Adult model
Baby model
| Rarity tier | Common |
|---|---|
| Armor | 8 () |
| Armor toughness | 2 () |
| Durability | JE: 528 BE: 529 |
| Enchantability | 10 |
| Knockback resistance | 0 |
| Renewable | Yes |
| Stackable | No |
A diamond chestplate is a variant of chestplate crafted from diamonds. It is the second-highest tier of chestplate, having higher armor points, armor toughness, durability, and enchantability than an iron chestplate. It can be upgraded into a netherite chestplate using a netherite ingot and netherite upgrade at a smithing table.
Obtaining
Crafting
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| Treasure chest | 1 | 12.8%{ "item": "Diamond Chestplate", "stacksize": 1, "chance": 0.1280385898779155, "structure": "Bastion Remnant", "container": "Treasure chest" }
| ||
| Chest | 1 | 9.1%{ "item": "Diamond Chestplate", "stacksize": 1, "chance": 0.09058049390919343, "structure": "Woodland Mansion", "container": "Chest" }
| ||
| Chest | 1 | 12.7%{ "item": "Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
| ||
| Vault and reward chest | 1 | 3.5%{ "item": "Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.034782608695652195, "structure": "Trial Chambers", "container": "Vault and reward chest" }
| ||
| Ominous vault | 1 | 8.3%{ "item": "Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.08275862068965523, "structure": "Trial Chambers", "container": "Ominous vault" }
| ||
| Treasure chest | 1 | 15.2%{ "item": "Damaged Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.15225833637026243, "structure": "Bastion Remnant", "container": "Treasure chest" }
| ||
| Bedrock Edition | ||||
| Treasure chest | 1 | 14%{ "item": "Diamond Chestplate", "stacksize": 1, "chance": 0.13996784796194528, "structure": "Bastion Remnant", "container": "Treasure chest" }
| ||
| Chest | 1 | 8.9%{ "item": "Diamond Chestplate", "stacksize": 1, "chance": 0.08896969360016904, "structure": "Woodland Mansion", "container": "Chest" }
| ||
| Chest | 1 | 12.7%{ "item": "Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.12714065479531, "structure": "End City", "container": "Chest" }
| ||
| Vault and reward chest | 1 | 0.9%{ "item": "Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.008695652173912993, "structure": "Trial Chambers", "container": "Vault and reward chest" }
| ||
| Ominous vault | 1 | 8.3%{ "item": "Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.08275862068965523, "structure": "Trial Chambers", "container": "Ominous vault" }
| ||
| Treasure chest | 1 | 16.6%{ "item": "Damaged Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.16629350702218604, "structure": "Bastion Remnant", "container": "Treasure chest" }
| ||
- ↑ a b Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchanting table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ a b Enchantment probabilities are the same as a level-5 to level-15 enchantment would be on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ a b Enchantment probabilities are the same as a level-10 to level-20 enchantment would be on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ a b All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
- ↑ a b The item has between 80% and 100% of its total durability.
Mob loot
Zombies, husks, zombie villagers[Java Edition only], skeletons, strays, bogged, and parched have an extremely small chance to spawn wearing diamond armor, which may include a diamond chestplate. There is an 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the chestplate they're wearing upon death unless they are spawned from an ominous trial spawner in Java Edition. The dropped chestplate is usually badly damaged, and may be enchanted with enchantment levels 5-19.
Trading
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| 100% | 50% | 21–35 × | 3 | 30 | 0.2 | |||
Usage
When worn, a diamond chestplate provides 8 () armor points and 2 () armor toughness.
Upgrading
| Ingredients | Smithing recipe |
|---|---|
| Netherite Upgrade + Diamond Chestplate + Netherite Ingot |
Repairing
Combining
Two damaged diamond chestplates can be combined through crafting or using the grindstone. The durability of the used diamond chestplates are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either chestplate.
| Ingredients | Crafting recipe | Notes |
|---|---|---|
| Damaged Diamond Chestplate | The durability of the two chestplates is added together, plus an extra 5% durability. |
| Ingredients | Grinding recipe | Notes |
|---|---|---|
| 2x Damaged Diamond Chestplate | The durability of the two chestplates is added together, plus an extra 5% durability. |
Unit repair
| Ingredients | Anvil recipe |
|---|---|
| Damaged Diamond Chestplate + Diamond |
A diamond chestplate can also be repaired in an anvil by adding diamonds, with each one restoring 25% the chestplates' maximum durability, rounded down. Two chestplates of the same tier can also be combined in an anvil. Both methods using the anvil preserves the chestplate's enchantments.
Enchantments
A chestplate can receive the following enchantments:
| Name | Description | Max level | Method | Weight |
|---|---|---|---|---|
| Protection[note 1] | Increases overall damage reduction. | IV | 10 | |
| Projectile Protection[note 1] | Increases damage reduction against projectiles. | IV | 5 | |
| Blast Protection[note 1] | Increases damage reduction against explosions. | IV | 2 | |
| Fire Protection[note 1] | Increases damage reduction against fire. | IV | 5 | |
| Thorns | Deals returning damage to attackers. | III | 1 | |
| Unbreaking | Grants a chance to negate durability consumption. | III | 5 | |
| Mending | Repairs the chestplate when obtaining experience. | I | 2 | |
| Curse of Vanishing | The chestplate vanishes on death, not dropping as an item. | I | 1 | |
| Curse of Binding | Removes the ability to de-equip the chestplate. | I | 1 |
Armor trimming
It is possible to upgrade armor with trims. This requires a smithing template, a chestplate, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, diamond, or resin brick).
