Allows you to use "Infernal Gainer By Reascer" moveset in the 1.20.1
Allows you to use the "Epic Sanji By Reascer" moveset in Epic Fight 1.20.1 in the version of Epic Fight where it is incompatible.
Allows you to add Passive Skills to categories in datapacks, as well as use SkillDatakeys in Styles, Charged Attakcs and a few other things.
This little mod lets you see how much damage an entity has taken, if it has received crits, combos, and its status!
Extends innate abilities and category, using animations from the "Epic Fight - Animations by asanginxst" resource pack, making it compatible for 1.20…
Redesigns Cataclysm weapons and armor, adding passives and traits based on thematic bosses, allowing them to work with the Epic Fight system.
Let your enchantments envelop the blades of your weapons in particles!
Adds various base utilities, synchronization help, policy, packet sending and data driven
A small library with ShadersFx, featuring Impact Frames, Noise Overlays, Color Overlays, Radial Blur [In & Out]
Add utilities to create passive skills, innate skills, and implement events in Skills for Epic Fight; model, registry & sync utilities.
Add a Codex system with Skills, Passives, Actives, Lore, etc. for Items, Weapons, Armor & Curios
Allows you to use the "Epic Fight - Dual Greatsword By Reascer" moveset in Epic Fight 1.20.1 in the version of Epic Fight where it is incompatible.
Add an advanced elemental and elemental damage system, with direct, inverse, and static interactions and more!