Reason: This page is 100% duplicate, unnecessary, and "Chainmail Armor" isn't a defined game concept. This split hasn't been mentioned a single time in the DIG splits, it appeared out of nothing.
Adult model
Baby model
Adult model
Baby model
Adult model
Baby model
Adult model
Baby model
Adult model
Baby model
| Rarity tier | Uncommon |
|---|---|
| Armor |
|
| Armor toughness | 0 () |
| Durability | Java Edition:
|
| Enchantability | 12 |
| Knockback resistance | 0 |
| Renewable | Yes |
| Stackable | No |
Chainmail armor is a type of armor that cannot be crafted. It is the fourth strongest armor, between iron and gold.
List of items
Obtaining
Unlike other armor, chainmail armor cannot be crafted.
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| Chest | 1 | 17.6%{ "item": "Chainmail Chestplate", "stacksize": 1, "chance": 0.17554213743245484, "structure": "Woodland Mansion", "container": "Chest" }
| ||
| Bedrock Edition | ||||
| Chest | 1 | 17.3%{ "item": "Chainmail Chestplate", "stacksize": 1, "chance": 0.17252123311524303, "structure": "Woodland Mansion", "container": "Chest" }
| ||
Mob loot
Zombies, husks, zombie villagers[Java Edition only], skeletons, strays, bogged, and parched have a chance to spawn with armor on Normal and Hard difficulty, with a 9.73% chance of it being chainmail armor. If killed by a player, there is an 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the armor they're wearing upon death. The dropped armor has a random durability and retains any enchantments it has.
Trading
Chainmail armor can be bought from armorers.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| 50% | 33% | 3 × | 12 | 5 | 0.2 | |||
| 50% | 33% | 12 | 5 | 0.2 | ||||
| 40% | 33% | 12 | 10 | 0.2 | ||||
| 40% | 33% | 4 × | 12 | 10 | 0.2 | |||
Villager gifts
Armorer villagers may give players with the Hero of the Village effect chainmail armor.
Usage
Wearing chainmail armor reduces damage taken from most damage types.
Statistics
When a full set of chainmail armor is worn, the set provides 12 ( × 6) armor points.
| Type | Armor | Armor toughness | Knockback resistance | Durability | Enchantability |
|---|---|---|---|---|---|
| 12 ( × 6) | 0 () | 0 | N/A | N/A | |
| 2 () | 0 () | 0 | 165 | 12 | |
| 5 () | 0 () | 0 | 240 | 12 | |
| 4 () | 0 () | 0 | 225 | 12 | |
| 1 () | 0 () | 0 | 195 | 12 |
Damage reduction
Wearing armor reduces incoming damage according to two values: armor, and armor toughness. Each piece of armor provides a given armor and armor toughness value, and the values from each armor piece are added together when calculating damage reduction.
The strength of incoming damage also determines the damage reduction of worn armor, as armor does not protect in a linear fashion.
| Minimum | 25% | 50% | 75% | Maximum | |
|---|---|---|---|---|---|
| Damage reduction | 9.6% | 19.2% | 28.8% | 38.4% | 48% |
| Incoming damage | 19.2HP × 9.6 | 14.4HP × 7.2 | 9.6HP × 4.8 | 4.8HP × 2.4 | 0HP |
Equipping
Players can equip chainmail armor by placing it in their inventory, using the item, or via a dispenser. When equipped, the armor is rendered. Some other humanoids can also render the armor, pick it up, equip it, and be equipped via a dispenser; see the table below.
| Entity | Render the armor | Dispenser | Can pick up and equip |
|---|---|---|---|
| Yes | Yes | - | |
| Yes | Yes | - | |
| Yes | Yes | - | |
| Yes, baby model if is baby | Yes | If they are without armor or have a non-golden worse armor | |
| Yes | Yes | No | |
| Yes | If they can pick up item | If they can pick up item and they are without armor or have worse armor | |
| Yes, baby model if is baby | If they can pick up item | If they can pick up item and they are without armor or have worse armor | |
| Yes | Only if the CanPickUpLoot nbt tag is true
|
Only if the CanPickUpLoot nbt tag is true, and they are without armor or have worse armor
| |
| No | Yes | No | |
| No | Yes | No | |
| No | Only without absorbed block | No |
In Java Edition, with the exception of the allay, dolphin, fox, and panda, all other mobs with the CanPickUpLoot nbt tag true (1b) can equip armor from a dispenser (except happy ghast), and pick up and equip if are without armor or have worse armor (except ender dragon). All living entities can equip armor using commands, like /item or /data.
