| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | JE: Partial[a] BE: Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 1 GRASS |
| Note block instrument | Default (Harp) |
A slime block is a storage block equivalent to nine slimeballs. It has sticky and bouncy properties, making it useful in conjunction with pistons to move both blocks and entities. It can be used to brew potions of Oozing.
Obtaining
Breaking
Slime blocks can be broken instantly, regardless of held items, or when under the Mining Fatigue effect.
| Block | ||
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 (JE) 0.05 (BE) | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Crafting
Usage
Landing on a slime block does not cause fall damage regardless of whether the player is sneaking.
Slime blocks are also slightly slippery, but less so than ice.
Slime blocks cause movement on top of them to slow down.
Bouncing
A player or mob that falls onto the top of a slime block takes no fall damage and bounces to a height proportional to the falling velocity. A player holding sneak does not bounce at all and still takes no fall damage. Entities bouncing off a slime block trigger the vibration frequency of 2.
The bounce height quickly deteriorates. For example, a fall of 255 blocks produces a bounce height of about 50 blocks, while a fall of 50 blocks results in a bounce height of 22 blocks. The maximum bounce height is 57.625 blocks. Entities hitting the side of a slime block do not bounce, unless the slime block is moving using a piston.
Most mobs bounce off slime blocks. Exceptions are chickens, ghasts, bats, phantoms, bees, parrots, and vexes. Occasionally a horse may get stuck on a block when a player tries to spawn it on top of a slime block in Creative mode.
Placing carpets, rails, trapdoors, redstone repeaters or redstone comparators on a slime block does not stop mobs from bouncing and not taking fall damage. Likewise, placing a pressure plate on a slime block does not stop mobs from bouncing, but the pressure plate still activates. Half-blocks such as cakes and slabs stop the bouncing effect.
Items, falling blocks and minecarts do not bounce on slime blocks. Particles, however, do bounce. Players can also get around the fact that falling blocks, and minecarts don't bounce by having sticky pistons with slime blocks bounce them.
Pistons
A
|
B
|
|||||

When being pushed by a piston, entities (except ender dragons, item frames, paintings, and cushions) that are ahead are launched into the direction the block is pushed into, at an initial speed of 20 blocks a second. When pulled by a piston, no entities are launched.
When a slime block is pushed or pulled by a piston, it attempts to move all adjacent blocks in the same direction. A slime block can move any block a sticky piston can pull except for honey blocks, as slime blocks and honey blocks never "stick" to each other. The blocks that are moved may in turn push other blocks. For example, a slime block sitting on the ground attempts to move the ground block underneath itself, which pushes additional ground blocks in the direction of motion just as if it were being pushed directly by a piston.
Some blocks, such as glazed terracotta and honey blocks, will be ignored when adjacent slime blocks are moved, even if they are normally pushable by a piston.
When the adjacent block that is moved is also a slime block, that block attempts to move all its adjacent blocks. For example, a 2×2×2 cube of slime blocks may be pushed or pulled as a unit by a single piston acting on any of the blocks in the cube and attempts to move all blocks adjacent to the cube.
A slime block adjacent to a block that cannot be moved by pistons ignores the immobile block. However, if an adjacent block could be moved but is prevented by the presence of an immobile block, the slime block is also prevented from moving. This includes slime blocks being pulled rather than pushed, in which case the piston retracts without pulling anything. Liquids are an exception: they aren't moved, but neither do they stop a piston from pushing or pulling blocks into their space (usually destroying the liquid, and in a rare case displacing it through the piston).
Slime blocks are not pulled by a non-sticky piston, nor are they moved if an adjacent (non-slime) block is moved by a piston.
The maximum of 12 blocks moved by a piston still applies. For example, a 2×2×3 of slime blocks may be pushed or pulled by a sticky piston as long as no other movable blocks are adjacent to it.
A piston cannot move itself via a "loop" constructed of slime blocks, but self-propelled contraptions can be created with multiple pistons.
