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Head

Head

Heads (including skulls) are a group of 7 blocks based on the heads of players and 6 different mobs. All heads can be worn as helmets and serve as special…

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Blocks Combat Utility blocks Redstone Block entities Mechanisms
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Contents (34)
  1. Variants
  2. Obtaining
  3. Mob loot
  4. Natural generation
  5. Player head
  6. Usage
  7. Decoration
  8. Wearing
  9. Dispensers
  10. Crafting ingredient
  11. Enchantments
  12. Note blocks
  13. Sounds
  14. Generic
  15. Unique
  16. Data values
  17. ID
  18. Block states
  19. Block data
  20. Achievements
  21. Advancements
  22. History
  23. Reveal
  24. Java Edition
  25. Bedrock Edition
  26. Legacy Console Edition
  27. New Nintendo 3DS Edition
  28. Issues
  29. Trivia
  30. Gallery
  31. Screenshots
  32. Development images
  33. In other media
  34. References
For other uses, see Head (disambiguation).
All heads and skulls

Heads (including skulls) are a group of 7 blocks based on the heads of players and 6 different mobs. All heads can be worn as helmets and serve as special note block instruments.

Variants

There are seven types of entity heads:

Obtaining

Mob loot

The following heads drop when the corresponding mob is killed by a charged creeper's explosion:

Dragon heads and player heads have corresponding mobs, but they don't drop when these mobs are killed by a charged creeper.[1]

If multiple mobs are killed by the explosion of a single charged creeper, only one head will drop from a mob randomly chosen from those killed in this explosion.‌[Java Edition only]

A wither skeleton sometimes drops a wither skeleton skull when killed.

Natural generation

Player head

The player head is unobtainable in Survival, and can be obtained only by the Creative inventory, using pick block or executing commands.

Usage

Heads can be broken by fluids, dropping themselves unless destroyed by lava.

Decoration

Heads can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to signs. They can be placed on top of or beside each other by shift-clicking.

When placed and powered by redstone, the piglin and dragon heads play an animation. The piglin head flaps its ears (2 times per second for the right ear and 2.5 times per second for the left ear) while the dragon head opens and closes its mouth repeatedly (2 times per second). The same animation occurs when worn by a (horizontally) moving player, zombie, skeleton, or armor stand (note: the animation does not play if the NoGravity tag is set to 1).

Wearing

The player can wear heads, similarly to carved pumpkins or helmets. This overlays the second layer of the player's skin.

Wearing the corresponding head reduces the detection range for skeletons (but not wither skeletons), creepers, zombies, and piglins to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from sneaking and from the Invisibility status effect.

Wearing any head hides the player's waypoint on the locator bar. In Bedrock Edition, wearing any head makes the player invisible to other players on a locator map.

Dispensers

A dispenser can equip a head on a player, mob, or armor stand with an empty helmet slot, within the block the dispenser is facing.

Dispensers can place wither skeleton skulls to complete the construction of a wither unless the difficulty is set to peaceful.

Crafting ingredient

Enchantments

Heads can receive the following enchantments, but only through an anvil.

Note blocks

Placing a head above a note block causes the note block to play the corresponding mob's ambient sound when activated. The only exception is the creeper head; as creepers don't make ambient sounds, the note block plays the primed (hissing) sound instead.

The block below the note block does not affect the mob sound it creates.

Sounds

Generic

Java Edition:

BlockSprite stone.png: Sprite image for stone in Minecraft stone sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.stone.breaksubtitles.block.generic.break​1.00.816
​Block placed​[until: JE 26.4]BlocksWhen the block is placedblock.stone.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.stone.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.stone.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.stone.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

