Java Edition
Bedrock Edition
Bedrock Edition
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tools | |
| Blast resistance | 0.2 |
| Hardness | 0.2 |
| Luminous | No |
| Transparent | Partial (diffuses sky light) |
| Waterloggable | Yes |
| Flammable | Yes (30) |
| Catches fire from lava |
Yes |
| Map color | 7 PLANT |
| Note block instrument | Default (Harp) |
Birch leaves are evergreen leaves that form the canopy of birch trees.
Obtaining
Breaking
Hoes are the default tools for breaking leaves, but leaves can be obtained only with shears or tools enchanted with Silk Touch.
| Block | ||
|---|---|---|
| Hardness | 0.2 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 0.3 (JE) 0.3 (BE) | |
| 0.15 (JE) 0.15 (BE) | ||
| 0.1 (JE) 0.1 (BE) | ||
| 0.1 (JE) 0.1 (BE) | ||
| 0.05 (JE) 0.05 (BE) | ||
| 0.05 (JE) 0.05 (BE) | ||
| 0.05 (JE) 0.05 (BE) | ||
| 0.05 (JE) 0.05 (BE) | ||
| 0.3 (JE) 0.3 (BE) | ||
| 0.2 (JE) 0.2 (BE) | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Without shears, birch leaves can drop 1 birch sapling, and 1—2 sticks. Fortune increases the chances.
| Drop | No Fortune | Fortune I | Fortune II | Fortune III |
|---|---|---|---|---|
| 5% (1⁄20) | 6.25% (1⁄16) | 8.33% (1⁄12) | 10% (1⁄10) | |
| 1-2 |
2% (1⁄50) | 2.22% (1⁄45) | 2.5% (1⁄40) | 3.33% (1⁄30) |
Natural generation
Birch leaves occur naturally on birch trees throughout the Overworld. They can also generate as part of abandoned camps in birch forests, flower forests and forests.
Post-generation
Birch leaves generate as part of birch trees grown from birch saplings.
Usage
Birch leaves that decay have the same drop chances as when broken by players, yielding birch saplings 5% (1⁄20) of the time, sticks 2% of the time, and otherwise nothing. Leaves that are burned do not yield saplings.
Smelting ingredient
| Name | Ingredients | Smelting recipe |
|---|---|---|
| Leaf Litter | Birch Leaves + Any fuel |
Redstone component
The state of a leaves block—including a player-placed block—changes after 1 game tick (half a redstone tick) when the distance to the nearest log or wood block changes, up to 6 blocks of leaves away. Observers facing away from the leaves detect this change and transmit a redstone signal in the same game tick, making leaves useful for redstone signal transmission.
Piston interactivity
Leaves are destroyed when pushed by pistons. They do not stick to sticky pistons, slime blocks, or honey blocks.
Composting
Birch leaves have a 30% chance of increasing the compost level in a composter by 1. A stack of leaves yields an average of 3.05 bone meal.
Color

Unlike most other leaves, the color of birch leaves does not change with the biome they are placed in, but always stays green. The texture is always colored with
#80a755.
In Bedrock Edition, this color is picked from a colormap which allows biome tinting, though the color is the same in every biome.
Snowy leaves

In any biome with a base temperature of below 0.15, birch leaves gradually fade to white once snowfall begins, giving them a frosted appearance for the storm's duration. During transition, the white color is blended with the regular color in eight steps. After snowfall ends, leaves gradually fade back to their normal coloration.
This does not affect leaves in biomes with a higher base temperature, even at altitudes that allow snowfall. The change is entirely invisible to the client if the graphics mode is set to Simple, though it still takes place, and leaves are the correct color phase for the time if the option is re-enabled.
Particles
Birch leaves produce falling leaves particles underneath the leaf block, where they slowly fall to the ground. Their color corresponds to the leaves block they fall from, which can change during snowfall.[BE only]
Sounds
grass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
grass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | subtitles | 0.7 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | place | subtitles | 0.8 | 0.8–1.0 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | subtitles | 0.3 | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | subtitles | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | subtitles | 0.3 | 1.0 | |
| Shovel flattens | Blocks | When a shovel creates a dirt path | use | subtitles | 1.0 | 0.8 | |
| Footsteps | Blocks | Jumping from the block | jump | subtitles | 0.11 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | subtitles | 0.21 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
birch_leaves | Block & Item | lava_pool_stone_cannot_replaceleavesmineable/hoe | leaves |
block |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Block tags | Translation key |
|---|---|---|---|---|---|---|---|
birch_leaves | leaves / 2 | 1056 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -801) | minecraft:is_hoe_item_destructibleminecraft:leaves |
tile |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| distance | 7 | 1234567 | How far away this block is from the nearest log or wood, in taxicab distance. |
| persistent | false | falsetrue | If the block persists regardless of having no wood nearby.true for player-placed leaves. |
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this leaves. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| persistent_bit | Not Supported | false | falsetrue | Unsupported | If the block persists regardless of having no wood nearby. |
