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Light (block)

Light (block)

Lights are invisible blocks, primarily intended for map makers, that can produce any light level from 0 to 15.

9 min read Updated
Blocks Stackable resources Non-renewable resources Non-solid blocks Light sources Creative or commands only blocks Invisible blocks
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Contents (17)
  1. Obtaining
  2. Usage
  3. Placement and interaction
  4. Behavior
  5. Light source
  6. Sounds
  7. Data values
  8. ID
  9. Block states
  10. History
  11. Java Edition
  12. Bedrock Edition
  13. Gallery
  14. Renders
  15. Screenshots
  16. Issues
  17. References
This article is about the invisible light-producing block. For light producing blocks in general, see Light § Light level.
Light
Light 15.png: Infobox image for Minecraft block 'Light'

Java Edition

Light 15 BE1.png: Infobox image for Minecraft block 'Light'

Bedrock Edition

Light (shown).png: Infobox image for Minecraft block 'Light'
Invicon Light.png: Inventory sprite for Light in Minecraft as shown in-game with description:
Invicon Light 15 BE.png: Inventory sprite for Light in Minecraft as shown in-game with description: Light
Rarity tier
  • Epic‌[JE only]
  • Common‌[BE only]
Renewable No
Stackable Yes (64)
Tool
Blast resistance 3,600,000.75
Hardness -1
Luminous See § Usage
Transparent Yes
Waterloggable Yes
Flammable No
Catches fire
from lava
No
Map color No waterlogging:
 0 NONE

Waterlogging::
 12 WATER

Note block instrument Default (Harp)

Lights are invisible blocks, primarily intended for map makers, that can produce any light level from 0 to 15.

Obtaining

Light blocks cannot be mined, similar to air, and can be targeted only if the player is holding a light item in the main hand. Light blocks with a light level of 0 are functionally identical to air.

They do not attach to any block, meaning that breaking an adjacent block does not remove the light block. However, they can be broken by replacing them with another block.[1] The exception is water (including, in Bedrock Edition, flowing water), which can occupy the same space as a light block. See Waterlogging for more information.

In Java Edition, light blocks are available in the Creative inventory. Across both Java Edition and Bedrock Edition, they can also be obtained by using commands such as /give. Using /give <target> minecraft:light[block_state={level:"<int>"}] can give a light block with a specific light level and corresponding texture. If the block_state component is removed or the level is not an integer from 0 to 15, the yellow stars texture is used by the item model, and a light level of 15 is emitted when the block is placed.

In Bedrock Edition, specifying the data value from 0 to 15 determines the block's light level; if the data value is not specified, the light block emits a light level of 0. The command is: /give <target> light_block [amount: int] [data: int (0 - 15)] [components: json].

Usage

The difference between air (top left) and light (bottom right) when "show invisible blocks" is enabled
A light block with a light level of 9

Each light block has an associated light level, which can be any value from 0 to 15. In the player's inventory, light blocks display their light level in the top-left corner with a unique sprite for each light level.

Placement and interaction

Light blocks are mainly used in Creative mode, so the description below mainly applies to that mode.

Light blocks are not visible, and have no hitbox unless the player is holding another light block in their main hand. When the player holds a light block, any placed light block become interactive, displaying a small icon in the center indicating the block's location and current light level. The block icon is a particle, and does not become visible if particles are set to their lowest setting, although the hitbox remains visible and interactive until the light block leaves the player's main hand.

When holding a light block in the main hand, clicking use on a light block that is already placed on the ground causes the light level of the light block to increase by one. If the light level is already 15, it resets to 0. If a light block's level has been modified, it can be copied back into the player's hotbar by using the pick block button while holding another light block.

In Survival mode, a light block can be placed, however only its hitbox is visible, and the block is not interactive (it does not allow to increase its level).

In Adventure mode, a light block cannot be placed, and already placed blocks are completely invisible and inaccessible (only the light they produce is visible).

Behavior

Liquids such as water and lava cannot pass through light blocks unless they are waterlogged (either with the debug stick or by placing water on either side of the block.) but falling blocks like sand, gravel, and anvils pass through the light block as if it is air. If a falling block lands on a light block, or another block is placed over it, the light block is destroyed.

Light blocks are detected by observers, and in Bedrock Edition they can be pushed and pulled by pistons.

Light source

Since light blocks produce light, their primary use is to illuminate certain areas of the world.

Sounds

Java Edition:

BlockSprite stone.png: Sprite image for stone in Minecraft stone sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.stone.breaksubtitles.block.generic.break​1.00.816
​Block placed​[until: JE 26.4]BlocksWhen the block is placedblock.stone.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.stone.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.stone.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.stone.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

BlockSprite stone.png: Sprite image for stone in Minecraft stone sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokendig.stonesubtitles.block.generic.break​1.00.8–1.0
​Block placedBlocksWhen the block is placedplace.stonesubtitles.block.generic.place​1.00.8–1.0
​Block breakingBlocksWhile the block is in the process of being brokenhit.stonesubtitles.block.generic.hit​0.370.5
​FootstepsPlayersFalling on the block with fall damagefall.stonesubtitles.block.generic.footsteps​0.41.0
​FootstepsPlayersWalking on the blockstep.stonesubtitles.block.generic.footsteps​0.31.0
​FootstepsBlocksJumping from the blockjump.stonesubtitles.block.generic.footsteps​0.121.0
​FootstepsBlocksFalling on the block without fall damageland.stonesubtitles.block.generic.footsteps​0.221.0

Data values

ID

Java Edition:

