| Renewable | No |
|---|---|
| Stackable | Yes (64) |
| Tool | |
| Blast resistance | 6 |
| Hardness | 1.5 |
| Luminous | No |
| Transparent | No |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 43 TERRACOTTA |
| Note block instrument | Bass Drum |
| Sulfur cube archetype | Slow Bouncy |
Tuff is an ornamental rock, occurring in underground ore blobs below Y=0 and as part of sulfur springs.
Obtaining
Breaking
Tuff drops as an item if mined by any pickaxe. If mined without a pickaxe, it drops nothing.
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Natural generation

Tuff can generate in the Overworld in the form of ore blobs. Tuff attempts to generate 2 times per chunk in blobs of size 0-864, from elevations -64 to 0, in all biomes. Tuff can replace stone, andesite, diorite, granite, and deepslate. Any ore that generates in tuff becomes its deepslate variety if it generates below Y=0, or its stone variety if it generates at Y=0 or above.
Additionally, tuff can generate in large ore veins that consist of iron ore and blocks of raw iron below Y=0. It also generates as part of sulfur springs.
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| Corridor chest | 8–20 | 28.4%{ "item": "Tuff", "stacksize": "8–20", "chance": 0.28386062108179044, "structure": "Trial Chambers", "container": "Corridor chest" }
| ||
| Supply chest | 5–10 | 20.4%{ "item": "Tuff", "stacksize": "5–10", "chance": 0.20351336037302348, "structure": "Trial Chambers", "container": "Supply chest" }
| ||
Usage
Crafting ingredient
Tuff can be crafted into several decorative variants.
| Name | Ingredients | Crafting recipe |
|---|---|---|
| Polished Tuff | Tuff | |
| Tuff Slab | Tuff | |
| Tuff Stairs | Tuff | |
| Tuff Wall | Tuff |
Stonecutting ingredient
| Name | Ingredients | Cutting recipe |
|---|---|---|
| Chiseled Tuff or Chiseled Tuff Bricks or Polished Tuff or Polished Tuff Slab or Polished Tuff Stairs or Polished Tuff Wall or Tuff Brick Slab or Tuff Brick Stairs or Tuff Brick Wall or Tuff Bricks or Tuff Slab or Tuff Stairs or Tuff Wall |
Tuff |
Sounds
tuff sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
tuff sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Blocks | Once the block has broken | place | ? | 0.8 | 1.0 | |
| ? | Blocks | When the block is placed | place | ? | 1.0 | 0.8 | |
| ? | Blocks | While the block is in the process of being broken | step | ? | 0.3 | 0.5 | |
| ? | Players | Falling on the block with fall damage | step | ? | 1.0 | 1.0 | |
| ? | Players | Walking on the block | step | ? | 0.3 | 1.0 | |
| ? | Players | Jumping from the block | step | ? | 0.12 | 1.1 | |
| ? | Players | Falling on the block without fall damage | step | ? | 0.4 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
tuff | Block & Item | base_stone_overworlddeepslate_ore_replaceablesdripstone_replaceable_blockslush_ground_replaceablemoss_replaceablemineable/pickaxe |
block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
tuff | 588 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -333) |
tile |
Videos
History
Announcement
| October 3, 2020 | |||||||
|---|---|---|---|---|---|---|---|
| November 18, 2020 | |||||||
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.17 | 20w45a | ||||||
| Tuff generates as part of amethyst geodes. | |||||||
| 1.17 | 21w08a | Tuff no longer generates as part of amethyst geodes and instead generates in patches below Y=0. | |||||
| 21w11a | Ores that spawn in tuff now convert to their deepslate variant. | ||||||
| 21w15a | Tuff blobs now also generate between Y=0 and Y=16. | ||||||
| Due to Caves and Cliffs being split into two parts, tuff now generates only between Y=0 and Y=16. because the world generation has been reverted and moved to the Caves & Cliffs Prototype Data Pack. | |||||||
| 21w16a | If the prototype data pack is applied to a world, tuff can now generate as part of iron ore veins below Y=0. | ||||||
| 1.18 | Experimental Snapshot 1 | All previous changes to tuff generation from the prototype data pack have now been implemented into the base game. | |||||
| 1.20.3 Experiment | 23w43a | Tuff slabs, stairs, and walls have been added behind the "Update 1.21" experimental data pack. | |||||
| 23w45a | Tuff can now be found in trial chambers corridor barrels and supply chests. | ||||||
| 26.2 | snap1 | Added sulfur cubes, which have the ability to absorb tuff, providing the football/regular effect to the mob. | |||||
| snap4 | Tuff is now dispersed between sulfur and cinnabar. | ||||||
| snap6 | Tuff is no longer dispersed between sulfur and cinnabar. | ||||||
| Tuff now generates as part of sulfur springs. | |||||||
| Changed sulfur cube effect from football/regular to slow bouncy. | |||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.17.0 Experiment | beta 1.17.0.50 | ||||||
| 1.17.0 | beta 1.17.0.52 | Tuff is no longer only available through Experimental Gameplay. | |||||
| 1.18.0 | beta 1.18.0.20 | Tuff blobs are now able to generate below Y=0.[1] | |||||
| Increased the size of tuff blobs. | |||||||
| 1.20.50 Experiment | Preview 1.20.50.22 | Tuff slabs, stairs, and walls have been added behind the "Update 1.21" experimental toggle. | |||||
| 1.20.60 Experiment | Preview 1.20.60.20 | Tuff can now be found in trial chambers corridor barrels and supply chests. | |||||
| 26.20 Experiment | Preview 26.20.23 | Added sulfur cubes, which have the ability to absorb tuff, providing the football/regular effect to the mob. | |||||
| 26.30 | Preview 26.30.20 | Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay. | |||||
| Tuff is now dispersed between sulfur and cinnabar. | |||||||
| Preview 26.30.27 | Tuff is no longer dispersed between sulfur and cinnabar. | ||||||
| Tuff now generates as part of sulfur springs. | |||||||
| Changed sulfur cube effect from football/regular to slow bouncy. | |||||||
Issues
Issues relating to "Tuff" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- In reality, tuff is a type of igneous rock that forms from compressed volcanic ash. It was used as a building material in ancient times, and is still used today in Armenia and parts of Europe.
Gallery
Screenshots
-
All of the variants of tuff
Development images
-
Development version of the tuff texture -
Ditto, but closer up and against cobblestone -
A teaser image for tuff; it can be seen in the bottom left corner.
References
- ↑ MCPE-141452 – Deep caves below y=0 don't have tuff patches – resolved as "Fixed".
External links
- Block of the Week: Tuff – Minecraft.net on September 10, 2021








