Adult model
Baby model
| Rarity tier | Common |
|---|---|
| Armor | 2 () |
| Armor toughness | 0 () |
| Durability | JE: 121 BE: 122 |
| Enchantability | 8 |
| Knockback resistance | 0 |
| Renewable | Yes |
| Stackable | No |
A copper helmet is a variant of helmet that is crafted from copper ingots. It is the sixth-highest tier of helmet, having the same armor points as a golden helmet but with higher durability.
Obtaining
Crafting
| Ingredients | Crafting recipe | Notes |
|---|---|---|
| Copper Ingot |
Mob loot
Zombies, husks, zombie villagers[Java Edition only], skeletons, strays, bogged, and parched have a small chance to spawn wearing armor, which may include a copper helmet. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19.
Usage
When worn, a copper helmet provides 2 () armor points.
Repairing
Two damaged copper helmets can be combined through crafting or using the grindstone. The durability of the used copper helmets are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either helmet.
Combining
| Ingredients | Crafting recipe | Notes |
|---|---|---|
| Damaged Copper Helmet | The durability of the two helmets is added together, plus an extra 5% durability. |
| Ingredients | Grinding recipe | Notes |
|---|---|---|
| 2x Damaged Copper Helmet | The durability of the two helmets is added together, plus an extra 5% durability. |
Anvil repair
| Ingredients | Anvil recipe | Notes |
|---|---|---|
| Damaged Copper Helmet + Copper Ingot |
A copper helmet can be repaired in an anvil by adding copper ingots, with each ingot restoring 25% the helmet's maximum durability, rounded down. Two copper helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments.
Enchantments
A copper helmet can receive the following enchantments. Note that while iron and chainmail have the same durability, chainmail has a higher enchantability than iron or diamond.
| Name | Description | Max Level | Method | Weight |
|---|---|---|---|---|
| Protection[note 1] | Increases overall damage reduction. | IV | 10 | |
| Projectile Protection[note 1] | Increases damage reduction against projectiles. | IV | 5 | |
| Blast Protection[note 1] | Increases damage reduction against explosions. | IV | 2 | |
| Fire Protection[note 1] | Increases damage reduction against fire. | IV | 5 | |
| Thorns | Deals returning damage to attackers. | III | 1 | |
| Respiration | Extends breathing time underwater. | III | 2 | |
| Aqua Affinity | Increases underwater mining speed. | I | 2 | |
| Unbreaking | Grants a chance to negate durability consumption. | III | 5 | |
| Mending | Repairs the helmet when obtaining experience. | I | 2 | |
| Curse of Vanishing | The helmet vanishes on death, not dropping as an item. | I | 1 | |
| Curse of Binding | Removes the ability to de-equip the helmet. | I | 1 |
Armor trimming
It is possible to upgrade armor with trims. This requires a smithing template, a helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, diamond, or resin brick).
These trims have no effect on the gameplay or strength of the armor.
| Ingredients | Smithing recipe | Notes |
|---|---|---|
| Any Armor Trim + Copper Helmet + Any Ingot/Crystal |
Smelting ingredient
| Name | Ingredients | Smelting recipe | Notes |
|---|---|---|---|
| Copper Nugget | Copper Helmet + Any fuel |
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Copper armor clonks | Players | When a piece of copper armor is equipped | item | subtitles | 1.0 | 1.0 | 16 | |
| Item breaks | Entity-Dependent | When a piece of armor's durability is exhausted | entity | subtitles | 0.8 | 0.8–1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Copper armor clonks | Players | When a piece of copper armor is equipped | armor | subtitles | 1.0 | 1.0 | |
| Item breaks | Players | When a piece of armor's durability is exhausted | random | subtitles | 1.0 | 0.9 | |
Data values
ID
| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
copper_helmet | Item | head_armor |
item |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
copper_helmet | 774 | Item | item |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.9 | 25w31a | ||||||
| 26.1 | snap7 | ||||||
| snap10 | "Small" armor stands now display a scaled-down adult armor model as was done before snapshot 7.[1] | ||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.100 Experiment | Preview 1.21.100.23 | ||||||
| 26.10 | Preview 26.10.23 | ||||||
Issues
Issues relating to "Copper Helmet" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Renders
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Enchanted appearance in inventory







