
"Bacon" redirects here. For the cape, see
Bacon Cape. For the block, see
Beacon.
A cooked porkchop is a food item obtained by cooking a raw porkchop. Cooked porkchops and steak restore the most hunger out of all stackable foods.
Obtaining
Mob loot
Java Edition:
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Pig[A] | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | 1–5 | 100.00% | 3.00 | 1–6 | 100.00% | 3.50 |
 | Hoglin[A] | 2–4 | 100.00% | 3.00 | 2–5 | 100.00% | 3.50 | 2–6 | 100.00% | 4.00 | 2–7 | 100.00% | 4.50 |
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Pig[A] | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | 1–5 | 1 | 3 | 1–6 | 1 | 7⁄2 |
 | Hoglin[A] | 2–4 | 1 | 3 | 2–5 | 1 | 7⁄2 | 2–6 | 1 | 4 | 2–7 | 1 | 9⁄2 |
| Mob | Amount | Probability |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Pig[A] | 1 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) |
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) |
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) |
| 4 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) |
| 5 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) |
| 6 | 0 | 0 | 0 | 1⁄18 (5.56%) |
| Average | 2 (2.00) | 5⁄2 (2.50) | 3 (3.00) | 7⁄2 (3.50) |
|---|
 | Hoglin[A] | 2 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) |
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) |
| 4 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) |
| 5 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) |
| 6 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) |
| 7 | 0 | 0 | 0 | 1⁄18 (5.56%) |
| Average | 3 (3.00) | 7⁄2 (3.50) | 4 (4.00) | 9⁄2 (4.50) |
|---|
| Drops | 1 |
|---|
| Mob | Expected Number of Kills |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Pig[A] | 0.50 | 0.40 | 0.33 | 0.29 |
 | Hoglin[A] | 0.33 | 0.29 | 0.25 | 0.22 |
- ↑ a b Only when on fire or killed with a weapon enchanted with Fire Aspect.
Bedrock Edition:
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Pig[A] | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | 1–5 | 100.00% | 3.00 | 1–6 | 100.00% | 3.50 |
 | Hoglin[A] | 2–4 | 100.00% | 3.00 | 2–5 | 100.00% | 3.50 | 2–6 | 100.00% | 4.00 | 2–7 | 100.00% | 4.50 |
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Pig[A] | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | 1–5 | 1 | 3 | 1–6 | 1 | 7⁄2 |
 | Hoglin[A] | 2–4 | 1 | 3 | 2–5 | 1 | 7⁄2 | 2–6 | 1 | 4 | 2–7 | 1 | 9⁄2 |
| Mob | Amount | Probability |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Pig[A] | 1 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) |
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) |
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) |
| 4 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) |
| 5 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) |
| 6 | 0 | 0 | 0 | 1⁄18 (5.56%) |
| Average | 2 (2.00) | 5⁄2 (2.50) | 3 (3.00) | 7⁄2 (3.50) |
|---|
 | Hoglin[A] | 2 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) |
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) |
| 4 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) |
| 5 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) |
| 6 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) |
| 7 | 0 | 0 | 0 | 1⁄18 (5.56%) |
| Average | 3 (3.00) | 7⁄2 (3.50) | 4 (4.00) | 9⁄2 (4.50) |
|---|
| Drops | 1 |
|---|
| Mob | Expected Number of Kills |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Pig[A] | 0.50 | 0.40 | 0.33 | 0.29 |
 | Hoglin[A] | 0.33 | 0.29 | 0.25 | 0.22 |
Generated loot
| Item
|
Structure
|
Container
|
Quantity
|
Chance
|
| Java Edition
|
Cooked Porkchop
|
Bastion Remnant
|
Generic chest
|
1
|
24.4%{ "item": "Cooked Porkchop", "stacksize": 1, "chance": 0.24372395924512447, "structure": "Bastion Remnant", "container": "Generic chest" }
|
| Hoglin stable chest
|
2–5
|
22.8%{ "item": "Cooked Porkchop", "stacksize": "2–5", "chance": 0.22793887963348602, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
|
| Bedrock Edition
|
Cooked Porkchop
|
Bastion Remnant
|
Generic chest
|
1
|
27.2%{ "item": "Cooked Porkchop", "stacksize": 1, "chance": 0.2724236654071044, "structure": "Bastion Remnant", "container": "Generic chest" }
|
| Hoglin stable chest
|
2–5
|
22.8%{ "item": "Cooked Porkchop", "stacksize": "2–5", "chance": 0.22793887963348602, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
|
Cooking
Raw porkchop can be cooked in a furnace, smoker, or campfire. Each piece of cooked porkchop removed from a furnace output slot gives 0.35 experience (22.4 experience per stack).
Trading
Villager gifts
In Java Edition, butcher villagers may give cooked porkchop to players with the Hero of the Village effect.
Usage
Food
To eat cooked porkchop, press and hold use while it is selected in the hotbar. Eating one restores 8 (


) hunger and 12.8 saturation.
Wolves
Cooked porkchops can be used to breed and heal tamed wolves, lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
Piglins
Piglins pick up any cooked porkchops in their item form. However, they do not eat it.