
| Rarity tier | Common |
|---|---|
| Renewable | Yes |
| Stackable | Yes (16) |
| Size | Height: 0.25 blocks Width: 0.25 blocks |
A snowball is an item obtained by breaking snow blocks or snow layers with a shovel or using it on snow layers.[Bedrock Edition only] It can be crafted into snow blocks, thrown to knock mobs back, fed to ghastlings and used to attract happy ghasts.
Obtaining
Mining
A shovel without the Silk Touch enchantment can get 4 snowballs by breaking a snow block, and 1–8 snowballs by breaking or blasting snow layers – one per layer. The Fortune enchantment does not affect these amounts.
in Bedrock Edition, a shovel, even if enchanted with Silk Touch, can be used on snow layers to obtain 1–4 snowballs.
Explosions
Creeper and TNT explosions leave snowballs in the resulting debris field if near snow.
Ravagers
In Bedrock Edition, Ravagers destroy snow layers, dropping snowballs.
Pistons
In Bedrock Edition, a block or piston head pushed into the position of snow layers destroys the snow layers, dropping snowballs: 1–3 layers drop 1 snowball, 4–5 layers drop 2 snowballs, 6–7 layers drop 3 snowballs, and 8 layers drop 4 snowballs.
Water
In Bedrock Edition, when a snow layer falls into water, the snow breaks and drops one snowball.
Mob loot
Snow golems drop 0–15 snowballs upon death, unaffected by Looting.
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Snow Golem | 0–15 | 93.75% | 7.50 | 0–15 | 93.75% | 7.50 | 0–15 | 93.75% | 7.50 | 0–15 | 93.75% | 7.50 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Snow Golem | 0–15 | 15⁄16 | 15⁄2 | 0–15 | 15⁄16 | 15⁄2 | 0–15 | 15⁄16 | 15⁄2 | 0–15 | 15⁄16 | 15⁄2 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Snow Golem | 0 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | |
| 1 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 2 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 3 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 4 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 5 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 6 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 7 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 8 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 9 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 10 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 11 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 12 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 13 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 14 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 15 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| Average | 15⁄2 (7.50) | 15⁄2 (7.50) | 15⁄2 (7.50) | 15⁄2 (7.50) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| Snow Golem | 0.13 | 0.13 | 0.13 | 0.13 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Snow Golem | 0–15 | 93.75% | 7.50 | 0–15 | 93.75% | 7.50 | 0–15 | 93.75% | 7.50 | 0–15 | 93.75% | 7.50 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Snow Golem | 0–15 | 15⁄16 | 15⁄2 | 0–15 | 15⁄16 | 15⁄2 | 0–15 | 15⁄16 | 15⁄2 | 0–15 | 15⁄16 | 15⁄2 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Snow Golem | 0 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | |
| 1 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 2 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 3 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 4 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 5 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 6 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 7 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 8 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 9 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 10 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 11 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 12 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 13 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 14 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| 15 | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | 1⁄16 (6.25%) | ||
| Average | 15⁄2 (7.50) | 15⁄2 (7.50) | 15⁄2 (7.50) | 15⁄2 (7.50) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| Snow Golem | 0.13 | 0.13 | 0.13 | 0.13 | |
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| Ice box chest | 2–6 | 97%{ "item": "Snowball", "stacksize": "2–6", "chance": 0.9698808910423039, "structure": "Ancient City", "container": "Ice box chest" }
| ||
| Chamber dispenser | 4–8 | 20.7%{ "item": "Snowball", "stacksize": "4–8", "chance": 0.2068965517241379, "structure": "Trial Chambers", "container": "Chamber dispenser" }
| ||
| Snowy house chest | 1–7 | 66.3%{ "item": "Snowball", "stacksize": "1–7", "chance": 0.662802357880901, "structure": "Village", "container": "Snowy house chest" }
| ||
Usage
Crafting ingredient
| Name | Ingredients | Crafting recipe |
|---|---|---|
| Snow Block | Snowball |
Combat

Snowballs can be thrown by using them. There is no charging time or cooldown for firing them,[until: JE Combat Tests] meaning they can be thrown as fast as the player can click.
Like other projectiles, snowballs are affected by gravity: their range is the same as those of eggs and ender pearls, less than that of arrows fired from bows, and more than that of splash potions.
Snowballs deal 3HP each to blazes, but they deal no damage to other mobs. Mobs still receive knockback and act the same as if they were being hit by any other projectile (for example, zombified piglins who are hit by snowballs become aggressive). Players in Bedrock Edition receive knockback, while players in Java Edition are unaffected.[1][until: JE 26.4]
When fighting the ender dragon, end crystals can be destroyed by snowballs being thrown at them.
