, due to message censorship, the caption​[upcoming] for Thorns damage displays as "Thorns #####" instead of "Thorns prick", because the filter flags "prick" as a swear. (Edit: In the latest versions, this behavior was identified as a bug and has since been fixed. It now correctly displays the proper closed caption sound.)

Data values

ID

Java Edition:

NameIdentifier Translation key
Thornsthorns enchantment.minecraft.thorns

Bedrock Edition:

NameIdentifierNumeric ID Translation key
Thornsthorns5 enchantment.thorns

Enchantment definition

Videos

History

Java Edition

Java Edition
1.4.612w50a Added Thorns.
1.915w42a When multiple pieces of Thorns armor are worn, one is chosen at random to lose durability instead of always using the "bottommost" piece.
15w47b Sounds for Thorns have been added.
1.1419w08a Thorns enchantment is now functional for horses when added to horse armor in creative mode.
1.16.220w28a Thorns now takes away less durability.[4]
1.20.524w03a Helmets, leggings, and boots can now receive Thorns through an enchanting table, rather than only through an anvil.[5]
24w12a Helmets, leggings, and boots can no longer receive Thorns through an enchanting table.
1.2124w18a Thorns levels above 10 no longer deal level-based damage.[6]
Thorns enchantment no longer works when holding the item in a hand.[7]
24w19a Thorns enchantment works again when holding the item in a hand but also consumes durability, unlike in previous versions.
1.21.525w03a Thorns enchantment is now functional on saddles when mobs are wearing it.

Bedrock Edition

Pocket Edition Alpha
v0.12.1build 1 Added Thorns.
Bedrock Edition
1.20.30Preview 1.20.20.20 Sounds for Thorns have been added.
26.0? Added captions saying "Thorns #####"

Legacy Console Edition

New Nintendo 3DS Edition

Issues

Issues relating to "Thorns" are maintained on the bug tracker. Issues should be reported and viewed there.

References

  1. ↑ MC-73710 – Holding items enchanted with thorns in your hand works as if you were wearing them – resolved as "Works As Intended".
  2. ↑ MC-250157 – Warden doesn't take Thorns damage with sonic boom attack – resolved as "Works As Intended".
  3. ↑ MCPE-170546 – The warden's sonic boom is unable to withstand the enchanted thorn damage reflection
  4. ↑ MC-34661
  5. ↑ MC-267943 – Anvil exclusive enchantments can be obtained from enchanting tables – resolved as "Fixed".
  6. ↑ MC-271651 – resolved as "Works As Intended".
  7. ↑ MC-271652
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