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Blocking

Blocking

Blocking is a gameplay mechanic that allows players to block several forms of damage using a shield.

5 min read Updated
Gameplay Combat
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Contents (18)
  1. Usage
  2. Java Edition
  3. Bedrock Edition
  4. Weaknesses
  5. Axes
  6. Piercing arrows
  7. Sounds
  8. Advancements
  9. History
  10. Java Edition
  11. Bedrock Edition
  12. Legacy Console Edition
  13. Issues
  14. Trivia
  15. Gallery
  16. Screenshots
  17. See also
  18. References
This article is about the current mechanic using shields. For the removed mechanic in Java Edition and Legacy Console Edition using swords, see Sword blocking.

Blocking is a gameplay mechanic that allows players to block several forms of damage using a shield.

Usage

Java Edition

Shields are used for blocking incoming attacks. Using one causes the player to slow to a sneaking pace, and after 5 ticks (0.25 seconds),[1] blockable attacks and knockback coming from the front of the player are negated. Any effects from the attacker (e.g. wither or fire) do not afflict the defender. A successful block is indicated by a sound and the shield taking damage.

Blockable attacks include melee attacks, all non-magical projectiles, damage from Thorns, and all explosions. Shields have no effect on other types of damage, such as fall damage, drowning or splash potions. Shields partially block the laser attack from guardians and elder guardians by negating the direct damage.

In 25w04a, blocking was introduced as an item component named blocks_attacks for all items, not exclusively shields.[2]

Bedrock Edition

Shields are used for blocking incoming attacks. Crouching (sneaking, flying downward, or moving downward in water) activates the shield. Shields also automatically activate when riding mobs, and there is no way to prevent the shield from being activated when riding mobs.

Blockable attacks include melee attacks, all non magic projectiles, damage from Thorns, and all explosions except TNT lit by the player or from a redstone mechanism. Shields have no effect on other types of damage, such as fall damage, freezing or burning in lava. Shields partially block the laser attack from guardians and elder guardians by negating the direct damage.

Weaknesses

Axes

Using an axe on a shield that is blocking will deliver a crushing blow, which causes that shield, as well as any of the target's other shields, to be disabled for five seconds. However, disabling shields will not do any damage to the target. Mobs that are wielding axes (vindicators, piglin brutes, and mobs which have picked up an axe) can disable shields in the same way players can.

Piercing arrows

Arrows (and their variants) fired from a crossbow enchanted with Piercing will bypass a blocking shield, dealing direct damage to the target.

Sounds

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Shield blocksPlayersWhen an attack is blocked using a shielditem.shield.blocksubtitles.item.shield.block​1.00.8–1.216

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?PlayersWhen an attack is blocked using a shielditem.shield.block​ ?0.71.0

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Not Today, Thank YouDeflect a projectile with a ShieldBlock any projectile with a shield.

History

Java Edition

Java Edition Beta
1.8Pre-release Added sword blocking, which at the time could be activated by using a sword. Also, blocking negated only 50% of incoming damage, rather than 100%.
Pre-release 2 ;) Blocking now correctly reduces damage in multiplayer.
Java Edition
1.0.0Beta 1.9 Prerelease Blocking now moves the player's hand, unlike previous versions, in which blocking moved just the sword.
The player no longer rises faster underwater when blocking.
Blocking no longer decreases fall damage. Blocking previously allowed the player to fall 42 blocks without dying, instead of 22.
1.814w30a Third person blocking position tweaked.
Blocking while mining has been made impossible.
Blocking immediately after attacking no longer continues the swing animation.
1.915w33c The blocking functionality of swords was removed and is replaced with the functionality of shields.
15w34c When an attack is blocked by a shield, the attacker is knocked back.
Being attacked with an axe may disable the shield for 5 seconds.
15w37a Start up delay has been reduced from 0.5 seconds to 0.25 seconds.
Blocking now prevents some side effects like being set on fire when being hit by a mob that's on fire.
Arrows now ricochet off shields.
15w47b Added shield blocking sounds.
16w07a Added more variation of shield blocking sounds.
1.1116w35a Shields now block 100% damage/knockback/debuff.
Shields are now stunned 100% of the time, and the chance of stunning is no longer influenced by the Efficiency enchantment or whether or not the attacker is sprinting.
1.1418w43a Shields no longer repel attackers when blocking.[3]
1.19.322w43a Shields can now properly block all explosions.
1.21.525w04a Blocking is introduced to all items through the Data component format. Shields are still the only item capable of blocking by default.

Bedrock Edition

Bedrock Edition
1.10.0beta 1.10.0.3 Added the ability to block with shields, which can be activated by crouching or riding mobs.
1.20.80Preview 1.20.80.22 Shields can now partially block damage from guardians and elder guardians laser beams.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1 Added the ability to block with swords.
TU24CU121.161.161.16 Third person blocking position tweaked.
TU31CU191.221.221.22Patch 3 Blocking while mining has been made impossible.
TU57CU491.571.561.56Patch 271.0.7 Taking damage that is reduced by unenchanted armor while blocking with a sword now makes the shield blocking sound.
1.90 Added the ability to block with shields.
1.91 Removed the ability to block with swords.

Issues

Issues relating to "Blocking" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • Blocking allows for the slowest movements possible. This can occur when the player blocks, sneaks, and moves backward while under the effect of Slowness while going through cobwebs placed above still water on top of soul sand that is placed on top of ice. This causes the player to move at about 1/200 blocks a second, or 2/25 pixel a second (1 pixel every 12-13s) on a default 16×16 texture pack. Blocking while sneaking and with the additional events (but without slowness potion) allows the player go at roughly 0.023854961832 blocks per second (1 block every 41.92 seconds).‌[Java Edition only]
  • In older versions and ports of Minecraft, you were able to block using a sword, which would reduce damage taken. This mechanic has since been removed.
  • It is impossible to block attacks on the New Nintendo 3DS Edition, as both shields and sword blocking are absent from the game.

Screenshots

See also

References

  1. ↑ MC-100949 – Shield blocking is delayed
  2. ↑ Minecraft Snapshot 25w04a
  3. ↑ MC-147694

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