Adult model
Baby model
| Rarity tier | Common |
|---|---|
| Armor | 4 () |
| Armor toughness | 0 () |
| Durability | JE: 176 BE: 177 |
| Enchantability | 8 |
| Knockback resistance | 0 |
| Renewable | Yes |
| Stackable | No |
A copper chestplate is a variant of chestplate crafted from copper ingots. It is the sixth-highest tier of chestplate, having higher armor points and durability than a leather tunic.
Obtaining
Crafting
| Ingredients | Crafting recipe | Notes |
|---|---|---|
| Copper Ingot |
Mob loot
Zombies, husks, zombie villagers[Java Edition only], skeletons, strays, bogged, and parched have a small chance to spawn wearing armor, which may include a copper chestplate. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the chestplate they're wearing upon death. The dropped chestplate is usually badly damaged, and may be enchanted with enchantment levels 5-19.
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| Common chest | 1 | 19%{ "item": "Copper Chestplate", "stacksize": 1, "chance": 0.18999999999999995, "structure": "Abandoned Camp", "container": "Common chest" }
| ||
Usage
When worn, a copper chestplate provides 4 () armor points.
Repairing
Two damaged copper chestplates can be combined through crafting or using the grindstone. The durability of the used copper chestplates are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either chestplate.
| Ingredients | Crafting recipe | Notes |
|---|---|---|
| Damaged Copper Chestplate | The durability of the two chestplates is added together, plus an extra 5% durability. |
| Ingredients | Grinding recipe | Notes |
|---|---|---|
| 2x Damaged Copper Chestplate | The durability of the two chestplates is added together, plus an extra 5% durability. |
Anvil repair
| Ingredients | Anvil recipe | Notes |
|---|---|---|
| Damaged Copper Chestplate + Copper Ingot |
A copper chestplate can also be repaired in an anvil by adding copper ingots, with each ingot restoring 25% the copper chestplate's maximum durability, rounded down. Two copper chestplates of the same tier can also be combined in an anvil. Both methods using the anvil preserves a copper chestplate's enchantments.
Enchantments
A copper chestplate can receive the following enchantments:
| Name | Description | Max level | Method | Weight |
|---|---|---|---|---|
| Protection[note 1] | Increases overall damage reduction. | IV | 10 | |
| Projectile Protection[note 1] | Increases damage reduction against projectiles. | IV | 5 | |
| Blast Protection[note 1] | Increases damage reduction against explosions. | IV | 2 | |
| Fire Protection[note 1] | Increases damage reduction against fire. | IV | 5 | |
| Thorns | Deals returning damage to attackers. | III | 1 | |
| Unbreaking | Grants a chance to negate durability consumption. | III | 5 | |
| Mending | Repairs the chestplate when obtaining experience. | I | 2 | |
| Curse of Vanishing | The chestplate vanishes on death, not dropping as an item. | I | 1 | |
| Curse of Binding | Removes the ability to de-equip the chestplate. | I | 1 |
Armor trimming
It is possible to upgrade armor with trims. This requires a smithing template, a copper chestplate, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, diamond, or resin brick).
These trims have no effect on the gameplay or strength of the armor.
| Ingredients | Smithing recipe | Notes |
|---|---|---|
| Any Armor Trim + Copper Chestplate + Any Ingot/Crystal |
Smelting ingredient
| Name | Ingredients | Smelting recipe | Notes |
|---|---|---|---|
| Copper Nugget | Copper Chestplate + Any fuel |
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Copper armor clonks | Players | When a piece of copper armor is equipped | item | subtitles | 1.0 | 1.0 | 16 | |
| Item breaks | Entity-Dependent | When a piece of armor's durability is exhausted | entity | subtitles | 0.8 | 0.8–1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Copper armor clonks | Players | When a piece of copper armor is equipped | armor | subtitles | 1.0 | 1.0 | |
| Item breaks | Players | When a piece of armor's durability is exhausted | random | subtitles | 1.0 | 0.9 | |
Data values
ID
| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
copper_chestplate | Item | chest_armor |
item |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
copper_chestplate | 775 | Item | item |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.9 | 25w31a | ||||||
| 26.1 | snap7 | ||||||
| snap10 | "Small" armor stands now display a scaled-down adult armor model as was done before snapshot 7.[1] | ||||||
| 26.3 | snap1 | Copper chestplates can now generate as part of abandoned camps in chests. | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.100 Experiment | Preview 1.21.100.23 | ||||||
| 26.10 | Preview 26.10.23 | ||||||
| 26.40 Experiment | Preview 26.40.27 | Copper chestplates can now generate as part of abandoned camps in chests. | |||||
| 26.50 | Preview 26.50.22 | All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||
Issues
Issues relating to "Copper Chestplate" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Renders
-
Enchanted appearance in inventory
In other media
-
Thumbnail with a copper golem and with copper chestplate







