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Item colors

The following page lists colors that are applied to items in the game.

4 min read Updated 7 views
Visuals History
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Contents (11)
  1. Both editions
  2. Potions
  3. Item forms of colored blocks
  4. Dyed leather armor
  5. Firework stars
  6. Spawn eggs
  7. Maps
  8. History
  9. Java Edition
  10. Bedrock Edition
  11. Navigation

The following page lists colors that are applied to items in the game.

Both editions

Potions

Item forms of colored blocks

The inventory color for grass is calculated with temperature:0.5 and rainfall:1.0. The result is AdjTemp:0.5, AdjRainfall:0.5, We can get the color (
 #7CBD6B
) for the middle of center (x: 127, y: 127) of the grass.png.

These are exclusive to Java Edition; Bedrock Edition instead has pre-colored textures used for items, distinct from the textures actually used for blocks in placed form (see Bedrock Edition history of textures/Items).

Dyed leather armor

Leather armor color codes
Main article: Dye § Color values

The default color is
 #A06540
(Dec: 10511680). This is used for leather horse armor, and leather helmet, chestplate, leggings, and boots.

Firework stars

Main article: Dye § Color values

The default color is
 #8A8A8A
(Dec: 9079434). When dyes are applied, the final color is different from that used for leather armor. They do not match one to one.

Spawn eggs

BlockSprite rose.png: Sprite image for rose in Minecraft
This section describes content that has been removed from Minecraft.
This feature was present in earlier versions of Minecraft, but has since been removed.
Main article: Spawn Egg colors

Maps

BlockSprite rose.png: Sprite image for rose in Minecraft
This section describes content that has been removed from Java Edition.
This feature was present in earlier versions of Java Edition, but has since been removed.

From Java Edition 1.11 until Java Edition 26.3, the item icons for filled and explorer maps used two different textures: filled_map.png, which is the base texture, and filled_map_markings.png, which is overlaid onto the base texture and colored differently depending on the type of map. The color is defined in the minecraft:map_color component as a decimal value; if not defined, it defaults to
 #46402E
(dec: 4603950).

In Bedrock Edition, each map type used pre-colored textures instead.

History

Java Edition

Java Edition Beta
1.7 Leaves now appear colored in the inventory.
Java Edition
1.0.0Beta 1.9 Prerelease Added lily pads, which use a color of
 #208030
in the inventory.
1.111w49a Spawn eggs added, which apply a single color to a constant texture according to the table below:
Spawn Egg Tint color
Creeper Spawn Egg
 #C04040
Skeleton Spawn Egg
 #C080C0
Spider Spawn Egg
 #C0C100
Zombie Spawn Egg
 #8100C0
Slime Spawn Egg
 #804040
Ghast Spawn Egg
 #8080C0
Pig Zombie Spawn Egg
 #408100
Enderman Spawn Egg
 #40C080
Cave Spider Spawn Egg
 #4100C0
Silverfish Spawn Egg
 #404040
Blaze Spawn Egg
 #0040C0
Magma Cube Spawn Egg
 #008100
Pig Spawn Egg
 #40C040
Sheep Spawn Egg
 #00C0C0
Cow Spawn Egg
 #010040
Chicken Spawn Egg
 #004080
Squid Spawn Egg
 #00C000
Wolf Spawn Egg
 #C08040
Mooshroom Spawn Egg
 #C0C0C0
Villager Spawn Egg
 #404080
12w01a Spawn egg color application has been reworked to use two different textures, which can be colored completely different colors.
1.814w25a Lily pads are now colored with the color
 #71C35C
in the inventory.
14w27a The color for the Jump Boost status effect has changed to
 #22FF4C
(Dec: 2293580) with the addition of potions of Leaping. Prior to this change, the color for the Jump Boost status effect was
 #786297
(Dec: 7889559).
1.1116w39a The texture for filled maps has been split into a base layer and a tinted overlay layer.
? Many item colors are no longer hardcoded and can be changed via resource packs.
? Spawn eggs now use separate textures rather than a color system with shared textures as was done previously.
26.3snap7 Filled and explorer maps no longer use a tinted overlay texture.

Bedrock Edition

Pocket Edition Alpha
v0.1.0 Added item models for oak leaves colored with
 #59A53F
.
v0.2.1 The item model use separate but identical magenta textures when "Fancy Graphics" are enabled/disabled and no longer colored.
Bedrock Edition
1.21.50Preview 1.21.50.20 Vines, short grass, fern, and seagrass items no longer have a color applied to them.[1]​
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