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Flame

Flame is an enchantment applied to bows that causes arrows shot by the bow to be set on fire.

3 min read Updated 3 views
Enchantments Combat
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Contents (14)
  1. Obtaining
  2. Usage
  3. Specific cases
  4. Immune mobs
  5. Data values
  6. ID
  7. Enchantment definition
  8. History
  9. Java Edition
  10. Bedrock Edition
  11. Legacy Console Edition
  12. New Nintendo 3DS Edition
  13. Issues
  14. Trivia
For the melee weapon counterpart, see Fire Aspect. For the block, see Fire. For other uses, see Flame (disambiguation).
Flame
Maximum level I
Primary items
Secondary items None
Enchantment weight 2
Overleveling behavior No change

Flame is an enchantment applied to bows that causes arrows shot by the bow to be set on fire.

Obtaining

Flame can be obtained from enchanting tables, drops from mobs that have spawned in a raid,‌[Bedrock Edition only] books obtained by fishing, monster room chests, librarian villagers, and non-village structure loot.

Usage

Arrows shot from a Flame bow are on fire when shot, set fire to mobs they hit, and deal 5HP❤️❤️💔 fire damage over 5 seconds (first damage is ignored). Fire damage applies after initial damage, similar to Fire Aspect for melee weapons. Creatures killed by fire do not drop XP unless a player has dealt non-fire damage to it within the past 5 seconds.

Unlike flint and steel, flaming arrows affect only players, mobs, TNT, campfires, and candles. No other blocks catch fire. For example, a flaming arrow shot into a tree continues to burn without igniting the tree. Flaming arrows do not produce light.

Flaming arrows become normal arrows if fired through water or rain.

If commands or an NBT editor are used to increase the enchantment level beyond its normal limit of 1, the duration of the fire does not increase accordingly.

Specific cases

If Flame is applied to a crossbow by use of commands or an anvil in Creative, the enchantment causes the weapon to set targets on fire when using arrows as ammo, but not when using firework rockets as ammo. If Flame is applied to a trident by use of commands or an anvil in Creative, the enchantment cause the weapon's thrown projectile to ignite TNT, TNT minecarts, candles, and campfires, but not entities.

Immune mobs

Both Fire Aspect and Flame are nullified on all Nether exclusive mobs other than piglins, piglin brutes, and hoglins due to fire and lava immunity. Ender dragons, withers, and wardens are also immune. Normal skeletons and endermen are not immune even in the Nether.

Data values

ID

Java Edition:

NameIdentifier Translation key
Flameflame enchantment.minecraft.flame

Bedrock Edition:

NameIdentifierNumeric ID Translation key
Flameflame21 enchantment.arrowFire

Enchantment definition

History

Java Edition

Java Edition
1.1release Added Flame.
1.4.212w34a Flame enchanted bows now ignite TNT blocks.
1.915w42a Flame I has been renamed to just Flame.
1.20.524w09a Flame now works on crossbows if placed onto the weapon using data manipulation or a change to the enchantable/* tags.

Bedrock Edition

Pocket Edition Alpha
v0.12.1build 1 Added the Flame enchantment.

Legacy Console Edition

New Nintendo 3DS Edition

Issues

Issues relating to "Flame" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • If the flaming arrow ignites a TNT, the TNT's explosion damage counts as an attack of the arrow's owner.
    • Thus a mob killed by such a TNT drops experience, and its drops are even affected by Looting if the owner is holding an item enchanted with it.
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