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Shrub

Shrub

The shrub was an unused variant of short grass that did not generate naturally. In Bedrock Edition, it used the name fern and took the appearance of short…

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Blocks Stackable resources Non-renewable resources Non-solid blocks Removed features Plants Flammable blocks Legacy Console Edition
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Contents (24)
  1. Obtaining
  2. Breaking
  3. Usage
  4. Bone meal
  5. Appearance
  6. Color
  7. Sounds
  8. Data values
  9. ID
  10. Block data
  11. Block states
  12. History
  13. Java Edition
  14. Bedrock Edition
  15. Legacy Console Edition
  16. New Nintendo 3DS Edition
  17. Data history
  18. Issues
  19. Trivia
  20. Gallery
  21. Renders
  22. Screenshots
  23. See also
  24. References
For the extant plant, see Red Shrub. For the natural block, see Dead Bush. For the extreme metadata variant, see Green Shrub.
BlockSprite rose.png: Sprite image for rose in Minecraft
This page describes content that has been removed from Minecraft.
In Java Edition, shrubs convert to dead bushes when updated, whereas in Bedrock Edition, they convert to short grass.
This feature is exclusive to Legacy Console Edition.
This article describes content that has been officially made unobtainable in New Nintendo 3DS Edition.
It can still be obtained using third-party software. However, this can cause unexpected behavior such as bugs and crashes.
Shrub
Shrub LCE3.png: Infobox image for Minecraft block 'Shrub'
Green Shrub JE2.png: Infobox image for Minecraft block 'Shrub'
Shrub.png: Infobox image for Minecraft block 'Shrub'
Grass BE4.png: Infobox image for Minecraft block 'Shrub'
Invicon Shrub.png: Inventory sprite for Shrub in Minecraft as shown in-game with description: ShrubInvicon Shrub BE.png: Inventory sprite for Shrub in Minecraft as shown in-game with description: FernInvicon Shrub LCE.png: Inventory sprite for Shrub in Minecraft as shown in-game with description: Shrub
Renewable No
Stackable Yes (64)
Tool
Blast resistance 0
Hardness 0
Luminous No
Transparent Yes
Flammable Yes (60)
Catches fire
from lava
Yes
Note block instrument Default (Harp)

The shrub was an unused variant of short grass that did not generate naturally. In Bedrock Edition, it used the name fern and took the appearance of short grass.

Obtaining

In Legacy Console Edition, the shrub can be obtained only through the creative menu. In Java and Bedrock editions, it could be obtained only by using commands such as /give or placed in the world using commands such as /setblock.

Breaking

When broken normally, shrubs have a 1⁄8 chance of dropping wheat seeds, due to being a type of grass. This drop rate is affected by Fortune like normal grass as well. Shrubs can be obtained as an item using shears.

Usage

Bone meal

This feature is exclusive to Bedrock Edition.

Bone meal can be used on short grass to create large fern.

Appearance

In Java Edition, the shrub used the texture of a dead bush. The only visual difference between the shrub and the dead bush was that the shrub appeared randomly off-centered and sunk into the ground, like short grass and ferns.

In Bedrock Edition, the "fern" used the texture of short grass, which was also biome-colored.

Color

Shrubs placed in an intersection between a taiga, a dark forest and a desert in Legacy Console Edition

In Legacy Console Edition, shrubs appear similar to Java Edition, but they change color based on the biome they are placed in, similar to the green shrub.

These values are generated by the biome dyeing algorithm, which depends on the biome's temperature and downfall. See biome colors for more information.

  1. ↑ Above -0.1 temperature.
  2. ↑ Below -0.1 temperature.

Sounds

This section uses a sound table which may not accurately represent the sounds associated with this feature.
Because of MC-177082, subtitles for falling on blocks may not have existed at this point in development, so a dedicated sound table accounting for this may be required.

