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Loading world screen

The loading world screen is a screen displayed when generating or loading a world. It shows a progress bar of the loading progress.

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Contents (9)
  1. Java Edition
  2. Bedrock Edition
  3. History
  4. Java Edition
  5. Bedrock Edition
  6. Legacy Console Edition
  7. Issues
  8. Gallery
  9. References

The loading world screen is a screen displayed when generating or loading a world. It shows a progress bar of the loading progress.

Java Edition

Chunk colormap of seed 0.

The loading screen in Java Edition shows a chunk colormap, which is a 35×35 square that visualizes the rendering of the initial chunks. It populates with colored pixels that change color and expand as chunks load. Each pixel represents a chunk, and the color represents the chunk status. Like on other menu screens in Java Edition, a blurred and darkened view of the panorama is shown in the background.

Chunk Status R G B Hex
Empty 84 84 84 545454
Structure Starts 153 153 153 999999
Structure References 95 97 145 5F6191
Biomes 128 178 82 80B252
Noise 209 209 209 D1D1D1
Surface 114 104 9 726809
Carvers 48 53 114 303572
Features 33 198 0 21C600
Initialize Light 204 204 204 CCCCCC
Light 255 224 160 FFE0A0
Spawn 242 96 96 F26060
Full 255 255 255 FFFFFF

Bedrock Edition

The loading screen in Bedrock Edition.

The loading screen in Bedrock Edition shows the menu screen panorama in the background with an experience progress bar, and loading tips. Unlike in Java Edition, menu music continues playing until the player spawns, where it will fade out.

Depending on the game's world options, specific loading tips will appear, for example when the world has add-ons or Creative mode. The loading sequence is always ended with "Survive", "Create", or "Let's Go!" depending on the game mode, and some other messages may appear depending on the situation.

When connecting to a world in Minecraft Realms, a unique background is shown. Furthermore, the current server region for the Realm and the ping are shown below the loading tips.

When playing on servers or multiplayer worlds, the loading screen shows when it is connecting to the server with a button to cancel the progress. This may happen during play in gatherings as the player travels between internal servers.

When connecting to a multiplayer game using mobile data, if enabled in the settings, an indicator is shown on the top-right.

History

Java Edition

Java Edition Classic
0.0.12a Added a "Generating level" screen.
0.0.13a_03 The dirt background is now darker.
The loading level screen now displays a progress bar.
Java Edition
1.3.112w18a The progress bar in the loading screen in singleplayer has been removed; it is part of the many features that were broken in this version due to the use of an internal server for singleplayer.
12w21a Removed all texts on the loading screen.
12w25a The texts on the loading screen have been re-added; the progress bar is still missing.
1.1317w43a Added percentages to status texts.
17w45a Removed all percentages in status texts, except for the "Preparing spawn area" stage.
1.1418w43a Added more detailed information for "Preparing spawn area".
19w02a Added a chunk colormap when loading a world, replaced detailed text which shown since 18w43a.
1.14.1Pre-Release 1 Changed chunk colormap to show 43×43 chunks instead of 45×45, creating a black border around the finished colormap.
1.2023w16a Added new "Initialize Light" chunk status and removed "Liquid Carvers" and "Heightmaps" statuses. Also added a new color for "Light" chunk status, while "Carvers" will now use the "Liquid Carvers" color.
1.20.524w03a Due to the reduced default spawn chunk radius, the chunk colormap is now smaller by default.
24w09a The dirt background is replaced by a blurred and darkened view of the panorama. The dirt background is still available in the Programmer Art resource pack.
1.2124w19a The chunk colormap no longer has a black border.
1.21.925w31a The world loading screen now shows the chunks that the player is about to be placed into, rather than chunks loaded around world spawn.
The loading screen additionally now reincludes a progress bar from pre-1.3.1.

Bedrock Edition

Pocket Edition Alpha
Demo Added loading screen.[1]
Bedrock Edition
1.2.0beta 1.2.0.2 Added gameplay tips to the loading screen.
Changed the style of progress bar when loading world to match the experience bar.
1.19.50 Updated the Realms loading screen.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added loading screen.
Added gameplay tips to the loading screen.

Issues

Issues relating to "Loading world screen" are maintained on the bug tracker. Issues should be reported and viewed there.

References

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