Repairing
| Ingredients | Crafting recipe | Notes |
|---|---|---|
| Damaged Chainmail Helmet or Damaged Chainmail Chestplate or Damaged Chainmail Leggings or Damaged Chainmail Boots |
The durability of the two armor pieces is added together, plus an extra 5% durability. |
| Ingredients | Grinding recipe | Notes |
|---|---|---|
| Damaged Chainmail Helmet or Damaged Chainmail Chestplate or Damaged Chainmail Leggings or Damaged Chainmail Boots |
The durability of the two armor pieces is added together, plus an extra 5% durability. |
Unit repair
| Name | Ingredients | Anvil recipe |
|---|---|---|
| Chainmail Helmet | Damaged Chainmail Helmet + Iron Ingot |
|
| Chainmail Chestplate | Damaged Chainmail Chestplate + Iron Ingot |
|
| Chainmail Leggings | Damaged Chainmail Leggings + Iron Ingot |
|
| Chainmail Boots | Damaged Chainmail Boots + Iron Ingot |
Smelting ingredient
| Name | Ingredients | Smelting recipe |
|---|---|---|
| Iron Nugget | Any Chainmail Armor + Any fuel |
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Chain armor jingles | Players | When a piece of chainmail armor is equipped | item | subtitles | 1.0 | 1.0 | 16 | |
| Item breaks | Entity-Dependent | When a piece of armor's durability is exhausted | entity | subtitles | 0.8 | 0.8–1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Chain armor jingles | Players | When a piece of chain armor is equipped | armor | subtitles | 1.0 | 1.0 | |
| Item breaks | Players | When a piece of armor's durability is exhausted | random | subtitles | 1.0 | 0.9 | |
Data values
ID
| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
chainmail_helmet | Item | None | item | |
chainmail_chestplate | Item | None | item | |
chainmail_leggings | Item | None | item | |
chainmail_boots | Item | None | item |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
chainmail_helmet | 302 | Item | item | |
chainmail_chestplate | 303 | Item | item | |
chainmail_leggings | 304 | Item | item | |
chainmail_boots | 305 | Item | item |
History
Java Edition
| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| 0.24_SURVIVAL_TEST | |||||||
| Java Edition Indev | |||||||
| 0.31 | 20091231-2147 | ||||||
| 20100212-1210 | Chain armor is now displayed on the player in the inventory. | ||||||
| Chain armor now can be crafted by the item form of fire. | |||||||
| 20100218-0011 | |||||||
| Java Edition | |||||||
| 1.3.1 | 12w21a | Chain armor can now be obtained legitimately in Survival mode through trading. | |||||
| Blacksmith villagers now sell chain boots for 5–6 emeralds, chain leggings for 9–10 emeralds, chain chestplates for 11–14 emeralds and chain helmets for 5–6 emeralds. | |||||||
| 1.8 | 14w02a | Trades changed: armorer villagers now sell chain boots for 5–7 emeralds, chain leggings for 9–11 emeralds, chain chestplates for 11–15 emeralds and chain helmets for 5–7 emeralds. | |||||
| 14w25a | Chain armor cannot be crafted anymore due to the item form of fire being removed. | ||||||
| 1.11 | 16w39a | Chain chestplates are now found in the new woodland mansion chests. | |||||
| 1.11.1 | 16w50a | Chain armor can now be smelted down into iron nuggets. | |||||
| 1.13 | 18w20a | "Chain" armor has been renamed to "Chainmail". | |||||
| 1.14 | 18w43a | ||||||
| 26.1 | snap7 | ||||||
| snap11 | |||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.6.0 | |||||||
| v0.12.1 | build 1 | Chain armor can now be obtained in Survival mode from a mob wearing it. | |||||
| Pocket Edition | |||||||
| 1.0.4 | alpha 1.0.4.0 | Chain helmets, leggings, and boots are now sold by armorer smith villagers via trading. | |||||
| 1.1.0 | alpha 1.1.0.0 | Chain armor can now be smelted down into iron nuggets. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.14.2 | Chain armor now generates in buried treasure chests. | |||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.21.30 | Preview 1.21.30.21 | The rarity of chain armor items has been changed from "Common" to "Uncommon". | |||||
| Preview 1.21.30.22 | "Chain" armor has been renamed to "Chainmail" armor to match Java Edition. | ||||||
| 26.10 | Preview 26.10.23 | ||||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Trades changed: armorer villagers now sell chain armor. | |
| TU53 | CU43 | 1.49 | 1.50 | 1.49 | Patch 23 | 1.0.3 | Chain armor can now be smelted down into iron nuggets. |
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Chain chestplates are now found in the new woodland mansion chests. |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Chainmail armor now generates in buried treasure chests. | ||
| 1.90 | |||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
| 1.9.19 | Chainmail chestplates are now found in the new woodland mansion chests. | ||||||
Issues
Issues relating to "Chainmail Armor" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Renders
-
Enchanted appearance when worn -
Enchanted appearance in inventory -
Enchanted appearance when worn -
Enchanted appearance in inventory -
Enchanted appearance when worn -
Enchanted appearance in inventory -
Enchanted appearance when worn -
Enchanted appearance in inventory -
Steve wearing the armor -
Alex wearing the armor








