| Renewable | Yes |
|---|---|
| Stackable | Yes (16) |
| Tool | |
| Blast resistance | 1 |
| Hardness | 1 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | Yes |
| Flammable | No |
| Catches fire from lava |
|
| Map color | Varies
13 WOOD
|
| Note block instrument | Bass |
A hanging sign is a variant of a sign that displays text, and can be placed underneath blocks or with a solid self-supporting bracket. The text of hanging signs can be customized with dyes and glow ink sacs, and they can be waxed to prevent edits.
Obtaining
Breaking
Hanging signs can be broken with any tool or without a tool, but an axe is fastest.
| Block | ||
|---|---|---|
| Hardness | 1 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 1.5 (JE) 1.5 (BE) | |
| 0.75 (JE) 0.75 (BE) | ||
| 0.4 (JE) 0.4 (BE) | ||
| 0.3 (JE) 0.3 (BE) | ||
| 0.25 (JE) 0.25 (BE) | ||
| 0.2 (JE) 0.2 (BE) | ||
| 0.2 (JE) 0.2 (BE) | ||
| 0.15 (JE) 0.15 (BE) | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Hanging signs break and drop themselves as an item if the block the sign is attached to is moved, removed or destroyed. However, this is not the case if the hanging sign is attached to a wall.[1]
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| Corridor chest | 1–4 | 19.6%{ "item": "Bamboo Hanging Sign", "stacksize": "1–4", "chance": 0.19614132283617636, "structure": "Trial Chambers", "container": "Corridor chest" }
| ||
| Common suspicious gravel | 1 | 2.2%{ "item": "Oak Hanging Sign", "stacksize": 1, "chance": 0.022222222222222254, "structure": "Trail Ruins", "container": "Common suspicious gravel" }
| ||
| Common suspicious gravel | 1 | 2.2%{ "item": "Spruce Hanging Sign", "stacksize": 1, "chance": 0.022222222222222254, "structure": "Trail Ruins", "container": "Common suspicious gravel" }
| ||
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Iron Chain + Matching Stripped Log or Block of Stripped Bamboo or Matching Stripped Stem |
Usage
Hanging signs can be used to display text; they can be used to label storage, display information to other players or note areas of interest. Hanging signs are also not destroyed by water or lava and therefore may be used to control the flow of these fluids.
Placement

Hanging signs can be placed in three different ways:
- Placing a hanging sign on the side of a full block results in it being placed with a collidable self-supporting bracket, which allows it to then float freely even if said full block is broken. This version can be placed in four different directions.
- Placing a hanging sign on the bottom of a block results in the sign hanging below the block.
- If the block is wide enough, the chains holding the sign are parallel. This version can be placed in four different directions.
- Placing a hanging sign under a narrow block such as chain results in it being placed the up-arrow shape.
- If the block is too narrow, the chains meet together in a up-arrow shape. This version can be placed in sixteen different directions.
- Placing a hanging sign on the bottom of a block while sneaking results in the sign being in the up-arrow shape.
Text
In regards to text editing and formatting, hanging signs behave identically to regular signs, showing up to four lines of text. However, these lines are narrower than on regular sign, meaning that a hanging sign has less space for writing. Just like regular signs, hanging signs can be dyed, the text can be made to glow by using a glow ink sac on the sign (a change revertable with a regular ink sac), the sign can be waxed with a honeycomb to prevent further editing (an irreversible change), formatting codes can be used in Bedrock Edition, and in Java Edition, the sign's content can be further customized with JSON text.
In Creative mode, the combination ⎈ Control + pick block on Windows/Linux, or ⌘ Command + pick block on macOS, can be used to copy an already-placed hanging sign, including its text (with decorations), into the player's inventory.
A dyed hanging sign facing east or west has text that appears more saturated and bright than a hanging sign facing north or south. However, it is actually the hanging sign that is dimmer, because Minecraft's lighting engine uses side lighting to make the world appear less flat, but the text on hanging signs is not affected by this.
