| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | |
| Blast resistance | 0.7 |
| Hardness | 0.7 |
| Luminous | No |
| Transparent | JE: Partial (-1 to light) BE: Yes |
| Waterloggable | Yes |
| Flammable | Yes |
| Catches fire from lava |
Yes |
| Map color | 34 PODZOL |
| Note block instrument | JE: Bass BE: Default (Harp) |
Mangrove roots are blocks that form as part of mangrove trees. Unlike other see-through blocks such as copper grates, mangrove roots are capable of conducting redstone power.
Obtaining
Breaking
Mangrove roots can be broken by hand, but using an axe is quickest. Mangrove roots drop themselves when broken with any tool.
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Natural generation
Mangrove roots are generated in mangrove swamp biomes. They can also generate in some entrance rooms of trial chambers.
Post-generation
When mangrove propagules grow, they develop roots that can vary in size.
Usage
Mangrove roots can be waterlogged, despite being a full block. Water does not spread out[Java Edition only] and waterlogged mangrove roots follow the same mechanics as any other waterlogged block.
In Java Edition, mobs can spawn on mangrove roots.[1]
Redstone
Redstone circuits can pass their power level through mangrove roots and power other redstone components that are adjacent to the block, even when waterlogged. This block is notable in this behavior because it is transparent and both mobs and players will not suffocate while they are inside of it.
Crafting ingredient
| Name | Ingredients | Crafting recipe |
|---|---|---|
| Muddy Mangrove Roots | Mud + Mangrove Roots |
Composting
Mangrove roots have a 30% chance of increasing the compost level in a composter by 1.
Fuel
Mangrove roots can be used as fuel in furnaces. A block of mangrove roots lasts 15 seconds (smelting up to 1.5 items).
Sounds
mangrove_roots sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 0.25 | 0.96 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 0.25 | 0.96 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.0625 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.125 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.0375 | 1.0 | 16 | |
mangrove_roots sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Blocks | Once the block has broken | block | ? | 0.4 | 0.8–1.0 | |
| ? | Blocks | When the block is placed | block | ? | 0.25 | 1.0–1.2 | |
| ? | Blocks | While the block is in the process of being broken | block | ? | 0.1 | 0.5 | |
| ? | Blocks | Falling on the block with fall damage | block | ? | 0.4 | 1.0 | |
| ? | Blocks | Walking on the block | block | ? | 0.1 | 1.0 | |
| ? | Blocks | Jumping from the block | block | ? | 0.1 | 1.0 | |
| ? | Blocks | Falling on the block without fall damage | block | ? | 0.1 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
mangrove_roots | Block & Item | block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
mangrove_roots | -482 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this mangrove roots. |
History
Announcement
| October 16, 2021 | |||||||
|---|---|---|---|---|---|---|---|
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19 | 22w11a | ||||||
| 22w17a | |||||||
| 1.20 | pre2 | Mangrove roots are now grouped with logs rather than leaves in the Creative inventory. | |||||
| 1.21 | 24w18a | Mangrove roots can now generate in the entrances of trial chambers. | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.0 | Preview 1.19.0.21 | ||||||
| ? | ? | Mangrove roots do not conduct redstone. | |||||
| 1.19.30 | Preview 1.19.0.31 | Mangrove roots are no longer fuel. | |||||
| Using an axe can no longer speed up mining mangrove roots. | |||||||
| 1.19.10 | Preview 1.19.10.21 | Mangrove roots are now mined fastest using an axe. | |||||
| 1.21.0 Experiment | Preview 1.21.0.24 | Mangrove roots can now generate in the entrances of trial chambers. | |||||
| 1.21.30 | Preview 1.21.30.23 | Mangrove roots conduct redstone.[2] | |||||
| 1.21.80 | Preview 1.21.80.20 | Mangrove roots can now be used as fuel in furnaces. | |||||
Issues
Issues relating to "Mangrove Roots" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
-
Concepts for how mangrove roots could be portrayed in-game -
Ditto -

-
Mangrove roots in a mangrove swamp
See also
References
- ↑ MC-260628 – Mobs can spawn on mangrove roots – resolved as "Works As Intended".
- ↑ MCPE-153838 – Mangrove roots don't conduct redstone signals – resolved as "Fixed".








