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Ominous Trial Spawner

Ominous Trial Spawner

An ominous trial spawner is a trial spawner that has been altered by a Trial Omen effect carried by a player as part of an ominous trial. It spawns more…

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Blocks Stackable resources Non-renewable resources Utility blocks Block entities Light sources Hazardous blocks
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Contents (22)
  1. Obtaining
  2. Breaking
  3. Ominous trial
  4. Usage
  5. Mob spawning
  6. Projectile spawning
  7. Loot
  8. Piston interactivity
  9. Sounds
  10. Generic
  11. Unique
  12. Data values
  13. Advancements
  14. History
  15. Java Edition
  16. Bedrock Edition
  17. Issues
  18. Gallery
  19. Renders
  20. Mojang screenshots
  21. Notes
  22. References
For the regular non-ominous variant, see Trial Spawner.
Ominous Trial Spawner
Ominous Trial Spawner (active).png: Infobox image for Minecraft block 'Ominous Trial Spawner'
Ominous Trial Spawner (ejecting).png: Infobox image for Minecraft block 'Ominous Trial Spawner'
Ominous Trial Spawner (inactive).png: Infobox image for Minecraft block 'Ominous Trial Spawner'
Invicon Trial Spawner.png: Inventory sprite for Trial Spawner in Minecraft as shown in-game with description: Trial Spawner
Renewable No
Stackable Yes (64)
Tool
Blast resistance 50
Hardness 50
Luminous
  • Yes, when not inactive
    • Waiting for players: 4
    • Active: 8
Transparent Partial
Flammable No
Catches fire
from lava
No
Map color
 11 STONE
Note block instrument Bass Drum

An ominous trial spawner is a trial spawner that has been altered by a Trial Omen effect carried by a player as part of an ominous trial. It spawns more dangerous mob waves, as well as ominous item spawners, but ejects better rewards and is the only source of ominous trial keys.

Obtaining

Breaking

No tool can accelerate the breaking process of an ominous trial spawner.

Block Ominous Trial Spawner
Hardness 50
Breaking time (secs)
Default 75.05 (JE)
75 (BE)
Efficiency
00
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined

Ominous trial spawners drop nothing when destroyed.

Ominous trial

Trial spawners convert to ominous trial spawners if a player with the Trial Omen effect enters the 14 block detection area and is in the line of sight of the trial spawner. This also happens when the player has the Bad Omen effect, which gets converted into Trial Omen. When a trial spawner becomes ominous, all of its existing mobs are despawned. If the spawner was on cooldown and was not ominous before going on cooldown, the cooldown is skipped when becoming ominous. The ominous trial spawner then immediately becomes active. An inactive ominous trial spawner converts back into a regular trial spawner after cooling down for 30 minutes.

Ominous trial spawners cannot be obtained as items in Survival or Adventure mode. They are technically block state variants of normal trial spawners and can be obtained or created using commands, such as:

Java Edition:

  • /give @s minecraft:trial_spawner[block_state={ominous:"true"}]
  • /setblock x y z minecraft:trial_spawner[ominous=true]

Bedrock Edition:

  • /setblock x y z trial_spawner ["ominous"=true]

Usage

An ominous trial spawner is similar to a normal trial spawner, but spawns more difficult mobs and ejects more powerful loot.

Mob spawning

Ominous trial spawners converted from trial spawners that generate naturally in trial chambers spawn mobs with (better) weapons and wearing armor. Ominous trial spawners with mobs that are unable to wear equipment, such as spiders or silverfish, spawn double the total mob count over the course of the challenge. These spawners also allow an additional mob to be out all at once during their challenge.

Each armor set consists of only a chestplate and helmet with each piece having a 50% chance of being missing. All armor is enchanted with Fire Protection IV, Projectile Protection IV, and Protection IV. In Java Edition[1], mobs don't drop the armor on death or upon conversion to a drowned. In Bedrock Edition, zombies will drop the armor when converted to drowned, but not on death. The armor is selected from:

Melee mobs spawn with a weapon selected from:

Ranged mobs spawn with a bow with:

  • no enchantment (2 in 4)
  • Power I (1 in 4)
  • Punch I (1 in 4).

Ominous trial spawners converted from manually placed trial spawners continue to spawn the same mob as the trial spawner.