In Bedrock Edition, inappropriate words or phrases in a hanging sign's text are displayed as hashtags.
Interaction
Hanging signs can be edited after being placed by using them, which opens the edit sign message GUI.
Hanging signs are destroyed and drop as an item when pushed by a piston.[Bedrock Edition only]
Hanging signs' mounting bracket are solid and have collision, the sign itself however does not.
Water and lava flow around hanging signs. Lava can create fire in air blocks next to hanging signs as if the hanging signs were flammable, but they do not burn (and cannot be burned by other methods either, except in Bedrock Edition).
Fuel
Hanging signs made of logs found in the Overworld can be used as a fuel in furnaces, smelting 4 items per hanging signs. Hanging signs made of logs found in the Nether (crimson and warped) cannot be used as fuel in a furnace.
Sounds
Generic
Normal wood
hanging_sign sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
hanging_sign sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Blocks | Once the block has broken | break | ? | 1.0 | 0.8–1.0 | |
| ? | Blocks | When the block is placed | break | ? | 1.0 | 0.8–1.0 | |
| ? | Players | While the block is in the process of being broken | step | ? | 0.7 | 0.5 | |
| ? | Players | Falling on the block with fall damage | step | ? | 0.4 | 1.0 | |
| ? | Players | Walking on the block | step | ? | 0.2 | 1.0 | |
| ? | Players | Jumping from the block | step | ? | 0.12 | 1.0 | |
| ? | Players | Falling on the block without fall damage | step | ? | 0.18 | 1.0 | |
Cherry wood
cherry_wood_hanging_sign sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
cherry_wood_hanging_sign sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Blocks | Once the block has broken | break | ? | 1.0 | 0.8–1.0 | |
| ? | Blocks | When the block is placed | break | ? | 1.0 | 0.8–1.0 | |
| ? | Players | While the block is in the process of being broken | step | ? | 0.7 | 0.5 | |
| ? | Players | Falling on the block with fall damage | step | ? | 0.4 | 1.0 | |
| ? | Players | Walking on the block | step | ? | 0.2 | 1.0 | |
| ? | Players | Jumping from the block | step | ? | 0.12 | 1.0 | |
| ? | Players | Falling on the block without fall damage | step | ? | 0.18 | 1.0 | |
Bamboo wood
bamboo_wood_hanging_sign sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 0.8 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 0.8 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.175 | 0.55 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
bamboo_wood_hanging_sign sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Blocks | Once the block has broken | break | ? | 1.0 | 0.8–1.0 | |
| ? | Blocks | When the block is placed | break | ? | 1.0 | 0.8–1.0 | |
| ? | Players | While the block is in the process of being broken | step | ? | 0.7 | 0.5 | |
| ? | Players | Falling on the block with fall damage | step | ? | 0.4 | 1.0 | |
| ? | Players | Walking on the block | step | ? | 0.2 | 1.0 | |
| ? | Players | Jumping from the block | step | ? | 0.12 | 1.0 | |
| ? | Players | Falling on the block without fall damage | step | ? | 0.18 | 1.0 | |
Nether wood
nether_wood_hanging_sign sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.2 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
nether_wood_hanging_sign sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Blocks | Once the block has broken | break | ? | 1.0 | 0.8–1.0 | |
| ? | Blocks | When the block is placed | break | ? | 1.0 | 0.8–1.0 | |
| ? | Players | While the block is in the process of being broken | step | ? | 0.7 | 0.5 | |
| ? | Players | Falling on the block with fall damage | step | ? | 0.4 | 1.0 | |
| ? | Players | Walking on the block | step | ? | 0.2 | 1.0 | |
| ? | Players | Jumping from the block | step | ? | 0.12 | 1.0 | |
| ? | Players | Falling on the block without fall damage | step | ? | 0.18 | 1.0 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Glow Ink Sac splotches | Blocks | When a glow ink sac is used on a hanging sign | item | subtitles | 1.0 | Varies [sound 1] | 16 | |
