BlazeA blaze is a fiery hostile mob found in Nether fortresses and is the only source of blaze rods. It attacks by shooting volleys of three small fireballs or…
BoggedA bogged is a mushroom-covered skeleton variant that spawns in swamps and mangrove swamps. Bogged behave similarly to skeletons, but have less health…
BreezeA breeze is a hostile mob spawned by certain trial spawners found in trial chambers. It moves via jumping large distances when attacking, attacks by…
Chicken JockeyA chicken jockey is the rare appearance of a baby zombie, baby husk, gurgle, or baby frostbite[upcoming: Fourth Drop 2026] (or baby zombie villager or…
CreakingA creaking is a hostile mob spawned by active creaking hearts at night. It moves to attack players with melee headbutts, but cannot move at all while any…
CreeperA creeper is a common hostile mob that quietly approaches a player, hisses, and explodes if the player remains near. Creeper explosions can destroy blocks…
DrownedDrowned are neutral, aquatic zombie variants that spawn in many places with water or when zombies are submerged underwater for too long. They primarily…
Elder GuardianAn elder guardian is a large hostile mob and a variant of the guardian. It is the largest and strongest aquatic mob. It attacks the same way as a normal…
Elder Guardian GhostAn elder guardian ghost is an invisible hostile mob used to render the particle of an elder guardian in the player's interface in Bedrock Edition.
EndermiteEndermites are small hostile arthropods that have a 5% chance to spawn when a player throws an ender pearl. They attack by biting, and Endermen are…
FrostbiteA frostbite is a variant of the zombie that spawns in cold biomes or when a zombie is submerged in powder snow. Its melee attacks apply the Freezing…
GhastGhasts are large, floating, ghost-like hostile mobs found in the Nether, and are the only source of ghast tears. Ghasts wander aimlessly and shoot…
GiantA giant is an unused over-sized monster mob in Java and Legacy Console editions that resembles a zombie.
GuardianGuardians are aquatic hostile mobs that spawn in ocean monuments. They attack with a slow-charging laser beam, and inflict retaliatory damage when damaged…
Hoglin JockeyHoglin jockeys are the rare appearance of a baby piglin riding a baby hoglin.
HuskHusks are a variant of the zombie that spawn in deserts. They function similarly to zombies, except that they do not burn in sunlight, and they inflict…
ParchedA parched is a skeleton variant that spawns in deserts. Parched behave similar to skeletons, but have less health, do not burn in sunlight, fire their…
PhantomPhantoms are flying undead hostile mobs that spawn in the night sky when the player has not slept in a bed or straw bed or died for at least 3 in-game…
PiglinA piglin is a neutral mob found in the Nether. It is hostile to players unless they wear at least one piece of golden armor. It can be given gold ingots…
Piglin BruteA piglin brute is a hostile and stronger variant of the piglin. It wields a golden axe and appears in all types of bastion remnants. Unlike piglins…
ShulkerA shulker is a cubic hostile mob found only in End cities. It hides in its shell to protect itself and blend in with its surroundings, and attacks by…
VexA vex is a small flying hostile mob that wields an iron sword and is summoned by evokers. It attacks by lunging at its target with its sword and is…
WardenA warden is a hostile mob summoned by sculk shriekers which are located in the deep dark. It is completely blind, relying entirely on vibrations and its…
WitchWitches are hostile mobs that use potions in combat, using various splash potions for offense and drinkable potions for defense.