Crafting ingredient
| Name | Ingredients | Crafting recipe |
|---|---|---|
| Slimeball | Slime Block |
Brewing ingredient
| Name | Ingredients | Brewing recipe |
|---|---|---|
| Mundane Potion | Slime Block + Water Bottle |
|
| Potion of Oozing | Slime Block + Awkward Potion |
Sounds
slime_block sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | Not normally encounterable[sound 1] | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
- ↑ Since all blocks this sound type applies to break instantly, this can never be heard in normal gameplay. Besides playing manually via
/playsound, it can only be encountered with a Mining Fatigue level of 86 or above: MC-311511
slime sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Slime squishes | Hostile Mobs | Once the block has broken | mob | ? | 1.0 | 0.8–1.0 | |
| Slime squishes | Hostile Mobs | When the block is placed | mob | ? | 1.0 | 0.8–1.0 | |
| ? | Blocks | While the block is in the process of being broken | hit | ? | 0.25 | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | ? | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | ? | 0.3 | 1.0 | |
| Footsteps | Blocks | Jumping from the block | jump | ? | 0.12 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | ? | 0.22 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
slime_block | Block & Item | block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
slime | 165 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Trampoline | Bounce 30 blocks upward off of a slime block. | — | 15 | Bronze | ||
Videos
History
Development
| December 20, 2013 | Jeb posts the first image of the slime block. At this stage, slime blocks are known as "Bouncy Blocks". | ||||||
|---|---|---|---|---|---|---|---|
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | 14w02a | ||||||
| 14w18a | Slime blocks can now move adjacent blocks when moved by pistons. | ||||||
| Slime blocks pushed upward by a piston now launch entities vertically into the air. | |||||||
| 14w18b | Sneaking now prevents players from bouncing on slime blocks and results in players taking fall damage when landing on them. | ||||||
| 14w19a | Slime blocks can now push entities sideways and downward when attached to a piston. | ||||||
| 14w25a | The texture of the inside block originally used the 10×10 center of the 16×16 slime.png file, however, since the addition of explicit texture referencing in block models in this snapshot, the center 10×10 section now has its own texture, due to limitations of the custom models not being able to access non-square texture files. However this change did not affect the actual appearance. | ||||||
| 14w32c | The breaking/placing sound of slime blocks has been changed to the hurt sound of slimes. | ||||||
| 1.12 | 17w16a | Slime blocks no longer pull glazed terracotta attached to its side when pulled by sticky pistons. | |||||
| pre3 | Slime blocks no longer pull glazed terracotta attached on any side, moved by any type of piston. | ||||||
| 1.14 | 18w43a | ||||||
| 1.15 | 19w42a | Slime blocks no longer stick to honey blocks when pushed by pistons. | |||||
| 1.17 | 21w08a | Slime blocks have been moved to the redstone tab of the Creative inventory. | |||||
| 1.20 | 23w12a | The inventory icon of the slime block has been changed from | |||||
| 23w18a | Entities landing on the edge of a slime block now properly bounces without taking fall damage.[1] | ||||||
| 1.20.5 Experiment | 24w13a | Slime blocks are now used as a brewing ingredient for the potion of oozing after combining it with an awkward potion. | |||||
| 1.21.2 | 24w33a | Bounce effect of slime blocks can no longer be overwritten by jumping in the moment when hitting the ground.[2] | |||||
| pre2 | Slime blocks now cancel fall damage when sneaking.[3] | ||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.14.0 | build 1 | ||||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.14.0 | beta 1.14.0.2 | ||||||
| Slime blocks no longer stick to honey blocks when pushed by pistons. | |||||||
| 1.21.0 Experiment | Preview 1.21.0.20 | Slime blocks are now used as a brewing ingredient for the potion of oozing after combining it with an awkward potion. | |||||
| 1.21.50 | Preview 1.21.50.26 | Slime blocks now cancel fall damage when sneaking. | |||||
| 26.20 Experiment | Preview 26.20.23 | Added sulfur cubes, which have the ability to absorb slime blocks, providing the golf ball/fast flat effect to the mob. | |||||
| 26.30 | Preview 26.30.20 | Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay. | |||||
| Preview 26.30.27 | Slime blocks can no longer be absorbed by sulfur cubes. | ||||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | |
| Slime blocks are a lot more see-through on this edition. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Glazed terracotta no longer sticks to moving slime blocks. |
| 1.90 | |||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | The ID has been changed from slime to slime_block.
| |||||
| Prior to The Flattening, this block's numeral ID was 165. | |||||||
Issues
Issues relating to "Slime Block" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- A minecart leaving a rail onto a slime block can continue on a rail on the opposite side if it has sufficient momentum leaving the initial rail.
- Slime blocks under soul sand make the player move slower than if the player was just walking on soul sand. This is also apparent with ice.
- Entities launched upward by a slime block on top of a piston achieve slightly more than 6.4 blocks of lift, including the lift from the piston. Entities launched sideways across normal blocks or air are moved 3.510 blocks in the direction of the launch.
- While falling, placing a slime block just before impact prevents all fall damage.
- Players walking on slime blocks move at 1.359 m/s, a speed reduction of around 70% from the normal walking speed.
Gallery
Screenshots
-
A zombie bouncing on a slime block -
Testing of bounce heights. X axis is the start height in half blocks. Y axis is the return height in half blocks. Red line at the top is maximum possible bounce height in half blocks
Development images
-
The first image of a slime block. -
The 14w02a banner showing slime blocks in a slime shape. Obsidian is used for the eyes and the mouth. -
The first image of a slime block in Pocket Edition.
In other media
-
Slime blocks as they appeared in MCC x Minecraft 15th Anniversary Party -
Crafting a slime block in Minecraft: Story Mode -
Slime Block as it appeared in Minecraft Earth -
A slime block as it appears in Minecraft: Story Mode
Notes
- ↑ Like leaves, this block diffuses sky light only from directly above.
References
- ↑ MC-1133 – Whether or not a player experiences some effect is calculated based on the block under the center of the player – resolved as "Fixed".
- ↑ MC-275834 – Jumping when falling onto a slime block no longer cancels the bounce effect – resolved as "Fixed".
- ↑ MC-54532 – Sneaking while falling on Slime Blocks inflicts fall damage – resolved as "Fixed".
External links
- "Block of the Week: Slime" by Tom Stone – Minecraft.net, March 10, 2017.