BlockSprite stone.png: Sprite image for stone in Minecraft stone sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokendig.stonesubtitles.block.generic.break​1.00.8–1.0
​Block placedBlocksWhen the block is placedplace.stonesubtitles.block.generic.place​1.00.8–1.0
​Block breakingBlocksWhile the block is in the process of being brokenhit.stonesubtitles.block.generic.hit​0.370.5
​FootstepsPlayersFalling on the block with fall damagefall.stonesubtitles.block.generic.footsteps​0.41.0
​FootstepsPlayersWalking on the blockstep.stonesubtitles.block.generic.footsteps​0.31.0
​FootstepsBlocksJumping from the blockjump.stonesubtitles.block.generic.footsteps​0.121.0
​FootstepsBlocksFalling on the block without fall damageland.stonesubtitles.block.generic.footsteps​0.221.0

Unique

Java Edition

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Gear equipsPlayersWhen a head is equippeditem.armor.equip_genericsubtitles.item.armor.equip​1.01.016

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?PlayersWhen a head is equippedarmor.equip_generic​ ?1.01.0

Data values

ID

Java Edition:

NameIdentifierForm Translation key
BlockSprite skeleton-skull.png: Sprite image for skeleton-skull in Minecraft Skeleton Skullskeleton_skullBlock & Item block.minecraft.skeleton_skull
BlockSprite wither-skeleton-skull.png: Sprite image for wither-skeleton-skull in Minecraft Wither Skeleton Skullwither_skeleton_skullBlock & Item block.minecraft.wither_skeleton_skull
BlockSprite zombie-head.png: Sprite image for zombie-head in Minecraft Zombie Headzombie_headBlock & Item block.minecraft.zombie_head
BlockSprite player-head.png: Sprite image for player-head in Minecraft Player Headplayer_headBlock & Item block.minecraft.player_head
BlockSprite creeper-head.png: Sprite image for creeper-head in Minecraft Creeper Headcreeper_headBlock & Item block.minecraft.creeper_head
BlockSprite dragon-head.png: Sprite image for dragon-head in Minecraft Dragon Headdragon_headBlock & Item block.minecraft.dragon_head
BlockSprite piglin-head.png: Sprite image for piglin-head in Minecraft Piglin Headpiglin_headBlock & Item block.minecraft.piglin_head
BlockSprite skeleton-wall-skull.png: Sprite image for skeleton-wall-skull in Minecraft Skeleton Wall Skullskeleton_wall_skullBlock block.minecraft.skeleton_wall_skull
BlockSprite wither-skeleton-wall-skull.png: Sprite image for wither-skeleton-wall-skull in Minecraft Wither Skeleton Wall Skullwither_skeleton_wall_skullBlock block.minecraft.wither_skeleton_wall_skull
BlockSprite zombie-wall-head.png: Sprite image for zombie-wall-head in Minecraft Zombie Wall Headzombie_wall_headBlock block.minecraft.zombie_wall_head
BlockSprite player-wall-head.png: Sprite image for player-wall-head in Minecraft Player Wall Headplayer_wall_headBlock block.minecraft.player_wall_head
BlockSprite creeper-wall-head.png: Sprite image for creeper-wall-head in Minecraft Creeper Wall Headcreeper_wall_headBlock block.minecraft.creeper_wall_head
BlockSprite dragon-wall-head.png: Sprite image for dragon-wall-head in Minecraft Dragon Wall Headdragon_wall_headBlock block.minecraft.dragon_wall_head
BlockSprite piglin-wall-head.png: Sprite image for piglin-wall-head in Minecraft Piglin Wall Headpiglin_wall_headBlock & Item block.minecraft.piglin_wall_head
NameIdentifier
BlockSprite heads.png: Sprite image for heads in Minecraft Block entityskull

Bedrock Edition:

NameIdentifierAlias ID Numeric ID FormItem ID[i 1] Translation key
BlockSprite skeleton-skull.png: Sprite image for skeleton-skull in Minecraft Skeleton Skullskeleton_skullskull / 0144Block & Giveable Item[i 2]Identical[i 3] item.skull.skeleton.name
BlockSprite wither-skeleton-skull.png: Sprite image for wither-skeleton-skull in Minecraft Wither Skeleton Skullwither_skeleton_skullskull / 1-965Block & Giveable Item[i 2]Identical[i 3] item.skull.wither.name
BlockSprite zombie-head.png: Sprite image for zombie-head in Minecraft Zombie Headzombie_headskull / 2-966Block & Giveable Item[i 2]Identical[i 3] item.skull.zombie.name
BlockSprite player-head.png: Sprite image for player-head in Minecraft Player Headplayer_headskull / 3-967Block & Giveable Item[i 2]Identical[i 3] item.skull.char.name
BlockSprite creeper-head.png: Sprite image for creeper-head in Minecraft Creeper Headcreeper_headskull / 4-968Block & Giveable Item[i 2]Identical[i 3] item.skull.creeper.name
BlockSprite dragon-head.png: Sprite image for dragon-head in Minecraft Dragon Headdragon_headskull / 5-969Block & Giveable Item[i 2]Identical[i 3] item.skull.dragon.name
BlockSprite piglin-head.png: Sprite image for piglin-head in Minecraft Piglin Headpiglin_headskull / 6-970Block & Giveable Item[i 2]Identical[i 3] item.skull.piglin.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ a b c d e f g Available with /give command.
  3. ↑ a b c d e f g The block's direct item form has the same ID as the block.
NameSavegame ID
BlockSprite heads.png: Sprite image for heads in Minecraft Block entitySkull

Block states

See also: Block states

Java Edition:
Floor

Name Default value Allowed values Description
poweredfalse trueThe block receives a redstone signal.
falseThe block receives no redstone signal.
rotation0 0The block is facing south.
1The block is facing south-southwest.
2The block is facing southwest.
3The block is facing west-southwest.
4The block is facing west.
5The block is facing west-northwest.
6The block is facing northwest.
7The block is facing north-northwest.
8The block is facing north.
9The block is facing north-northeast.
10The block is facing northeast.
11The block is facing east-northeast.
12The block is facing east.
13The block is facing east-southeast.
14The block is facing southeast.
15The block is facing south-southeast.

Wall

Name Default value Allowed values Description
poweredfalse trueThe block receives a redstone signal.
falseThe block receives no redstone signal.
facingnortheast
north
south
west
The direction the head is facing.
Opposite from the direction a player is facing when placing it.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
facing_direction0x1
0x2
0x4
0 11On the floor (rotation is stored in the tile entity)
22On a wall, facing north
33On a wall, facing south
44On a wall, facing east
55On a wall, facing west
00Same as 5, but unobtainable without commands or editing.

Block data

A head has a block entity associated with it that holds additional data about the block.

Java Edition:

  • [NBT Compound / JSON Object] Block entity data
    • Tags common to all block entities see Template:Nbt inherit/blockentity/template
    • [String] custom_name: Optional. The custom name of the head or skull. Represents the minecraft:custom_name component.
    • [String] note_block_sound: Optional. If this block is a player head, this is the sound event produced by the note block that this head is placed on. Does nothing if present on any other head or skull type. Represents the minecraft:note_block_sound component.
    • [String][NBT Compound / JSON Object] profile: Optional. The textures and/or player profile used to render a player head. If specified as a string, it corresponds to [String] name and is always saved as a [NBT Compound / JSON Object] compound. If omitted, a the wide Steve skin is used. Does nothing if present on any other head or skull type. Represents the minecraft:profile component.
      • A player profile and/or textures object see Template:Nbt inherit/profile/template

Bedrock Edition:

See Bedrock Edition level format/Block entity format.

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
CamouflageKill a mob while wearing the same type of mob head.—30Bronze
The Beginning?Spawn the WitherBe within a 100.9×100.9×103.5 cuboid centered on the Wither when it is spawned.20Bronze

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Spooky Scary SkeletonObtain a Wither Skeleton's skullHave a wither skeleton skull in the inventory.
Withering HeightsSummon the WitherBe within a 100.9×100.9×103.5 cuboid centered on the wither when it is spawned.

History

There is an associated technical blocks page for the internal item form of this block; see Technical blocks/Skull.