Snowballs, like other projectiles, can be used to distract the warden. A warden walks toward the location where the snowball lands to inspect it, giving the player time to escape. However, if snowballs are fired too frequently (at least twice in 5 seconds), the warden walks straight to the player instead.
In Bedrock Edition, snowballs thrown through fire or lava catch fire, and set fire to entities they hit.
Mob interaction
Snowballs can be fed to ghastlings to speed up their growth, in which they become a happy ghast. Whilst holding a snowball, both ghastlings and happy ghasts will be attracted towards the player.
Behavior
| Hitbox size | Height: 0.25 blocks Width: 0.25 blocks |
|---|---|
| Ticking order | Acceleration, Drag, Position |
| Gravity | 0.03 (double) |
| Drag | 0.99 (float) |
| Terminal velocity | 2.97 b/t (59.4 m/s) |
| Maximum travel | 99 blocks per b/t of initial velocity |
Motion
Thrown by player
When thrown straight up, snowballs travel 27.68993 blocks[Java Edition only] or about 45 blocks[Bedrock Edition only] on average. They travel up to ~51.5 blocks horizontally on even ground when thrown at the optimal launch angle of ~40°.
Since the thrower's velocity influences the throw, timing a throw with a jump towards the target can increase the throwing range. It increases to about 42 blocks when thrown straight up and 64 blocks forward at a 35° angle. When sprint-jumping and throwing at a 35° angle, the range increases to about 90 blocks. For the same reason, throwing while falling significantly decreases the range.
A thrown snowball experiences initial speed of about 1.5 blocks per tick. Its movement follows acceleration, drag, and position (in subtick order); these variables can be simulated to predict the overall trajectory. Below is a calculator to predict the initial conditions in order to hit a desired coordinate:
- ↑ Yaw and pitch follow Minecraft's convention, thus zero yaw is directed at +Z (south) and looking upwards corresponds to negative values of pitch.
Shot by dispenser
Snowballs shot by dispensers behave in the exact manner as when they were thrown by a player, with the only difference in their initial conditions. The initial position of snowballs when shot by a dispenser offsets exactly 0.7 blocks forward and 0.1 blocks higher from the center of the block. Their initial speed is slightly randomized, which averages to about 1.1 block/tick.
Collisions
Thrown snowballs collide with blocks according to their collision box. They also collide with entities, but with the entities' collision box inflated to about 0.3 blocks in every direction. They collide with all living entities, including minecarts, boats, end crystals, falling blocks, and TNT.
Sounds
Java Edition:
Thrown snowballs use the Friendly Creatures sound category for entity-dependent sound events.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Snowball flies[sound 1] | Friendly Mobs | When a player throws a snowball | entity | subtitles | 0.5 | 1⁄3-0.5 | 16 | |
| Snowball flies[sound 1] | Friendly Mobs | When a snow golem shoots a snowball | entity | subtitles | 1.0 | 1⁄3-0.5 | 16 | |
| Dispensed item[until: JE 26.4] | Blocks | When a dispenser shoots a snowball | block | subtitles | 1.0 | 1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Arrow fired | Players | When a player throws a snowball | random | subtitles | 0.5 | 0.33–0.5 | |
| Snowball flies | Friendly Mobs | When a snow golem shoots a snowball | mob | subtitles | 1.0 | 0.8–1.2 | |
| Arrow fired | Players | When a dispenser shoots a snowball | random | subtitles | 1.0 | 0.83–1.25 | |
Data values
ID
| Item | Identifier | Form | Translation key |
|---|---|---|---|
snowball | Item | item |
| Entity | Identifier | Entity tags | Translation key |
|---|---|---|---|
snowball | impact_projectiles |
entity |
| Item | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
snowball | 374 | Item | item |
| Entity | Identifier | Numeric ID | Translation key |
|---|---|---|---|
snowball | 81 |
entity |
Entity data
Snowballs have entity data that define various properties of the entity.
- [NBT Compound / JSON Object] Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all projectiles see Template:Nbt inherit/projectile/template
- [NBT Compound / JSON Object] Item: The item to render as, may be absent.
