Java Edition
Bedrock Edition
Bedrock Edition
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tools | |
| Blast resistance | 0.2 |
| Hardness | 0.2 |
| Luminous | No |
| Transparent | Partial (diffuses sky light) |
| Waterloggable | Yes |
| Flammable | Yes (30) |
| Catches fire from lava |
Yes |
| Map color | JE: 7 PLANT BE: |
| Note block instrument | Default (Harp) |
Dark oak leaves are biome-colored leaves that form the canopy of dark oak trees, and can drop apples.
Obtaining
Breaking
Hoes are the default tools for breaking leaves, but leaves can be obtained only with shears or tools enchanted with Silk Touch.
| Block | ||
|---|---|---|
| Hardness | 0.2 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 0.3 (JE) 0.3 (BE) | |
| 0.15 (JE) 0.15 (BE) | ||
| 0.1 (JE) 0.1 (BE) | ||
| 0.1 (JE) 0.1 (BE) | ||
| 0.05 (JE) 0.05 (BE) | ||
| 0.05 (JE) 0.05 (BE) | ||
| 0.05 (JE) 0.05 (BE) | ||
| 0.05 (JE) 0.05 (BE) | ||
| 0.3 (JE) 0.3 (BE) | ||
| 0.2 (JE) 0.2 (BE) | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Without shears, dark oak leaves can drop 1 dark oak sapling, 1—2 sticks, and 1 apple. Fortune increases the chances.
| Drop | No Fortune | Fortune I | Fortune II | Fortune III |
|---|---|---|---|---|
| 5% (1⁄20) | 6.25% (1⁄16) | 8.33% (1⁄12) | 10% (1⁄10) | |
| 1-2 |
2% (1⁄50) | 2.22% (1⁄45) | 2.5% (1⁄40) | 3.33% (1⁄30) |
| 0.5% (1⁄200) | 0.556% (1⁄180) | 0.625% (1⁄160) | 0.833% (1⁄120) |
Natural generation
Dark oak leaves form the canopy of dark oak trees in dark forests. They also generate in woodland mansions.
Post-generation
Leaves generate as part of dark oak trees grown from dark oak saplings.
Usage
Dark oak leaves that decay have the same drop chances as when broken by a player, yielding 1 dark oak sapling 5% (1⁄20) of the time, 1-2 sticks 2% of the time, and 1 apple 0.5% (1⁄200) of the time. It is extremely rare but possible for a single leaf to drop a sapling, two sticks and an apple at the same time. Leaves that are burned do not drop saplings or apples.
Smelting ingredient
| Name | Ingredients | Smelting recipe |
|---|---|---|
| Leaf Litter | Dark Oak Leaves + Any fuel |
Redstone component
The state of a leaves block—including a player-placed block—changes after 1 game tick (half a redstone tick) when the distance to the nearest log or wood block changes, up to 6 blocks of leaves away. Observers facing away from the leaves detect this change and transmit a redstone signal in the same game tick, making leaves useful for redstone signal transmission.
Piston interactivity
Leaves are destroyed when pushed by pistons. They do not stick to sticky pistons, slime blocks, or honey blocks.
Composting
Dark oak leaves have a 30% chance of increasing the compost level in a composter by 1. A stack of leaves yields an average of 3.05 bone meal.
Color
Dark oak leaves have unique colors based on the biome they are placed in.
In the inventory, dark oak leaves are colored
#48b518 in Java Edition, or use pre-colored textures in Bedrock Edition.
Biome colors
These values are generated by the biome dyeing algorithm. In Bedrock Edition, biome colors also appear on maps.
Snowy leaves

In any biome with a base temperature of below 0.15, dark oak leaves gradually fade to white once snowfall begins, giving them a frosted appearance for the storm's duration. During transition, the white color is blended with the regular color in eight steps. After snowfall ends, leaves gradually fade back to their normal coloration.
This does not affect leaves in biomes with a higher base temperature, even at altitudes that allow snowfall. The change is entirely invisible to the client if the graphics mode is set to Simple, though it still takes place, and leaves are the correct color phase for the time if the option is re-enabled.