Projectile spawning

When at least one player is within the activation range of an ominous trial spawner, every 8 seconds it spawns ominous item spawners above any player or any mob that was spawned by the ominous trial spawner within 14 blocks. The location where it should spawn is determined by first performing a raycast from the feet of the entity to a random height between 2 and 5 blocks above the entity. If it hits a block, this block is used, otherwise the end of the line is used. Which block can be hit is determined by visual box. The item spawns in the center of the block below it, unless the block has a collision box. The ominous item spawner displays a projectile for 3 to 6 seconds before shooting that projectile downwards.

Each ominous trial spawner has a set of 2 projectiles it spawns, one of which is a lingering potion. The lingering potion effect is selected randomly from one of the following (all with equal chance):

The second projectile is randomly selected from one of the following (again, all with equal chance):

The potions and projectiles chosen will not change between trials and are based on location[note 1] and world seed, so it is likely that spawners very close to each other will have the same projectiles.

Loot

Ominous trial spawners in trial chambers eject different, better, rewards compared to the non-ominous state.

Like a normal trial spawner, it ejects loot once for each detected player. Instead of trial keys, an ominous trial spawner has a 30% chance to eject ominous trial keys, in which case it drops for all players. The other 70% of the time it drops one of the other items for each player. In Java Edition and Bedrock Edition, each trial chambers ominous trial spawner contains 1 item stack, with the following distribution:

Item Stack Size Weight Chance Avg.
per spawner
Avg. # spawners
to defeat
Ominous Trial Key 130⁄10030.0%0.3003.3
Baked Potato 2–421⁄10021.0%0.6304.8
Steak 1–221⁄10021.0%0.3154.8
Golden Carrot 1–214⁄10014.0%0.2107.1
Potion of Regeneration 17⁄1007.0%0.07014.3
Potion of Strength 17⁄1007.0%0.07014.3

Ominous trial spawners converted from manually placed trial spawners continue to drop the loot of a normal trial spawner (see Trial Spawner#Loot).

Piston interactivity

Ominous trial spawner can't be pushed by the piston, and can't be pulled by the sticky piston.

Sounds

Generic

Java Edition:

BlockSprite trial-spawner.png: Sprite image for trial-spawner in Minecraft trial_spawner sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has been brokenblock.trial_spawner.breaksubtitles.block.generic.break​0.90.816
​Block placed​[until: JE 26.4]BlocksWhen the block is placedblock.trial_spawner.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.trial_spawner.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.trial_spawner.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.trial_spawner.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

BlockSprite trial-spawner.png: Sprite image for trial-spawner in Minecraft trial_spawner sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksOnce the block has brokentrial_spawner.break​ ?1.00.8
​ ?BlocksWhen the block is placedtrial_spawner.place​ ?1.00.8
​ ?BlocksWhile the block is in the process of being brokentrial_spawner.hit​ ?0.380.5
​ ?BlocksFalling on the block with fall damagetrial_spawner.step​ ?0.41.0
​ ?BlocksWalking on the blocktrial_spawner.step​ ?0.151.0
​ ?BlocksJumping from the blocktrial_spawner.step​ ?0.121.0
​ ?BlocksFalling on the block without fall damagetrial_spawner.step​ ?0.21.0

Unique

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Ominous cracklingBlocksRandomly while activeblock.trial_spawner.ambient_ominoussubtitles.block.trial_spawner.ambient_ominous​0.75–1.00.5–1.516
​Trial Spawner charges upBlocksWhen an ominous trial spawner is approached by a valid playerblock.trial_spawner.detect_playersubtitles.block.trial_spawner.detect_player​1.0Varies[sound 1]16
​Trial Spawner spawns a mobBlocksWhen an ominous trial spawner spawns a mobblock.trial_spawner.spawn_mobsubtitles.block.trial_spawner.spawn_mob​1.00.8–1.216
​Trial Spawner opensBlocksWhen an ominous trial spawner's shutter opensblock.trial_spawner.open_shuttersubtitles.block.trial_spawner.open_shutter​1.01.016
​Trial Spawner closesBlocksWhen an ominous trial spawner's shutter closesblock.trial_spawner.close_shuttersubtitles.block.trial_spawner.close_shutter​1.01.016
​Trial Spawner ejects itemsBlocksWhen an ominous trial spawner ejects an itemblock.trial_spawner.eject_itemsubtitles.block.trial_spawner.eject_item​1.00.8–1.216
​Ominous item preparesFriendly MobsWhen an ominous trial spawner is about to spawn an ominous item spawnerblock.trial_spawner.about_to_spawn_itemsubtitles.block.trial_spawner.about_to_spawn_item​1.01.016
​Ominous item dropsBlocksWhen an ominous item spawner summons an itemblock.trial_spawner.spawn_itemsubtitles.block.trial_spawner.spawn_item​1.00.8–1.216
​Ominous item appearsBlocksWhen an ominous item spawner is summonedblock.trial_spawner.spawn_item_beginsubtitles.block.trial_spawner.spawn_item_begin​1.00.8–1.216
​Omen engulfs Trial SpawnerFriendly MobsWhen a trial spawner becomes ominousblock.trial_spawner.ominous_activatesubtitles.block.trial_spawner.charge_activate​​subtitles.block.trial_spawner.ominous_activate​Varies[sound 2]0.8–1.216
  1. ↑ Can be 0.8-1.2 or 0.76-1.14 for each sound
  2. ↑ Plays two sounds of 0.3 and 1.0 simultaneously