| Ink Sac splotches | Blocks | When an ink sac is used on a hanging sign | item | subtitles | 1.0 | Varies [sound 2] | 16 | |
| Dye stains | Blocks | When dye is used on a hanging sign | item | subtitles | 1.0 | Varies [sound 3] | 16 | |
| Wax on | Blocks | When a hanging sign is waxed | item | subtitles | 1.0 | 1.0/0.9/1.1 | 16 | |
| Sign wobbles | Blocks | When a player attempts to edit a waxed hanging sign | block | subtitles | 1.0 | Varies | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Sound | When a glow ink sac or an ink sac is used on a hanging sign | sign | ? | 1.0 | 1.0 | |
| ? | Sound | When dye is used on a hanging sign | sign | ? | 1.0 | 1.0 | |
| ? | Friendly Mobs | When a honeycomb waxes a hanging sign | copper | ? | 1.0 | 0.8–1.2 | |
| ? | Blocks | When a player attempts to edit a waxed hanging sign | block | ? | 1.0 | varies [sound 1] | |
- ↑ Can be 1.0 or 0.9 for
waxed_interact_fail1; can be 0.8 or 0.9 forwaxed_interact_fail2andwaxed_interact_fail3
Data values
ID
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
oak_hanging_sign | Block & Item | all_hanging_signsceiling_hanging_signs | hanging_signs |
block | |
spruce_hanging_sign | Block & Item | all_hanging_signsceiling_hanging_signs | hanging_signs |
block | |
birch_hanging_sign | Block & Item | all_hanging_signsceiling_hanging_signs | hanging_signs |
block | |
jungle_hanging_sign | Block & Item | all_hanging_signsceiling_hanging_signs | hanging_signs |
block | |
acacia_hanging_sign | Block & Item | all_hanging_signsceiling_hanging_signs | hanging_signs |
block | |
dark_oak_hanging_sign | Block & Item | all_hanging_signsceiling_hanging_signs | hanging_signs |
block | |
mangrove_hanging_sign | Block & Item | all_hanging_signsceiling_hanging_signs | hanging_signs |
block | |
poplar_hanging_sign | Block & Item | all_hanging_signsceiling_hanging_signs | hanging_signs |
block | |
cherry_hanging_sign | Block & Item | all_hanging_signsceiling_hanging_signs | hanging_signs |
block | |
pale_oak_hanging_sign | Block & Item | all_hanging_signswall_hanging_signs | hanging_signs |
block | |
poplar_hanging_sign | Block & Item | all_hanging_signswall_hanging_signs | hanging_signs |
block | |
bamboo_hanging_sign | Block & Item | all_hanging_signsceiling_hanging_signs | hanging_signs |
block | |
crimson_hanging_sign | Block & Item | all_hanging_signsceiling_hanging_signs | hanging_signsnon_flammable_wood |
block | |
warped_hanging_sign | Block & Item | all_hanging_signsceiling_hanging_signs | hanging_signsnon_flammable_wood |
block | |
oak_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block | |
spruce_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block | |
birch_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block | |
jungle_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block | |
acacia_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block | |
dark_oak_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block | |
mangrove_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block | |
poplar_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block | |
cherry_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block | |
pale_oak_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block | |
poplar_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block | |
bamboo_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block | |
crimson_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block | |
warped_wall_hanging_sign | Block | all_hanging_signswall_hanging_signs | — | block |
| Name | Identifier |
|---|---|
hanging_sign |
| Sign | Identifier | Numeric ID | Form | Item ID[i 1] | Item tags | Translation key |
|---|---|---|---|---|---|---|
oak_hanging_sign | 755 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -500) | minecraft:hanging_sign |
item | |
spruce_hanging_sign | 756 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -501) | minecraft:hanging_sign |
item | |
birch_hanging_sign | 757 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -502) | minecraft:hanging_sign |
item | |