Particles
Dark oak leaves produce falling leaves particles underneath the leaf block, where they slowly fall to the ground. They have the same color as the leaves they're falling from, which can change with the biome or during snowfall.[BE only]
Sounds
grass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
grass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | subtitles | 0.7 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | place | subtitles | 0.8 | 0.8–1.0 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | subtitles | 0.3 | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | subtitles | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | subtitles | 0.3 | 1.0 | |
| Shovel flattens | Blocks | When a shovel creates a dirt path | use | subtitles | 1.0 | 0.8 | |
| Footsteps | Blocks | Jumping from the block | jump | subtitles | 0.11 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | subtitles | 0.21 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
dark_oak_leaves | Block & Item | lava_pool_stone_cannot_replaceleavesmineable/hoe | leaves |
block |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Block tags | Translation key |
|---|---|---|---|---|---|---|---|
dark_oak_leaves | leaves2 / 1 | 1058 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -803) | minecraft:is_hoe_item_destructibleminecraft:leaves |
tiletile |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| distance | 7 | 1234567 | How far away this block is from the nearest log or wood, in taxicab distance. |
| persistent | false | falsetrue | If the block persists regardless of having no wood nearby.true for player-placed leaves. |
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this leaves. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| persistent_bit | Not Supported | false | falsetrue | Unsupported | If the block persists regardless of having no wood nearby. |
| update_bit | Not Supported | false | falsetrue | Unsupported | If the block checks for nearby wood and decays. |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w43a | ||||||
| 1.7 | Dark oak leaves now drop dark oak saplings, rather than spruce saplings.[1] | ||||||
| 1.8 | 14w25a | ||||||
| Leaves no longer have distinct texture files for fast and fancy graphics. | |||||||
| 14w25b | |||||||
| 1.11 | 16w39a | Dark oak leaves now generate in woodland mansions. | |||||
| 1.13 | 18w22a | Naturally-generated leaves now survive at a distance of up to 6 blocks from logs, instead of 4. | |||||
| 1.14 | 18w43a | Leaves now have a small chance to drop sticks when decaying. | |||||
| 19w03a | Placing leaves into the brand-new composter has a 10% chance of raising the compost level by 1. | ||||||
| 19w05a | Leaves now have a 30% chance of increasing the compost level in a composter by 1. | ||||||
| 1.16 | 20w15a | Hoes can now break leaves quickly. | |||||
| 1.19 | 22w12a | Leaves are now waterloggable. | |||||
| 1.21.5 | 25w02a | Leaves can now be smelted into leaf litter. | |||||
| Dark oak leaves now emit falling leaf particles. | |||||||
| 1.21.11 | 25w41a | The transparency of leaves is now controlled by the "See-Through Leaves" setting. | |||||
| pre1 | |||||||
| pre2 | |||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | ||||||
| Jungle leaves can now be obtained in Survival mode as part of jungle trees. | |||||||
| Leaves now release spiders, creating a higher amount of spiders in tree-rich biomes at night (version exclusive). | |||||||
| v0.12.1 | build 1 | ||||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Dark oak leaves now generate in woodland mansions. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | Leaves now have a small chance to drop sticks when decaying. | |||||
| 1.11.0 | beta 1.11.0.1 | Leaves can now be used to fill up composters. | |||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Dark oak leaves now emit falling leaf particles. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | ||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Dark oak leaves now generate in woodland mansions. |
| 1.90 | Leaves now have a small chance to drop sticks when decaying. | ||||||
| 1.91 | Leaves can now be used to fill up composters. | ||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
Issues
Issues relating to "Dark Oak Leaves" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- Occasionally, leaves grow through other blocks, acting as though they are still connected to the tree. They may also completely replace blocks they try to grow into.
- Some trees seem to occasionally drop apples or saplings without being destroyed due to creation of leaf blocks not supported by logs.
Gallery
Renders
-
"See-Through Leaves" turned off in Java Edition -
"Fancy Leaves" disabled in Bedrock Edition