- A single item stack see Template:Nbt inherit/itemnoslot/template
Advancements
Videos
History
Java Edition
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.0.5 | |||||||
| Snowballs are used to craft snow blocks. | |||||||
| Snowballs could stack up to 64. | |||||||
| v1.0.5_01 | Snowballs now stack to 8. | ||||||
| Added a new snowball sound effect. | |||||||
| Harvesting snowballs now requires a shovel. | |||||||
| v1.0.6 | Snowballs now stack up to 16. | ||||||
| Thrown snowballs no longer disappear. | |||||||
| v1.1.1 | It is no longer possible to obtain more than four snowballs from a solid snow block (the player was previously able to obtain 4–6 snowballs per snow block allowing an infinite number of snowballs to be obtained). | ||||||
| v1.2.0 | preview | Fireballs use the same texture as the snowball. | |||||
| Java Edition Beta | |||||||
| 1.2 | Snowballs can now be fired by dispensers. | ||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease | Fireballs no longer use the snowball texture. | |||||
| RC1 | Snowball throwing sound was changed. | ||||||
| 1.9 | 15w32a | Snowballs no longer damage the ender dragon. | |||||
| 15w36b | Snowballs now produce particles when thrown at an entity. | ||||||
| 15w49a | Snowballs, as well as all projectiles, now take the thrower's motion into account when fired. | ||||||
| 1.14 | 18w43a | ||||||
| 18w49a | Snowballs can now be found in chests in snowy tundra village houses. | ||||||
| 19w08a | |||||||
| 1.16 | 20w09a | Thrown snowballs can now break chorus flowers. | |||||
| 1.16.2 | pre1 | Snowballs are now affected by bubble columns. | |||||
| 1.19 | Deep Dark Experimental Snapshot 1 | Snowballs now generate in ancient city chests. | |||||
| 1.20.3 Experiment | 23w45a | Snowballs can now generate in trial chambers dispensers. | |||||
| 1.21.2 | 24w34a | Thrown snowballs no longer go through the world border if hit. | |||||
| 1.21.6 | 25w15a | Snowballs can now be used to feed happy ghasts. | |||||
| Upcoming Java Edition | |||||||
| 26.4 | snap3 | Snowballs now apply knockback to players. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.2.0 | |||||||
| v0.3.0 | Snowballs now drop as an item when mining snow blocks and snow layers. | ||||||
| Snowballs can be used to craft snow blocks. | |||||||
| v0.4.0 | Snowballs can now be thrown. | ||||||
| v0.11.0 | build 14 | Snowballs are now available in the creative inventory. | |||||
| v0.12.0 | Snowballs now deal damage to blazes. | ||||||
| v0.12.1 | build 1 | Added snow golems, which drop snowballs. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | Snowballs now deal knockback and damage to players. | ||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.11.0 | beta 1.11.0.1 | Snowballs can now be found in some snowy tundra village house chests. | |||||
| beta 1.11.0.5 | |||||||
| 1.20.60 Experiment | Preview 1.20.60.20 | Snowballs can now generate in trial chambers dispensers. | |||||
| 1.21.80 Experiment | Preview 1.21.80.25 | Snowballs can now be used to feed happy ghasts. | |||||
| 1.21.100 | Preview 1.21.100.20 | The sprite of snowballs, when rendered in the world, now has the correct scaling and positional offset. | |||||
| It now matches Java Edition and also matches better with its collider. | |||||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Snowballs, as well as all projectiles, now take the thrower's motion into account when fired. | |
| 1.90 | |||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
Java Edition Combat Tests
| Java Edition Combat Tests | |||||||
|---|---|---|---|---|---|---|---|
| 4 | Snowballs now stack to 64. | ||||||
| Snowballs now have a 4-tick use cooldown. | |||||||
| Snowballs are no longer rendered for the first 2 ticks to prevent screen flickering. | |||||||
| 5 | Snowballs now do knockback to players. | ||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.11 | 16w32a | The entity ID has been changed from Snowball to snowball. | |||||
| 1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 332. | |||||
| 1.14 | 18w50a | Now have an optional Item tag that can specify a different item stack to render. | |||||
Issues
Issues relating to "Snowball" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- A thrown snowball faces the player in the first-person view, while it appears horizontally rotated in third-person view. This is the case for all throwable items (ender pearls, eggs, snowballs, and all throwable potions).
Gallery
Screenshots
-
The particles made by a thrown snowball -
A ghastling being fed snowballs -
Alex holding a snowball -

In other media
-
Sunny throwing a snowball across several biomes -

-
A snow golem throwing snowballs in The Super Duper Minecraft Musical -

-
A snowball as seen in Minecraft Earth
References
External links
- "Taking Inventory: Snowball" by Duncan Geere – Minecraft.net, August 3, 2019.