Reveal

August 28, 2012 Jeb released images of the skeleton head, hinting of more types to come.
PAX 2012 At PAX, Dinnerbone revealed that there would be rare drops of these mobs.[2]
November 7, 2012 Jeb states that the official opinion is that "[dropping] player heads [on player kills] are a bit too gory for Minecraft, so it's better suited for a plugin or mod."
November 14, 2022 Piglin heads are announced to be added in Java Edition 1.20 on the Minecraft website.

Java Edition

Java Edition
1.4.212w36a Added skeleton, wither skeleton, zombie, player, and creeper heads.
Wither skeleton skulls are rarely dropped by the wither skeleton upon death (2.5% chance), while the other four are obtainable only from the creative inventory.
12w37a Changed item textures.
Added as a hidden and disabled feature, player heads can now have the skin of a specific player. A line in the language file implies that there either used to be, or in a future update, the possibility of obtaining a specific player's head.[3]
Player heads do not drop in vanilla, but mapmakers/modders/etc. can make them by adding an NBT string tag {"SkullOwner":"player_name"} on the skull items.[4]
1.4.612w49a Any kind of mob head can now be used to craft a firework star with creeper-face effect.
1.7.213w36a Custom heads can now be obtained without third party programs via /give.
1.814w03a Player heads now show the skin's hat layer (this also works when a mob/player wears the head).
14w29a Heads now display a cracking animation.
14w30a Heads in inventories and held by entities now display as blocks.
Skulls worn by mobs and players are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull.
Skeleton, zombie, and creeper heads are now available in Survival. The player can obtain them by killing the appropriate mob with a charged creeper.
Creeper heads and wither skeleton skulls are now used in crafting specific banner patterns.
14w30b A single charged creeper explosion no longer yields more than one head. The head that drops is chosen randomly.
1.8.4 For security reasons, custom heads can now have textures only from mojang.com and minecraft.net.
1.915w31a Added dragon heads.
Dragon heads are currently available only in creative mode.
Mob heads now appear larger in the inventory.
15w32a Creeper, zombie, and skeleton heads can now be worn to reduce detection by the corresponding mobs by 50%.
15w32c Dragon heads now generate on end ships, meaning they are now obtainable in Survival.
15w33c The disguise that is given by heads now reduces detection range to 37.5% of normal.
15w36a The disguise that is given by heads now reduces detection range to 50% of normal again.
15w39a Dispensers can now equip heads onto players, mobs and armor stands.
15w49a Worn heads no longer turn red when the player or mob takes damage.[5]
1.11pre1 Heads in the inventory now face backwards.[6]
1.11.116w50a Heads in the inventory now face the right way again.
1.1317w47a Dragon heads are now held differently from other heads.
Heads now play a sound when placed.
Heads can no longer be placed inside entities.[7]
1.19Deep Dark Experimental Snapshot 1 Skeleton skulls now generate as part of ancient cities.
1.19.322w45a The texture of the player head has been changed.
1.19.3
Experiment
Update 1.20
22w46a Added piglin heads behind the "Update 1.20" experimental data pack.
1.19.423w05a Heads can now be swapped with other pieces of headgear in the head inventory slot by using them.[8]
1.2023w12a Piglin heads are now available without using the "Update 1.20" experimental datapack.
Heads can now be placed on note blocks to play the respective mob sound.
Heads can now be placed on top of note blocks without sneaking.
1.20.223w35a No longer check for redstone signals every game tick.
1.21.6
Experiment
Locator Bar
25w15a Will now hide players from the locator bar when worn in the head slot.
1.21.925w31a Mob heads now preserve any custom name when they are placed and then mined again.