jungle_hanging_sign | 758 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -503) | minecraft:hanging_sign |
item | |
acacia_hanging_sign | 759 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -504) | minecraft:hanging_sign |
item | |
dark_oak_hanging_sign | 760 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -505) | minecraft:hanging_sign |
item | |
mangrove_hanging_sign | 763 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -508) | minecraft:hanging_sign |
item | |
cherry_hanging_sign | 789 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -534) | minecraft:hanging_sign |
item | |
pale_oak_hanging_sign | 1248 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -993) | minecraft:hanging_sign |
item | |
poplar_hanging_sign | 1385 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1130) | minecraft:hanging_sign |
item | |
bamboo_hanging_sign | 777 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -522) | minecraft:hanging_sign |
item | |
crimson_hanging_sign | 761 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -506) | minecraft:hanging_sign |
item | |
warped_hanging_sign | 762 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -507) | minecraft:hanging_sign |
item |
| Name | Savegame ID |
|---|---|
HangingSign |
Block states
- Hanging
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| attached | false | falsetrue | Whether or not this hanging sign's chains are connected to the same point on the block above. |
| rotation | 0
| 0 | The block is facing south. |
1 | The block is facing south-southwest. | ||
2 | The block is facing southwest. | ||
3 | The block is facing west-southwest. | ||
4 | The block is facing west. | ||
5 | The block is facing west-northwest. | ||
6 | The block is facing northwest. | ||
7 | The block is facing north-northwest. | ||
8 | The block is facing north. | ||
9 | The block is facing north-northeast. | ||
10 | The block is facing northeast. | ||
11 | The block is facing east-northeast. | ||
12 | The block is facing east. | ||
13 | The block is facing east-southeast. | ||
14 | The block is facing southeast. | ||
15 | The block is facing south-southeast. | ||
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this hanging sign. |
- Wall
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| facing | north | eastnorthsouthwest | The direction the block is facing. |
| waterlogged | false | falsetrue | Whether or not there's water in the same place as this hanging sign. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| attached_bit | Not Supported | false | falsetrue | Unsupported | Whether or not this hanging sign's chains are connected to the same point on the block above. |
| facing_direction | Not Supported | 2 | 2345 | Unsupported | The direction the unattached or wall hanging sign is facing.
|
01 | Unsupported | Unused | |||
| ground_sign_direction | Not Supported | 0
| 0 | Unsupported | The hanging sign is facing south. |
1 | Unsupported | The hanging sign is facing south-southwest. | |||
2 | Unsupported | The hanging sign is facing southwest. | |||
3 | Unsupported | The hanging sign is facing west-southwest. | |||
4 | Unsupported | The hanging sign is facing west. | |||
5 | Unsupported | The hanging sign is facing west-northwest. | |||
6 | Unsupported | The hanging sign is facing northwest. | |||
7 | Unsupported | The hanging sign is facing north-northwest. | |||
8 | Unsupported | The hanging sign is facing north. | |||
9 | Unsupported | The hanging sign is facing north-northeast. | |||
10 | Unsupported | The hanging sign is facing northeast. | |||
11 | Unsupported | The hanging sign is facing east-northeast. | |||
12 | Unsupported | The hanging sign is facing east. | |||
13 | Unsupported | The hanging sign is facing east-southeast. | |||
14 | Unsupported | The hanging sign is facing southeast. | |||
15 | Unsupported | The hanging sign is facing south-southeast. | |||
| hanging | Not Supported | false | falsetrue | Unsupported | Whether or not this hanging sign is attached to the block above. |
Block data
A sign has a block entity associated with it that holds additional data about the block.
