| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | |
| Blast resistance | 6 |
| Hardness | 1.5 |
| Luminous | No |
| Transparent | No |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 31 DIAMOND |
| Note block instrument | Bass Drum |
| Sulfur cube archetype | Slow Bouncy |
Dark prismarine is a variant of prismarine that has a dark cyan color with a tight grid pattern. It is one of the building blocks of ocean monuments along with other prismarine variants.
Obtaining
Breaking
Dark prismarine only drops itself when mined with a pickaxe. If mined by any other tool, it drops nothing.
| Block | ||
|---|---|---|
| Hardness | 1.5 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 7.5 (JE) 7.5 (BE) | |
| 1.15 (JE) 1.15 (BE) | ||
| 0.6 (JE) 0.6 (BE) | ||
| 0.45 (JE) 0.45 (BE) | ||
| 0.4 (JE) 0.4 (BE) | ||
| 0.3 (JE) 0.3 (BE) | ||
| 0.25 (JE) 0.25 (BE) | ||
| 0.2 (JE) 0.2 (BE) | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Natural generation
Dark prismarine naturally generates as one of the main blocks that make up ocean monuments. Dark prismarine encases the 8 gold blocks in the treasure chamber, and appears in some decorative features, less plentiful than the other variants of prismarine.
Crafting
| Name | Ingredients | Crafting recipe | Notes |
|---|---|---|---|
| Dark Prismarine | Prismarine Shard + Black Dye |
||
| Dark Prismarine | Prismarine Shard + Ink Sac |
[Bedrock Edition and Minecraft Education only] |
Usage
Conduit power
Dark prismarine can be used to activate a conduit by building a structure around it. By doing this, the conduit emits the Conduit Power effect in a certain radius, depending on how many blocks are used to power it. The other two variants of prismarine and sea lanterns can also be used for this purpose.
Crafting ingredient
| Name | Ingredients | Crafting recipe |
|---|---|---|
| Dark Prismarine Slab | Dark Prismarine | |
| Dark Prismarine Stairs | Dark Prismarine |
Stonecutting
| Name | Ingredients | Cutting recipe |
|---|---|---|
| Dark Prismarine Slab | Dark Prismarine | |
| Dark Prismarine Stairs | Dark Prismarine |
Sounds
stone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
stone sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | subtitles | 1.0 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | place | subtitles | 1.0 | 0.8–1.0 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | subtitles | 0.37 | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | subtitles | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | subtitles | 0.3 | 1.0 | |
| Footsteps | Blocks | Jumping from the block | jump | subtitles | 0.12 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | subtitles | 0.22 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
dark_prismarine | Block & Item | block |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
dark_prismarine | prismarine / 1 | 1202 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -947) |
tile |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Moskstraumen | Activate a Conduit | Place a conduit in a valid prismarine/sea lantern structure to activate it. | 50 | Gold | ||
Videos
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | 14w25a | ||||||
| 1.13 | 18w07a | Dark prismarine can now be used to craft dark prismarine slabs and stairs. | |||||
| 18w20c | Dark prismarine can now be used to activate conduits. | ||||||
| 1.14 | 18w43a | ||||||
| 1.15 | pre1 | Dark prismarine is now crafted with black dye instead of ink sacs. | |||||
| 26.2 | snap1 | Added sulfur cubes, which have the ability to absorb dark prismarine, providing the football/regular effect to the mob. | |||||
| snap6 | Changed effect from football/regular to slow bouncy. | ||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.16.0 | build 1 | ||||||
| Bedrock Edition | |||||||
| 1.5.0 | beta 1.5.0.1 | Dark prismarine can now be used to active conduits. | |||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 26.20 Experiment | Preview 26.20.23 | Added sulfur cubes, which have the ability to absorb dark prismarine, providing the football/regular effect to the mob. | |||||
| 26.30 | Preview 26.30.20 | Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay. | |||||
| Preview 26.30.27 | Dark prismarine's sulfur cube archetype has been changed from regular to slow bouncy. | ||||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Dark prismarine can now be used to craft dark prismarine slabs and stairs. | ||
| Dark prismarine can now be used to activate conduits. | |||||||
| 1.90 | |||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.3.12 | |||||||
Data history
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | The different block states for the prismarine ID have been split up into their own IDs.
| |||||
| Prior to The Flattening, this block's numeral ID was 168. | |||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.20 | Preview 1.21.10.22 | The different block states for the prismarine ID have been split up into their own IDs. | |||||
Issues
Issues relating to "Dark Prismarine" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
-
The dark prismarine blocks that encase the gold blocks at the center of the monument -
Dark prismarine blocks in the sponge room