Bedrock Edition

Pocket Edition Alpha
v0.12.0 Added skeleton, wither skeleton, zombie, player, and creeper heads.
Heads are non-solid.
The skeleton, wither skeleton, zombie, player and creeper heads use the Java textures prior to 14w30a.
v0.12.1build 8 Heads are now solid.
v0.14.0build 1 Heads can now be worn as armor.
v0.16.0build 4 Wither skeleton skulls can now be used to spawn the wither.
Pocket Edition
1.0.0alpha 0.17.0.1 Added dragon heads.
Dragon heads use a two-dimensional sprite, unlike Java does.
Bedrock Edition
1.2.0beta 1.2.0.2 Heads can now be used to craft firework stars.
Creeper heads and wither skeleton skulls are now used to craft specific patterns on banners.
beta 1.2.0.11 Player and mob heads in inventories and when held by mobs/players now display as blocks.
1.10.0beta 1.10.0.3 Wither skeleton skulls and creeper heads can now be used to craft banner patterns.
November 14, 2022 Piglin heads are announced to be added in Bedrock Edition 1.20.0 on the Minecraft website.
1.19.60
Experiment
Next Major Update
Preview 1.19.60.20 Added piglin heads behind the "Next Major Update" experimental toggle.
Preview 1.19.60.25 Heads can now be placed on top of note blocks without sneaking.
1.20.0Preview 1.20.0.21 Piglin heads are now available without using the "Next Major Update" experimental toggle.
1.20.40Preview 1.20.40.20 Wither skeleton skulls now make their respective step sounds when played by a note block.
1.21.80
Experiment
Locator Bar
Preview 1.21.80.20 Will now hide players from the locator bar when worn in the head slot.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU12CU11.001.001.00Patch 11.0.1 Added skeleton, wither skeleton, zombie, player, and creeper heads to the creative inventory.
Wither skeleton skulls currently do not have a use.
TU19CU71.121.121.12 Wither skeleton skulls can now be obtained by killing wither skeletons.
Wither skeleton skulls can now be used to build the wither.
Any kind of mob head can now be used to craft a firework star with creeper-face effect.
TU24CU121.161.161.16 Skulls worn by mobs and players are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull.
TU31CU191.221.221.22Patch 3 Heads in inventories and held by mobs/players now display as blocks.
Skeleton, zombie, and creeper heads are now available in Survival. The player can obtain them by killing the appropriate mob with a charged creeper.
TU32CU201.231.231.23 Heads now display a cracking animation.
TU34CU221.251.251.25Patch 4 Heads can now be swapped with other pieces of headgear in the head inventory slot by using them.
TU43CU331.361.361.36Patch 13 Creeper heads and wither skeleton skulls are now used in crafting specific banner patterns.
TU46CU361.381.381.38Patch 15 Added dragon heads.
TU49CU391.421.421.42Patch 18 Heads are now held the same way as on Java Edition in first person.
1.90 Wither skeleton skulls and creeper heads can now be used to craft banner patterns.

New Nintendo 3DS Edition

New Nintendo 3DS Edition
0.1.0 Added skeleton, wither skeleton, zombie, player, and creeper heads.
1.7.10 Added dragon heads.

Issues

Issues relating to "Head" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • Heads do not have their own textures and take their textures from other objects.
  • When breaking any head, the particle effect of breaking it is the same as soul sand.
  • Despite there being a default Steve head, heads for the other default skins cannot be obtained without using custom names.
  • In Bedrock Edition, the skull variant for the item is stored under the damage component, normally used for items with durability.

Screenshots

Development images

In other media

References

  1. ↑ MC-132933 – Inconsistency: Player, Ender Dragon, and Wither don't drop their heads when killed by charged creeper – resolved as "Works As Intended".
  2. ↑ http://www.twitch.tv/pax2/b/330745811 (at 3:59:00)
  3. ↑ Snapshot 12w37a lang/en_US.lang: item.skull.player.name=%s's Head
  4. ↑ https://reddit.com/r/Minecraft/comments/zxn7u/its_apparently_my_cakeday_so_lets_cash_in_this/
  5. ↑ MC-85756
  6. ↑ MC-109831
  7. ↑ MC-2208
  8. ↑ MC-216270 – resolved as "Fixed".
  9. ↑ https://www.instagram.com/p/Ct7CfOBplrG/

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How to get Head
Which mobs drop it, which villagers trade it and which recipes use it.
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