- [NBT Compound / JSON Object] Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
- [Boolean] is_waxed: 1 or 0 (
true/false), defaults tofalse.trueif the text is locked with honeycomb. Represents theminecraft:waxedcomponent. - [Boolean] allow_op_features: 1 or 0 (
true/false), defaults tofalse. Iftrue, the sign will executerun_command,show_dialog, andcustomclick events from [NBT Compound / JSON Object] front_text or [NBT Compound / JSON Object] back_text when the relevant side of the sign is used. Only events on the root component of each line will be executed; click events in nested text components are ignored. Unlike the normal behavior ofrun_command, commands are not limited by chat restrictions. Commands run with permission level 2 (like command blocks), at the center of the sign block, and as the player who clicked. - [NBT Compound / JSON Object] front_text: A compound that describes front text. Represents the
minecraft:sign_text_frontcomponent.- A sign text object see Template:Nbt inherit/sign_text_object/template
- [NBT Compound / JSON Object] back_text: A compound that describes back text. Represents the
minecraft:sign_text_backcomponent.- A sign text object see Template:Nbt inherit/sign_text_object/template
- [NBT Compound / JSON Object] Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
- [Byte] GlowingText: 1 or 0 (true/false) - true if the sign has been dyed with a glow ink sac.
- [String] Color: The color that has been used to dye the sign. The default value is "black". One of "white", "orange", "magenta", "light_blue", "yellow", "lime", "pink", "gray", "light_gray", "cyan", "purple", "blue", "brown", "green", "red", or "black".
- [String] Text1: First row of text.
- [String] Text2: Second row of text.
- [String] Text3: Third row of text.
- [String] Text4: Fourth row of text.
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Glow and Behold! | Make the text of any kind of sign glow | Use a glow ink sac on a sign or a hanging sign. |
Videos
History
Development
| October 15, 2022 | Hanging signs were announced and shown on Minecraft Live 2022. | ||||||
|---|---|---|---|---|---|---|---|
| Hanging signs were conceptualized by Agnes Larsson with input from her daughter.[2] | |||||||
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.3 Experiment | 22w42a | Added hanging signs. | |||||
| 22w45a | |||||||
| Added unique sounds for Nether and bamboo wood hanging signs. | |||||||
| Bamboo hanging signs now can be crafted using block of stripped bamboo instead of bamboo planks. | |||||||
| Crafting bamboo hanging signs now outputs 6 hanging signs instead of 2. | |||||||
| 1.19.4 Experiment | 23w07a | ||||||
| 1.20 | 23w12a | Hanging signs are now available without using the "Update 1.20" experimental datapack. | |||||
| Hanging signs can now be edited after being placed. | |||||||
| Hanging signs now support text on both sides. | |||||||
| Hanging signs can now be waxed with honeycomb to prevent editing. | |||||||
| Oak and spruce hanging sign can now be found in trail ruins loot. | |||||||
| 23w14a | Hanging signs with click commands can now be interacted with even if the hanging sign is not waxed. | ||||||
| Hanging signs can no longer be edited by players in Adventure mode. | |||||||
| Hanging signs with non-text chat components can no longer be edited, even if the hanging sign is not waxed. | |||||||
| Hanging signs now save text even if the edit screen is closed by the player being moved far away. | |||||||
| 23w16a | Oak and spruce hanging sign no longer generates in suspicious sand in trail ruins. | ||||||
| Due to the split of the archaeological loot tables for the suspicious gravel within the trail ruins; oak and spruce hanging sign now are in the common loot. | |||||||
| 1.20.2 | 23w31a | Changed sounds for Nether wood hanging signs.[3] | |||||
| 1.20.3 Experiment | 23w45a | Bamboo hanging signs can now be found in trial chambers corridor barrels. | |||||