NameIdentifierFormBlock tags Translation key
BlockSprite light.png: Sprite image for light in Minecraft LightlightBlock & Itemdragon_transparent
wither_immune
block.minecraft.light

Bedrock Edition:

NameIdentifierAlias ID Numeric ID FormItem ID[i 1] Translation key
BlockSprite light-0-be.png: Sprite image for light-0-be in Minecraft Lightlight_block_0light_block / 0470Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -215)
tile.light_block.name
BlockSprite light-1-be.png: Sprite image for light-1-be in Minecraft Lightlight_block_1light_block / 11184Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -929)
tile.light_block.name
BlockSprite light-2-be.png: Sprite image for light-2-be in Minecraft Lightlight_block_2light_block / 21185Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -930)
tile.light_block.name
BlockSprite light-3-be.png: Sprite image for light-3-be in Minecraft Lightlight_block_3light_block / 31186Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -931)
tile.light_block.name
BlockSprite light-4-be.png: Sprite image for light-4-be in Minecraft Lightlight_block_4light_block / 41187Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -932)
tile.light_block.name
BlockSprite light-5-be.png: Sprite image for light-5-be in Minecraft Lightlight_block_5light_block / 51188Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -933)
tile.light_block.name
BlockSprite light-6-be.png: Sprite image for light-6-be in Minecraft Lightlight_block_6light_block / 61189Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -934)
tile.light_block.name
BlockSprite light-7-be.png: Sprite image for light-7-be in Minecraft Lightlight_block_7light_block / 71190Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -935)
tile.light_block.name
BlockSprite light-8-be.png: Sprite image for light-8-be in Minecraft Lightlight_block_8light_block / 81191Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -936)
tile.light_block.name
BlockSprite light-9-be.png: Sprite image for light-9-be in Minecraft Lightlight_block_9light_block / 91192Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -937)
tile.light_block.name
BlockSprite light-10-be.png: Sprite image for light-10-be in Minecraft Lightlight_block_10light_block / 101193Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -938)
tile.light_block.name
BlockSprite light-11-be.png: Sprite image for light-11-be in Minecraft Lightlight_block_11light_block / 111194Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -939)
tile.light_block.name
BlockSprite light-12-be.png: Sprite image for light-12-be in Minecraft Lightlight_block_12light_block / 121195Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -940)
tile.light_block.name
BlockSprite light-13-be.png: Sprite image for light-13-be in Minecraft Lightlight_block_13light_block / 131196Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -941)
tile.light_block.name
BlockSprite light-14-be.png: Sprite image for light-14-be in Minecraft Lightlight_block_14light_block / 141197Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -942)
tile.light_block.name
BlockSprite light-15-be.png: Sprite image for light-15-be in Minecraft Lightlight_block_15light_block / 151198Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -943)
tile.light_block.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ a b c d e f g h i j k l m n o p Available with /give command.
  3. ↑ a b c d e f g h i j k l m n o p The block's direct item form has the same ID as the block.

Block states

See also: Block states

Java Edition:

Name Default value Allowed values Description
waterloggedfalsetrue
false
Whether or not there's water in the same place as this light block.
level150
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
The amount of light this block outputs.

History

Java Edition

Java Edition
1.1721w13a Added lights.
Unlike in Bedrock Edition, while a player is holding the item, a particle is displayed similar to a barrier.
21w18a The textures of lights have been changed.
21w20a The textures of lights have been changed, again.
The rarity of light has been changed from "Common" to "Epic".
1.1821w42a The respective item texture of lights is now used as the particle instead of four yellow stars, matching Bedrock Edition.[2]
The texture for the four stars now used only as placeholder texture by item model.[3]
1.1922w11a Withers and ender dragons can no longer break light blocks.
1.19.322w44a Light blocks are now available in the Creative inventory, but only if cheats are enabled.
22w45a Moved light blocks behind the "Operator Utilities" tab in the Creative inventory. The tab is available only if cheats are enabled and the "Operator Items Tab" option in the controls menu is turned on.
26.3snap3 The placeholder light texture has been removed.

Bedrock Edition

Bedrock Edition
1.13.0beta 1.13.0.4 Added textures for light blocks.
Added light blocks.
Light blocks have a second form with an ID of -215 and the following identifier: item.light_block. They also use the placeholder texture.
1.13.0beta 1.13.0.13 The second form of the light block has been removed.
1.17.30beta 1.17.20.22 Light blocks now reveal a particle when the player is holding the item, showing the respective item texture as the particle.
beta 1.17.30.20 Right-clicking a light block with another now changes its light level by 1.
Left-clicking a light block while holding a light block now removes it.
1.18.0beta 1.18.0.22 Light blocks are now invulnerable to explosions.
1.20.30Preview 1.20.20.21 Increased the blast resistance of light blocks from 3,600,000 to 3,600,000.8.
1.20.70Preview 1.20.70.22 Light block no longer drops itself when breaking.
1.21.20Preview 1.21.20.21 The different block states for the light_block ID have been split up into their own IDs.
1.21.30Preview 1.21.30.22 Changed name from "Light Block" to "Light" to match Java Edition.

Renders

Java Edition
Bedrock Edition

Screenshots

Issues

Issues relating to "Light block" or "Light blocks" are maintained on the bug tracker. Issues should be reported and viewed there.

References

  1. ↑ MC-263398 – resolved as "Works As Intended".
  2. ↑ MC-233771 – Parity issue: Light blocks do not display their light level when shown via a held light block item – resolved as "Fixed".
  3. ↑ MC-239401
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