Java Edition:

BlockSprite short-grass.png: Sprite image for short-grass in Minecraft grass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.grass.breaksubtitles.block.generic.break​1.00.816
​Block placed​[until: JE 26.4]BlocksWhen the block is placedblock.grass.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.grass.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.grass.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

BlockSprite short-grass.png: Sprite image for short-grass in Minecraft grass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokendig.grasssubtitles.block.generic.break​0.70.8–1.0
​Block placedBlocksWhen the block is placedplace.grasssubtitles.block.generic.place​0.80.8–1.0
​Block breakingBlocksWhile the block is in the process of being brokenhit.grasssubtitles.block.generic.hit​0.30.5
​FootstepsPlayersFalling on the block with fall damagefall.grasssubtitles.block.generic.footsteps​0.41.0
​FootstepsPlayersWalking on the blockstep.grasssubtitles.block.generic.footsteps​0.31.0
​Shovel flattensBlocksWhen a shovel creates a dirt pathuse.grasssubtitles.item.shovel.flatten​1.00.8
​FootstepsBlocksJumping from the blockjump.grasssubtitles.block.generic.footsteps​0.111.0
​FootstepsBlocksFalling on the block without fall damageland.grasssubtitles.block.generic.footsteps​0.211.0

Data values

ID

Java Edition (until 17w47a):

NameIdentifierNumeric ID Translation key
BlockSprite dead-bush.png: Sprite image for dead-bush in Minecraft Shrubtallgrass31 tile.tallgrass.shrub.name

Bedrock Edition (until preview 1.21.0.20):

NameIdentifierNumeric ID Translation key
BlockSprite short-grass.png: Sprite image for short-grass in Minecraft Ferntallgrass31 tile.tallgrass.fern.name

Block data

See also: Data values
DV Description
BlockSprite dead-bush.png: Sprite image for dead-bush in Minecraft 0 Shrub (identical in appearance to block dead bush when placed, but acts like grass or fern)
BlockSprite short-grass.png: Sprite image for short-grass in Minecraft 1 Grass
BlockSprite fern.png: Sprite image for fern in Minecraft 2 Fern
BlockSprite shrub-inv.png: Sprite image for shrub-inv in Minecraft 3 Grass (identical to the shrub, but colors are affected by biome)

Block states

See also: Block states

Java Edition:

Name Default value Allowed values Description
type? dead_bushShrub
fernFern
tall_grassGrass

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
tall_grass_type0x1
0x2
default default0BlockSprite short-grass.png: Sprite image for short-grass in Minecraft Fern (Unused variant which looks identical to grass, but turns into a large fern when bone meal is used)
tall1BlockSprite short-grass.png: Sprite image for short-grass in Minecraft Grass
fern2BlockSprite fern.png: Sprite image for fern in Minecraft Fern
snow3BlockSprite fern.png: Sprite image for fern in Minecraft Fern (looks identical to actual fern, but turns into double tallgrass when bone meal is used)

History

Java Edition

Java Edition Beta
1.6Test Build 3 Added shrubs.
The item form has no name, and uses the grass texture instead.
1.8Pre-release Shrubs can now be harvested with shears, allowing for its acquisition from its block form.
The item now appears with the correct sprite in the inventory, and, unlike its block form, is tinted with
 #7cbd6b
.
Pre-release 2 ;) The item is now called "Grass" in the inventory.
Java Edition
1.0.0Beta 1.9 Prerelease 6 Shrubs are no longer tinted as items.
The item is now called "Shrub" in the inventory.
1.814w07a The texture planes and pixels of shrubs are now completely square.
14w10a Shrubs no longer have a model.
14w25a Shrubs now have a model again. The texture planes are slightly stretched once again, and affected by directional shading.
14w26a Shrubs are no longer subject to shading.
1.1317w47a Removed shrubs. Existing shrub blocks and items in old worlds are converted into dead bushes.

