| Rarity tier | Common |
|---|---|
| Renewable | JE: Yes BE: No |
| Stackable | Yes (64) |
| Tool | |
| Blast resistance | 1.5 |
| Hardness | 1.5 |
| Luminous | Yes (4) |
| Transparent | Partial |
| Flammable | No |
| Catches fire from lava |
No |
| Note block instrument | Chime |
An ice crystal is a light-emitting block that generates in the ice caves.
Obtaining
Breaking
Ice crystals can be mined with any tool, but pickaxes are the quickest.
| Block | ||
|---|---|---|
| Hardness | 1.5 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 2.25 (JE) 2.25 (BE) | |
| 1.15 (JE) 1.15 (BE) | ||
| 0.6 (JE) 0.6 (BE) | ||
| 0.45 (JE) 0.45 (BE) | ||
| 0.4 (JE) 0.4 (BE) | ||
| 0.3 (JE) 0.3 (BE) | ||
| 0.25 (JE) 0.25 (BE) | ||
| 0.2 (JE) 0.2 (BE) | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Natural generation
Ice crystals naturally generate on the floor in ice caves.
Trading
In Java Edition, wandering traders can sell ice crystals for 2 emeralds each as one of their ordinary selling trades.
Usage
Decoration
Ice crystals can be placed on most blocks in any axis for decoration, given that the block is solid and has at least one side that form a full surface. For example, they can be placed on the bottom of stairs (or top of upside down stairs), but not on their side, or top. They can also be placed on the bottom of bottom slabs and on the top of top slabs. Of blocks that meet these criteria, some are still excluded.
Ice crystals cannot be placed on:
- All non-solid blocks
- Blocks without any full surfaces, like fences, fence gates, walls, glass panes, iron bars, lightning rods, chains, heads, grindstones, bells, lanterns, cauldrons, anvils, conduits, decorated pots, chests, and pointed dripstone
- Leaves
- Big dripleaf
- Honey blocks
- Chorus flowers
Light
Ice crystals emit a soft light with a level of 4. As with other weak light sources, their light is not strong enough to melt ice, icicles, or snow.
Sounds
ice_crystal sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
ice_crystal | Block & Item | block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
ice_crystal | 1503 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1248) |
tile |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| facing | up | downeastnorthsouthupwest | The direction the ice crystal is facing, determined by its anchoring. |
| waterlogged | false | truefalse | Whether or not the ice crystal is located inside of water. |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| minecraft:block_face | up | downeastnorthsouthupwest | The direction the ice crystal is facing, determined by its anchoring. |
Models
- This section is experimental - see Forum:Add blockstates definition data to the Data values section of block pages for more info
Model definition
| Name | Parent | Assigned textures | |
|---|---|---|---|
block/ice_crystal
|
block/cross
|
cross = block/ice_crystal
| |
item/ice_crystal
|
item/generated
|
layer0 = item/ice_crystal
| |
Block states definition
| Model | Modifiers | Apply when states | ||||
|---|---|---|---|---|---|---|
block/ice_crystal
|
N/A | facing
|
= | up
| ||
block/ice_crystal
|
x
|
= | 90
|
facing
|
= | north
|
block/ice_crystal
|
xy
|
= | 9090
|
facing
|
= | east
|
block/ice_crystal
|
xy
|
= | 90180
|
facing
|
= | south
|
block/ice_crystal
|
xy
|
= | 90270
|
facing
|
= | west
|
block/ice_crystal
|
x
|
= | 180
|
facing
|
= | down
|
State combinations
| Appearance | When | ||
|---|---|---|---|
facing
|
= | up
| |
facing
|
= | north
| |
facing
|
= | east
| |
facing
|
= | south
| |
facing
|
= | west
| |
facing
|
= | down
| |
Item definition
- [NBT Compound / JSON Object] model
- [String] type:
minecraft:model - [String] model:
minecraft:item/ice_crystal
- [String] type:
History
Announcement
| September 26, 2026 | |||||||
|---|---|---|---|---|---|---|---|
Java Edition
| Upcoming Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.4 | snap3 | ||||||
Bedrock Edition
| Upcoming Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.60 Experiment | Preview 26.60.29 | | |||||
| 26.70 | Preview 26.70.20 | ||||||
Issues
Issues relating to "Ice Crystal" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
Ice crystals near the corner of a cave -
A functional staircase made from ice crystals and packed ice, which uses the half-block height of ice crystals to let players step up easily
Mojang screenshots
-
Ice crystals in a large ice caves biome -
More ice crystals in a cave
Notes
- ↑ Waterlogging is excluded from state combinations tables for brevity.







