| Rarity tier | Common |
|---|---|
| Renewable | Yes |
| Stackable | Yes (64) |
| Tool | |
| Blast resistance | 1.5 |
| Hardness | 1.5 |
| Luminous | Yes (4) |
| Transparent | Partial |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 5 ICE |
| Note block instrument | Chime |
An ice crystal is a light-emitting block that generates in ice caves. They also can emit ambient sounds when placed above packed ice.
Obtaining
Breaking
Ice crystals can be mined with any tool, but pickaxes are the quickest.
| Block | ||
|---|---|---|
| Hardness | 1.5 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 2.25 (JE) 2.25 (BE) | |
| 1.15 (JE) 1.15 (BE) | ||
| 0.6 (JE) 0.6 (BE) | ||
| 0.45 (JE) 0.45 (BE) | ||
| 0.4 (JE) 0.4 (BE) | ||
| 0.3 (JE) 0.3 (BE) | ||
| 0.25 (JE) 0.25 (BE) | ||
| 0.2 (JE) 0.2 (BE) | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Natural generation
Ice crystals naturally generate on the floor in ice caves.
Trading
Wandering traders may sell 1 ice crystal for 2 emeralds as one of their ordinary selling trades, with 5 trades in stock.
Usage
Decoration
Ice crystals can be placed on most blocks in any axis for decoration, given that the block is solid and has at least one side that form a full surface. For example, they can be placed on the bottom of stairs (or top of upside down stairs), but not on their side, or top. They can also be placed on the bottom of bottom slabs and on the top of top slabs. Of blocks that meet these criteria, some are still excluded.
Ice crystals cannot be placed on:
- All non-solid blocks
- Blocks without any full surfaces, like fences, fence gates, walls, glass panes, iron bars, lightning rods, chains, heads, grindstones, bells, lanterns, cauldrons, anvils, conduits, decorated pots, chests, and pointed dripstone
- Leaves
- Big dripleaf
- Honey blocks
- Chorus flowers
Light
Ice crystals emit a soft light with a level of 4. As with other weak light sources, their light is not strong enough to melt ice, icicles, or snow. With the "Render Dragon Features for Creators" experiment, ice crystals have a light color of
#b0dad3.
Ambient sounds
An ice crystal has a chance to emit ambient sounds where there is a block of packed ice directly below it. An ice crystal can emit sounds even if not attached to packed ice.[1]
Sounds
Generic
ice_crystal sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Ice Crystal chimes | Blocks | Randomly when there is a packed ice block below it | ? | subtitles | 1.0 | 1.0 | ? | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
ice_crystal | Block & Item | block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|---|---|
ice_crystal | 1503 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1248) | minecraft:is_pickaxe_item_destructible | minecraft:is_pickaxe_item_destructible |
tile |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| facing | up | downeastnorthsouthupwest | The direction the ice crystal is facing, determined by its anchoring. |
| waterlogged | false | truefalse | Whether or not the ice crystal is located inside of water. |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| minecraft:block_face | up | downeastnorthsouthupwest | The direction the ice crystal is facing, determined by its anchoring. |
Models
- This section is experimental - see Forum:Add blockstates definition data to the Data values section of block pages for more info
Model definition
| Name | Parent | Assigned textures | |
|---|---|---|---|
block/ice_crystal
|
block/cross
|
cross = block/ice_crystal
| |
item/ice_crystal
|
item/generated
|
layer0 = item/ice_crystal
| |
Block states definition
| Model | Modifiers | Apply when states | ||||
|---|---|---|---|---|---|---|
block/ice_crystal
|
N/A | facing
|
= | up
| ||
block/ice_crystal
|
x
|
= | 90
|
facing
|
= | north
|
block/ice_crystal
|
xy
|
= | 9090
|
facing
|
= | east
|
block/ice_crystal
|
xy
|
= | 90180
|
facing
|
= | south
|
block/ice_crystal
|
xy
|
= | 90270
|
facing
|
= | west
|
block/ice_crystal
|
x
|
= | 180
|
facing
|
= | down
|
State combinations
| Appearance | When | ||
|---|---|---|---|
facing
|
= | up
| |
facing
|
= | north
| |
facing
|
= | east
| |
facing
|
= | south
| |
facing
|
= | west
| |
facing
|
= | down
| |
Item definition
- [NBT Compound / JSON Object] model
- [String] type:
minecraft:model - [String] model:
minecraft:item/ice_crystal
- [String] type:
History
Announcement
| September 26, 2026 | |||||||
|---|---|---|---|---|---|---|---|
Java Edition
| Upcoming Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.4 | snap3 | ||||||
| snap6 | Added ambient sounds to ice crystals. | ||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.60 Experiment | Preview 26.60.29 | ||||||
| Upcoming Bedrock Edition | |||||||
| 26.70 Experiment | Preview 26.70.20 | Added a static light color for ice crystals, #b0dad3. | |||||
| 26.70 | Preview 26.70.20 | All features from the "Drop 4 of 2026" experiment have been implemented in vanilla. | |||||
| Preview 26.70.22 | Added ambient sounds that may play if there is a block of packed ice below the block. | ||||||
| Wandering traders now sell one ice crystal for two emeralds. | |||||||
Issues
Issues relating to "Ice Crystal" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
Ice crystals near the corner of a cave -
A functional staircase made from ice crystals and packed ice, which uses the half-block height of ice crystals to let players step up easily
Mojang screenshots
-
Ice crystals in a large ice caves biome -
More ice crystals in a cave -

-

Notes
- ↑ Waterlogging is excluded from state combinations tables for brevity.







