| Renewable | No |
|---|---|
| Stackable | Yes (64) |
| Tool | |
| Blast resistance | 0.2 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | No |
| Catches fire from lava |
No |
leaves_carried[1] was a block that was used as the item model for leaves.
Obtaining
leaves_carried is known to be obtainable only through the use of inventory editors and other external tools.
Breaking
The speed at which leaves_carried breaks is not currently known. They drop regular leaves when broken with shears.
| Block | ||
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 (JE) 0.05 (BE) | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Usage
Appearance
In its base state, leaves_carried highly resembles actual leaves. There are, however, differences: the main difference is that it appears darker than normal leaves, which is due to them using a tint, despite the texture they use already being colored, rather than the grayscale that tinted blocks usually use. Specifically, this tint is the color
#48b518.
However, higher metadata versions of leaves_carried behave unexpectedly. Perhaps most interesting is metadata 1, which corresponds to spruce leaves, which uses a crafting table's side textures rather than anything relevant to leaves. This could be explainable through examination of terrain.png, however, this is yet to be done.
Metadata 1 is tinted with
#619961, and metadata 2 is tinted with
#80a755. The behavior of metadata 3 is tinted with
#48b518.
-
leaves_carried with metadata 0, Fast graphics -
leaves_carried with metadata 1, Fast graphics -
leaves_carried with metadata 2, Fast graphics -
leaves_carried with metadata 0, Fancy graphics -
leaves_carried with metadata 1, Fancy graphics -
leaves_carried with metadata 2, Fancy graphics
Functional differences from leaves
Despite very closely resembling leaves visually, leaves_carried do not decay.
Whether they drop saplings when broken without shears is unknown. If broken with shears they drop regular leaves.
Data values
ID
History
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.2.1 | Added leaves_carried. All tinted with #339933. | ||||||
| How metadata 2 and 3 look is currently unknown. | |||||||
| v0.2.1 alpha2 | |||||||
| v0.3.2 | #48b518. | ||||||
#619961. | |||||||
#80a755. | |||||||
| If metadata 3 leaves_carried exist, they may have been changed in this version as well. | |||||||
| v0.8.0 | build 1 | Removed leaves_carried due to major refactoring in block and item rendering, texture storage and more in this version. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.20.1 | Added hardened glass, which uses the numeric ID that leaves_carried once did (254). If a world with leaves_carried is upgraded to this version, all placed leaves_carried convert to hardened white stained glass. If mined, it displays the name "tile.hard_stained_glass.white.name". | |||||
Issues
leaves_carried is a removed block and as such issues relating to it cannot be fixed.