| 1.21.2 Experiment | 24w40a | ||||||
| 1.21.4 | 24w44a | ||||||
Changed the models of all hanging signs placed on the side faces of blocks.[4] | |||||||
| 24w45a | Changed the models of all hanging signs placed on the side faces of blocks. | ||||||
| 1.21.9 | 25w32a | Hanging signs can now be crafted using copper chains. | |||||
| 25w35a | Hanging signs can no longer be crafted using copper chains. | ||||||
| 26.2 | snap7 | Signs and hanging signs now use block models instead of built-in entity models. The text cannot be configured yet. | |||||
| 26.3 | snap1 | ||||||
| snap3 | |||||||
| snap4 | The textures of poplar hanging sign blocks have been changed. | ||||||
| snap9 | |||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.50 Experiment | Preview 1.19.50.21 |
| |||||
| Added unique sounds for Nether and bamboo wood signs. | |||||||
| 1.19.60 Experiment | Preview 1.19.60.20 | ||||||
| Bamboo hanging signs now can be crafted using block of stripped bamboo instead of bamboo planks. | |||||||
| Crafting bamboo hanging signs now outputs 6 hanging signs instead of 2. | |||||||
| 1.19.80 Experiment | Preview 1.19.80.20 | ||||||
| Preview 1.19.80.22 | Hanging signs can now be edited after being placed. | ||||||
| Hanging signs now support text on both sides. | |||||||
| Hanging signs can now be waxed with honeycomb to prevent editing. | |||||||
| 1.20.0 | Preview 1.20.0.20 | Crimson, warped, and bamboo hanging signs now have custom sounds to match their wood type.[5] | |||||
| Preview 1.20.0.21 | Hanging signs are now available without using the "Next Major Update" experimental toggle. | ||||||
| 1.20.60 Experiment | Preview 1.20.60.20 | Bamboo hanging signs can now be found in trial chambers corridor barrels. | |||||
| 1.21.50 | Preview 1.21.50.20 | ||||||
| Preview 1.21.50.25 | |||||||
| 26.40 Experiment | Preview 26.40.27 | ||||||
| Preview 26.40.30 | |||||||
| 26.50 | Preview 26.50.22 | All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||
| 26.60 | Preview 26.60.21 | Changed the texture of the poplar hanging sign UI to match the other hanging signs. | |||||
Issues
Issues relating to "Hanging Sign" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- The first concept art of hanging signs came from Agnes Larsson's daughter.[6]
Gallery
Screenshots
-
Hanging sign GUI in Bedrock Edition -
All signs and hanging signs -
Ari standing on top of a hanging sign -
Sunny looking at a double sided hanging sign -

-
Hanging signs on a house -
Crafting a hanging sign in the Timeless Trails DLC
Mojang screenshots
-
Hanging sign with small text -
Hanging sign with large text -
Text on hanging sign -
Text on hanging sign
Concept artwork
-
Hanging sign concept art drawn by Agnes Larsson's daughter[2] -
Ditto -
Hanging sign dimensions concept art -
Hanging sign crafting recipe, block states concept art
In other media
-
Official artwork of a hanging sign, made for the 15th anniversary of Minecraft[7] -
A hanging sign in A Minecraft Movie
See also
References
- ↑ MC-256501 – Hanging signs from the side / with a horizontal bar stay floating after destroying supporting block – resolved as "Works As Intended".
- ↑ a b "Minecraft 1.20: New Blocks and Their Functions! @ 0:29" – Minecraft on YouTube, February 24, 2023
- ↑ MC-262295 – Warped and Crimson hanging signs uses their respective plank sounds, despite their stripped stems having unique sounds – resolved as "Fixed".
- ↑ MC-277970 – resolved as "Fixed".
- ↑ MCPE-164246 – Hanging nether and bamboo signs don't have new sounds
- ↑ "Minecraft 1.20: New Blocks and Their Functions!" – Minecraft on YouTube, February 24, 2023
- ↑ https://www.minecraft.net/en-us/15th-anniversary
External links
- "Hanging Signs: An Essential Guide" by Tom Stone – Minecraft.net, September 11, 2023.
- "Taking Inventory: Hanging Sign" by Duncan Geere – Minecraft.net, March 15, 2024.