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksRandomly while activetrial_spawner.ambient_ominous​ ?0.75–1.00.5–1.5
​ ?BlocksWhen an ominous trial spawner is approached by a valid playertrial_spawner.detect_player​ ?1.00.76–1.14
​ ?BlocksWhen an ominous trial spawner spawns a mobtrial_spawner.spawn_mob​ ?1.00.8–1.2
​ ?BlocksWhen an ominous trial spawner's shutter openstrial_spawner.open_shutter​ ?1.01.0
​ ?BlocksWhen an ominous trial spawner's shutter closestrial_spawner.close_shutter​ ?1.01.0
​ ?BlocksWhen an ominous trial spawner ejects an itemtrial_spawner.eject_item​ ?1.00.8–1.1
​ ?BlocksWhen an ominous trial spawner spawns a mobtrial_spawner.spawn_mob​ ?1.00.8–1.2
​ ?BlocksWhen a trial spawner is about to spawn an ominous item spawnerominous_item_spawner.about_to_spawn_item​ ?1.00.8–1.1
​ ?BlocksWhen an ominous item spawner summons an itemominous_item_spawner.spawn_item​ ?1.00.8–1.1
​ ?BlocksWhen an ominous item spawner is summonedominous_item_spawner.spawn_item_begin​ ?1.00.8–1.1
​ ?BlocksWhen a trial spawner becomes ominoustrial_spawner.charge_activate​ ?1.01.0

Data values

The ominous trial spawner is technically a block state of the trial spawner. Therefore, it has the same data value structure.

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
How Did We Get Here?Have every effect applied at the same time

The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.

This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

History

Java Edition

Java Edition
1.20.5
Experiment
Update 1.21
24w13a Added ominous trial spawners.
pre1 Updated textures to match trial spawners.
1.2124w18a Ominous trial spawners are now available without using the "Update 1.21" experimental data pack.
Ominous trial spawners with mobs that are unable to wear equipment now spawn double the total mob count over the course of the challenge.
Bottle o' enchanting is no longer a possible projectile for ominous trial spawners.
24w19a Updated active and ejecting textures to be more consistent across all states as well as the trial spawner.
pre2 Updated bottom texture to match Bedrock Edition.

Bedrock Edition

Bedrock Edition
1.21.0
Experiment
Update 1.21
Preview 1.21.0.20 Added ominous trial spawners.
Preview 1.21.0.21 Ominous trial spawners now show a preview of the item that is about to be ejected.
1.21.0Preview 1.21.0.22 Ominous trial spawners are now available without using the "Update 1.21" experimental toggle.
Updated textures to match trial spawners.
1.21.20Preview 1.21.10.20 Updated active and ejecting textures to be more consistent across all states as well as the trial spawner.

Issues

Issues relating to "Ominous Trial Spawner" are maintained on the bug tracker. Issues should be reported and viewed there.

Renders

Mojang screenshots

Notes

  1. ↑ Specifically, it depends on the value of floor(X/30), floor(Y/20) and floor(Z/30).

References

  1. ↑ MCPE-189946 – Ominous Trial mobs drop equipped armor and weapons on death
  2. ↑ a b MC-296111 – Tipped arrows from ominous trial spawners use standard potion duration instead of tipped arrow duration
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