These trims have no effect on the gameplay or strength of the armor.
| Ingredients | Smithing recipe |
|---|---|
| Any Armor Trim + Diamond Chestplate + Any Ingot/Crystal |
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Diamond armor clangs | Players | When a diamond chestplate is equipped | item | subtitles | 1.0 | 1.0 | 16 | |
| Item breaks | Entity-Dependent | When a chestplate's durability is exhausted | entity | subtitles | 0.8 | 0.8–1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Diamond armor clangs | Players | When a diamond chestplate is equipped | armor | subtitles | 1.0 | 1.0 | |
| Item breaks | Players | When a chestplate's durability is exhausted | random | subtitles | 1.0 | 0.9 | |
Data values
ID
| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
diamond_chestplate | Item | chest_armor |
item |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
diamond_chestplate | 348 | Item | item |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Cover Me with Diamonds | Diamond armor saves lives | Have any type of diamond armor in the inventory. |
History
Java Edition
| Java Edition Indev | |||||||
|---|---|---|---|---|---|---|---|
| 20100212-1210 | |||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease | The armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((total equipped armor damage reduction − 1) × (all equipped armor max damage − total equipped armor damage)) ÷ (total equipped armor max damage + 1)). | |||||
| 1.3.1 | 12w21a | Blacksmith villagers now sell diamond chestplates for 16–18 emeralds. | |||||
| 1.4.2 | 12w34b | ||||||
| 1.8 | 14w02a | Armorer villagers now sell enchanted diamond chestplates for 16–19 emeralds, and no longer sell other diamond armor. | |||||
| 14w05a | Diamond chestplates no longer turn red when mobs and players are hurt. | ||||||
| 1.9 | 15w31a | Enchanted diamond chestplates can now be found in end city chests. | |||||
| 15w36d | Diamond chestplates now have an attribute controlling the defense points. | ||||||
| 1.11 | 16w39a | Diamond chestplates are now found in the new woodland mansion chests. | |||||
| 1.14 | 18w43a | ||||||
| 19w11a | Armorer villagers now sell enchanted diamond chestplates for 21–35 emeralds. | ||||||
| 1.16 | 20w10a | A diamond chestplate can now be used to create a netherite chestplate. | |||||
| 20w17a | Diamonds chestplates now generates in place of netherite armor in bastion remnant chests. | ||||||
| 1.19.4 Experiment | 23w04a | Diamond chestplates can now be trimmed using a smithing table. | |||||
| There are 10 types of material that determine the color of the trim: iron, copper, gold, lapis, emerald, diamond, netherite, redstone, amethyst, and quartz. | |||||||
| Upgrading diamond chestplate to netherite chestplate now requires the netherite upgrade smithing template. | |||||||
| 1.20.3 Experiment | 23w45a | Enchanted diamond chestplates can now be found in trial chambers reward chests. | |||||
| 1.20.5 Experiment | 24w05a | Enchanted diamond chestplates can now be ejected as loot from vaults. | |||||
| 24w13a | Enchanted diamond chestplates can now be ejected as loot from ominous vaults. | ||||||
| 26.1 | snap7 | ||||||
| snap10 | "Small" armor stands now display a scaled-down adult armor model as was done before snapshot 7.[1] | ||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.6.0 | |||||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Enchanted diamond armor can now be found inside chests within End cities. | |||||
| 1.1.0 | alpha 1.1.0.0 | Diamond chestplates can now be found in the new woodland mansion chests. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.16.0 | beta 1.16.0.57 | A diamond chestplate can now be used to create a netherite chestplate. | |||||
| beta 1.16.0.63 | Diamond armor now generates in place of netherite armor in bastion remnant chests. | ||||||
| 1.19.80 Experiment | Preview 1.19.80.21 | Upgrading diamond chestplate to netherite chestplate now requires the netherite upgrade smithing template. | |||||
| 1.20.60 Experiment | Preview 1.20.60.20 | Enchanted diamond chestplates can now be found in trial chambers reward chests. | |||||
| 1.20.70 Experiment | Preview 1.20.70.21 | Enchanted diamond chestplates can now be ejected as loot from vaults. | |||||
| 1.21.0 Experiment | Preview 1.21.0.20 | Enchanted diamond chestplates can now be ejected as loot from ominous vaults. | |||||
| 26.10 | Preview 26.10.23 | ||||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU14 | 1.04 | Blacksmith villagers now sell diamond chestplates for 16–18 emeralds. | |||||
| TU24 | CU12 | 1.16 | 1.16 | 1.16 | Diamond chestplates no longer turn red when mobs and players are hurt. | ||
| TU25 | CU14 | 1.17 | 1.17 | 1.17 | Diamond chestplates now have the quick equip functionality. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Armorer villagers now sell enchanted diamond chestplates for 16–19 emeralds, and no longer sell other diamond armor. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Enchanted diamond chest plates can now be found in end city chests. | |
| Diamond chestplates now have an attribute controlling the defense points. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Diamond chestplates are now found in the new woodland mansion chests. |
| 1.90 | |||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
| 1.9.19 | Diamond chestplates are now found in the new woodland mansion chests. | ||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 311. | |||||
Issues
Issues relating to "Diamond Chestplate" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Renders
-
Enchanted appearance when worn -
Enchanted appearance in inventory