Bedrock Edition

Pocket Edition Alpha
v0.4.0 Added shrubs.
The item form uses the grass texture and it renders with the red background in the inventory and the hotbar.
v0.5.0 With the addition of tooltips, the block now displays the name "Grass".
v0.8.0build 1 The shrub now displays the name "Fern".
Shrubs now resemble grass instead of dead bushes.
Shrubs are now affected by biome coloring.
The item texture of shrubs has been changed. It no longer renders with a red background in the inventory.
Shrubs still use this texture when held in first or third person view.
v0.9.0build 1 The grass texture has been brightened, changing the shrub's appearance as a result.
The tint of shrubs now changes depending on the biome.
build 3 Bone meal can now be applied to shrubs to create large ferns.
v0.11.0build 14 Shrubs now have a random height.
v0.12.1build 1 Shrubs can now be snowlogged.
Shrubs are obtainable by mining grass or actual ferns with a Silk Touch-enchanted tool.
build 2 Shrubs are no longer obtainable through Silk Touch.
v0.14.0build 3 Shrub hitboxes no longer occupies an entire block.
Pocket Edition
1.0.0alpha 0.17.0.2 Shrubs are now properly tinted when held in first or third-person view.
Bedrock Edition
1.10.0beta 1.10.0.3 The texture of grass has been changed, changing the shrub's appearance as a result.
1.11.0beta 1.11.0.1 Shrubs can now be used to fill a composter.
1.16.220
Experiment
Caves and Cliffs
beta 1.16.220.52 Applying bone meal to moss blocks can cause shrubs to generate on surrounding blocks.[1]
1.17.0
Experiment
Caves and Cliffs
beta 1.16.230.54 Applying bone meal to moss blocks now generates grass instead of shrubs.
1.17.40beta 1.17.40.20 Shrubs are able to generate naturally in meadow biomes.
1.21.0Preview 1.21.0.20 Removed shrubs. Existing unused shrubs in old worlds are converted into short grass.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added shrubs.
The item form is named "Tall Grass", uses the short grass texture, and is tinted with
 #7cbd6b
while in the inventory.
TU5 Shrubs can be obtained from the Creative inventory, or harvested with shears once placed.
The item now appears with the correct sprite in the inventory, and, unlike its block form, it is still tinted.
TU7 Shrubs are no longer tinted as items.
The item is now called "Shrub" in the inventory.
TU24CU121.161.161.16 Shrubs can now be placed in flower pots.
TU31CU191.221.221.22Patch 3 Shrubs can no longer be placed in flower pots. Potted shrubs in old worlds are retained.
TU46CU361.381.381.38Patch 15 The block model of shrubs is now affected by biome colors. The item form remains unaffected.
TU60CU511.641.641.64Patch 301.0.11 The item form is once again tinted with
 #7cbd6b
.
1.90 The texture of dead bushes has been changed, changing the shrub's appearance as a result.

New Nintendo 3DS Edition

New Nintendo 3DS Edition
0.1.0 Added shrubs. The item form is named "Fern".


Data history

Java Edition
1.1317w47a The ID of shrubs has now been merged with that of regular dead bushes (dead_bush), effectively removing them completely. Shrubs placed before this version are converted to dead bushes.
Bedrock Edition
1.21.0Preview 1.21.0.20 The ID of shrubs has now been merged with that of regular short grass (short_grass), effectively removing them completely. Shrubs placed before this version are converted to short grass.

Issues

"Shrub" is a removed block and as such issues relating to it cannot be fixed.

Trivia

  • Shrubs can be seen on the cliff edge at the beginning of the Glide map "Cavern" in Legacy Console Edition.
  • On the Tutorial World created for the TU31 update, 5 shrubs can be found in the backyard of the firework building.
For Bedrock Edition renders, see Short Grass § Color. For Legacy Console Edition renders, see  § Color.

Renders

Java Edition

PlayStation 4 Edition

Screenshots

See also

  • Bush (conceptually the same as a shrub)

References

  1. ↑ MCPE-122800 – Grass generated through moss block bonemeal turns into tall fern – resolved as "Fixed".
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