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Ominous Bottle

Ominous Bottle

An ominous bottle is an item that gives a player the Bad Omen effect for 100 minutes when drunk, which can cause ominous events to start when the…

7 min read Updated 6 views
Items Stackable resources Renewable resources Drinks
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Contents (21)
  1. Obtaining
  2. Mob loot
  3. Generated loot
  4. Usage
  5. Bad Omen
  6. Sounds
  7. Data values
  8. ID
  9. Item data
  10. Achievements
  11. Advancements
  12. History
  13. Java Edition
  14. Bedrock Edition
  15. Issues
  16. Trivia
  17. Gallery
  18. Screenshots
  19. In other media
  20. References
  21. External links
Ominous Bottle
Ominous Bottle.png: Infobox image for Minecraft item 'Ominous Bottle'
Invicon Ominous Bottle.png: Inventory sprite for Ominous Bottle in Minecraft as shown in-game with description: Ominous Bottle Bad Omen (01:40:00)Invicon Ominous Bottle.png: Inventory sprite for Ominous Bottle in Minecraft as shown in-game with description: Ominous Bottle Bad Omen II (01:40:00)Invicon Ominous Bottle.png: Inventory sprite for Ominous Bottle in Minecraft as shown in-game with description: Ominous Bottle Bad Omen III (01:40:00)Invicon Ominous Bottle.png: Inventory sprite for Ominous Bottle in Minecraft as shown in-game with description: Ominous Bottle Bad Omen IV (01:40:00)Invicon Ominous Bottle.png: Inventory sprite for Ominous Bottle in Minecraft as shown in-game with description: Ominous Bottle Bad Omen V (01:40:00)
Rarity tier
 
Uncommon
Status effects Bad Omen
Renewable Yes
Stackable Yes (64)

An ominous bottle is an item that gives a player the Bad Omen effect for 100 minutes when drunk, which can cause ominous events to start when the conditions are met.

Obtaining

A raid captain dropping an Ominous Bottle.

Mob loot

A pillager raid captain which is not currently participating in a raid has a 100% chance to drop an ominous bottle of level I-V upon death.[note 1]

Java Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Pillager[A]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Pillager[A]111111111111
MobAmountProbability
DefaultLooting ILooting IILooting III
Pillager[A]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
Pillager[A]1.001.001.001.00
  1. ↑ Only when the pillager is a raid captain and is not participating in a raid. Its level is randomized from 1 to 5.

Bedrock Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Pillager[A]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Pillager[A]111111111111
MobAmountProbability
DefaultLooting ILooting IILooting III
Pillager[A]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
Pillager[A]1.001.001.001.00
  1. ↑ Only when the pillager is a raid captain and is not participating in a raid. Its level is randomized from 1 to 5.
  1. ↑ See also MC-270014 – Spawned Vindicator, Evoker and Illusioner captains do not drop an ominous bottle – resolved as "Works As Intended".

Generated loot

Item Structure Container Quantity Chance
Java Edition
Ominous Bottle I - II[A] Trial Chambers Vault and reward chest 1 16.5%
Ominous Bottle III - V[B] Trial Chambers Ominous vault 1 13.9%
Bedrock Edition
Ominous Bottle I - II[A] Trial Chambers Vault and reward chest 1 20.6%
Ominous Bottle III - V[B] Trial Chambers Ominous vault 1 13.9%
  1. ↑ a b Ominous bottle level between I and II
  2. ↑ a b Ominous bottle level between III and V

Usage

Consuming an ominous bottle gives a player the Bad Omen effect and destroys the bottle, rather than leaving an empty glass bottle in the player's inventory. If the player already has the Bad Omen effect, then drinking another ominous bottle resets the effect duration, unless the level of the ominous bottle consumed is lower than the current level of Bad Omen. Consuming an ominous bottle with a higher level than the current effect also increases the level of Bad Omen applied.

Bad Omen

Main article: Bad Omen § Effect

The Bad Omen effect can be "used" immediately after an ominous bottle is consumed. Immediately means 1 game tick in Java Edition, and a few game ticks in Bedrock Edition (the exact number of game ticks is unknown).

Main article: Raid Omen § Effect

When a player with Bad Omen enters a village, the Bad Omen transforms into Raid Omen, which starts a raid if it is not removed in time. The level of Bad Omen affects the difficulty of the raid, with higher levels of Bad Omen leading to raiders being more likely to be equipped with enchanted gear, and in Java Edition, Bad Omen level II or higher adding an additional wave with the same strength as the final wave.

When a trial spawner sees a player with Bad Omen, the Bad Omen transforms into Trial Omen, which causes all nearby trial spawners to become ominous. The level of Bad Omen does not affect the difficulty of the ominous trial, but higher levels do increase the duration of the Trial Omen effect.

Sounds

Java Edition

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Bottle breaksEntity-DependentWhen a mob or player finishes drinking an ominous bottleitem.ominous_bottle.disposesubtitles.item.ominous_bottle.dispose​1.01.016

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksWhen a mob or player finishes drinking an ominous bottleominous_bottle.end_use​ ?1.00.8–1.2

Data values

ID

Java Edition:

NameIdentifierForm Translation key
ItemSprite ominous-bottle.png: Sprite image for ominous-bottle in Minecraft Ominous Bottleominous_bottleItem item.minecraft.ominous_bottle

Bedrock Edition:

NameIdentifierNumeric ID Form Translation key
ItemSprite ominous-bottle.png: Sprite image for ominous-bottle in Minecraft Ominous Bottleominous_bottle608Item item.ominous_bottle.name

Item data

Java Edition:

  • [NBT Compound / JSON Object] components: the item's components tag.
    • [Int] minecraft:ominous_bottle_amplifier: The amplifier of the Bad Omen effect given to the player or mob upon consuming this item (normally an ominous bottle). Must be a non-negative integer from 0 to 4 (inclusive). The duration of the effect is always 120000 ticks (1 hour and 40 minutes at the normal tick rate) and minecraft:potion_duration_scale is ignored. If present on an item, information about the mob effect is added to the tooltip, in the same format as the minecraft:potion_contents component.

Bedrock Edition:

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
We're being attacked!Trigger a Pillager Raid.Walk in a village with the Raid Omen effect applied in 30 seconds.20Bronze
I've got a bad feeling about thisKill a Pillager Captain.Drink an Ominous Bottle.20Bronze

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
How Did We Get Here?Have every effect applied at the same time

The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.

This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
Voluntary ExileKill a raid captain.
Maybe consider staying away from villages for the time being...
Kill an entity in the #raiders entity tag wearing an ominous banner: This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

History

Java Edition

Java Edition
1.20.5
Experiment
Update 1.21
24w13a Added ominous bottles.
1.2124w18a Ominous bottles are now available without using the "Update 1.21" experimental data pack.
1.21.224w33a The rarity of ominous bottles has been changed from "Common" to "Uncommon".

Bedrock Edition

Bedrock Edition
1.21.0
Experiment
Update 1.21
Preview 1.21.0.20 Added ominous bottles.
1.21.0Preview 1.21.0.22 Ominous bottles are now available without using the "Update 1.21" experimental toggle.
Preview 1.21.0.23 Changed the sounds when breaking after use.
1.21.30Preview 1.21.30.21 The rarity of ominous bottles has been changed from "Common" to "Uncommon".

Issues

Issues relating to "Ominous Bottle" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • Ominous bottles were added as a way of giving players more control to when and where they want to start a raid, in line with the game's design principle that bad things should be the player's fault.[1]

Screenshots

In other media

References

  1. ↑ "The Biome that Broke Minecraft" – October 12, 2025 on YouTube

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