| update_bit | Not Supported | false | falsetrue | Unsupported | If the block checks for nearby wood and decays. |
History
Java Edition
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.2 | #80a755, and do not vary across biomes. | ||||||
| Birch leaves that decay, or are destroyed, drop oak saplings. | |||||||
| 1.5 | Birch leaves now drop birch saplings. | ||||||
| 1.6 | Test Build 3 | Leaves are no longer considered solid with Fast graphics, meaning that certain blocks can no longer be placed on leaves and mobs cannot spawn on top of them. | |||||
| 1.7 | Added shears, which collect leaves. Before, leaves could be obtained only via inventory editing. | ||||||
| Leaves no longer appear gray (blank and uncolored, default texture before the application of biome coloration) in the inventory. | |||||||
| 1.8 | Pre-release | Leaves placed by the player or an enderman no longer decay like normal leaves do. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 4 | The Silk Touch enchantment can now be used to collect leaves. | |||||
| Beta 1.9 Prerelease 6 | Silk Touch now preserves the data value of broken leaves rather than always dropping oak. This now includes non-species metadata, allowing for the collection of invalid data value leaves as an item. | ||||||
| Birch leaves are now available directly in the creative inventory. | |||||||
| 1.3.1 | 12w18a | Birch leaves now have a unique name. | |||||
| 12w22a | Water now slowly drips through leaves during rain. | ||||||
| 1.4.6 | 12w49a | Leaves now always drop the correct data values when collected via Silk Touch, making invalid data value leaves unobtainable in survival from this point onwards. | |||||
| 1.8 | 14w25a | ||||||
| Leaves no longer have distinct texture files for fast and fancy graphics. | |||||||
| 14w25b | |||||||
| 1.13 | 18w22a | Naturally-generated leaves now survive at a distance of up to 6 blocks from logs, instead of 4. | |||||
| 1.14 | 18w43a | Leaves now have a small chance to drop sticks when decaying. | |||||
| 19w03a | Placing leaves into the brand-new composter has a 10% chance of raising the compost level by 1. | ||||||
| 19w05a | Leaves now have a 30% chance of increasing the compost level in a composter by 1. | ||||||
| 1.16 | 20w15a | Hoes can now break leaves quickly. | |||||
| 1.19 | 22w12a | Leaves are now waterloggable. | |||||
| 1.21.5 | 25w02a | Leaves can now be smelted into leaf litter. | |||||
| Birch leaves now emit falling leaf particles. | |||||||
| 1.21.11 | 25w41a | The transparency of leaves is now controlled by the "See-Through Leaves" setting. | |||||
| pre1 | |||||||
| pre2 | |||||||
| 26.3 | snap1 | Spruce leaves no longer emit falling leaf particles. | |||||
| Birch leaves now generate as part of abandoned camps. | |||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| Demo | #339933. | ||||||
| v0.1.0 | |||||||
| v0.2.1 alpha2 | |||||||
| v0.3.0 | Birch leaves with shears would drop strange leaves items that had a durability bar, and would stack to 1, sometimes appearing as infinity.[3] | ||||||
| v0.3.2 | #80a755. | ||||||
| Birch leaves no longer dropped glitched items when broken by shears. | |||||||
| Birch leaves now have a small chance to drop birch saplings when broken. | |||||||
| v0.5.0 | |||||||
| v0.6.0 | |||||||
| v0.8.0 | build 1 | ||||||
| Leaves now use rendered item models for inventory icon. | |||||||
| v0.9.0 | build 1 | ||||||
| Leaves now release spiders, creating a higher amount of spiders in tree-rich biomes at night (version exclusive). | |||||||
| v0.12.1 | build 1 | ||||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | Leaves now have a small chance to drop sticks when decaying. | |||||
| 1.11.0 | beta 1.11.0.1 | Leaves can now be used to fill up composters. | |||||
| 1.17.10 | beta 1.17.10.20 | Birch leaves are affected by biome tinting if the Caves & Cliffs experimental gameplay toggle is enabled.[4] | |||||
| 1.17.30 | beta 1.17.20.20 | Birch leaves are no longer affected by biome tinting. | |||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Birch leaves now emit falling leaf particles. | |||||
| 26.40 Experiment | Preview 26.40.27 | Birch leaves now generate as part of abandoned camps. | |||||
| 26.50 | Preview 26.50.22 | All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU5 | Leaf blocks placed by the player no longer decay like normal leaves do. | ||||||
| TU14 | 1.04 | Water drip particles appear underneath leaves if it's raining. | |||||
| 1.90 | Leaves now have a small chance to drop sticks when decaying. | ||||||
| 1.91 | Leaves can now be used to fill up composters. | ||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
Issues
Issues relating to "Birch Leaves" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- Occasionally, leaves grow through other blocks, acting as though they are still connected to the tree. They may also completely replace blocks they try to grow into.
- Some trees seem to occasionally drop saplings without being destroyed due to creation of leaf blocks not supported by logs.
Gallery
Renders
-
"See-Through Leaves" turned off in Java Edition -
"Fancy Leaves" disabled in Bedrock Edition
References
- ↑ "[MC-56914] Fast Graphics leaves texture – Jira" – Mojira, June 18, 2014.
- ↑ MC-304401 – Non see-through leaves look different compared to the previous snapshot – resolved as "Fixed".
- ↑ https://youtu.be/QEgyn70YzRk
- ↑ "[MCPE-128996] Birch and spruce leaves color change depending on the biome – Jira" – Mojira, May 27, 2021.








