The following page lists colors that are applied to items in the game.
Both editions
Potions
Item forms of colored blocks
The inventory color for grass is calculated with temperature:0.5 and rainfall:1.0. The result is AdjTemp:0.5, AdjRainfall:0.5, We can get the color (
#7CBD6B) for the middle of center (x: 127, y: 127) of the grass.png.
These are exclusive to Java Edition; Bedrock Edition instead has pre-colored textures used for items, distinct from the textures actually used for blocks in placed form (see Bedrock Edition history of textures/Items).
-
Grass block
#7CBD6B -
Oak leaves
#48B518 -
Birch leaves
#80A755 -
Spruce leaves
#619961 -
Jungle leaves
#48B518 -
Acacia leaves
#48B518 -
Dark oak leaves
#48B518 -
Mangrove leaves
#92C647 -
Grass
#7CBD6B -
Fern
#7CBD6B -
Tall grass
#7CBD6B -
Large fern
#7CBD6B -
Vines
#48B518 -
Lily pad
#71C35C
Dyed leather armor

The default color is
#A06540 (Dec: 10511680). This is used for leather horse armor, and leather helmet, chestplate, leggings, and boots.
Firework stars
The default color is
#8A8A8A (Dec: 9079434). When dyes are applied, the final color is different from that used for leather armor. They do not match one to one.
Spawn eggs
Maps
From Java Edition 1.11 until Java Edition 26.3, the item icons for filled and explorer maps used two different textures: filled_map.png, which is the base texture, and filled_map_markings.png, which is overlaid onto the base texture and colored differently depending on the type of map. The color is defined in the minecraft:map_color component as a decimal value; if not defined, it defaults to
#46402E (dec: 4603950).
Filled Map:
#46402E (dec: 4603950)
Buried Treasure Map:
#46402E (dec: 4603950)
Woodland Explorer Map:
#524C44 (dec: 5393476)
Ocean Explorer Map:
#3A7265 (dec: 3830373)
Trial Explorer Map:
#C26B4C (dec: 12741452)
Village Maps; Jungle Explorer Map; Swamp Explorer Map:
#999999 (dec: 10066329)
In Bedrock Edition, each map type used pre-colored textures instead.
History
Java Edition
| Java Edition Beta | |||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1.7 | Leaves now appear colored in the inventory. | ||||||||||||||||||||||||||||||||||||||||||||||||
| Java Edition | |||||||||||||||||||||||||||||||||||||||||||||||||
| 1.0.0 | Beta 1.9 Prerelease | #208030 in the inventory. | |||||||||||||||||||||||||||||||||||||||||||||||
| 1.1 | 11w49a | Spawn eggs added, which apply a single color to a constant texture according to the table below:
| |||||||||||||||||||||||||||||||||||||||||||||||
| 12w01a | Spawn egg color application has been reworked to use two different textures, which can be colored completely different colors. | ||||||||||||||||||||||||||||||||||||||||||||||||
| 1.8 | 14w25a | #71C35C in the inventory. | |||||||||||||||||||||||||||||||||||||||||||||||
| 14w27a | The color for the Jump Boost status effect has changed to #22FF4C (Dec: 2293580) with the addition of potions of Leaping. Prior to this change, the color for the Jump Boost status effect was #786297 (Dec: 7889559). | ||||||||||||||||||||||||||||||||||||||||||||||||
| 1.11 | 16w39a | The texture for filled maps has been split into a base layer and a tinted overlay layer. | |||||||||||||||||||||||||||||||||||||||||||||||
| ? | Many item colors are no longer hardcoded and can be changed via resource packs. | ||||||||||||||||||||||||||||||||||||||||||||||||
| ? | Spawn eggs now use separate textures rather than a color system with shared textures as was done previously. | ||||||||||||||||||||||||||||||||||||||||||||||||
| 26.3 | snap7 | Filled and explorer maps no longer use a tinted overlay texture. | |||||||||||||||||||||||||||||||||||||||||||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.1.0 | #59A53F. | ||||||
| v0.2.1 | |||||||
| Bedrock Edition | |||||||
| 1.21.50 | Preview 1.21.50.20 | Vines, short grass, fern, and seagrass items no longer have a color applied to them.[1] | |||||
Navigation
- ↑ Vines, tallgrass and ferns have color overlays applied twice – resolved as "Fixed".