Mineuniverse

UI

All 21 Minecraft Wiki articles in the category UI — what they do, how to get them and how they changed over the updates.

Action barAction barThe action bar is a space just above the player's hotbar where text can be displayed. Some gameplay elements, such as beds, use this to give contextual…BossbarA bossbar is a bar at the top of the screen that can track health of a boss mob or the total health of raid mobs. The bossbar disappears when the ender…ChatChatThe chat is a built-in messaging system used to communicate with other players in multiplayer, or to execute commands. In Bedrock Edition, the chat is a…Creative inventoryThe Creative inventory is an interface in Creative mode that contains unlimited amounts of all blocks and items in the game, some of which are not…DamageDamageDamage is the reduction of an entity's health.DeathDeathDeath is a game mechanic related to health, which occurs when the health of an entity reaches 0HP.Debug screenDebug screenThe debug screen, debug overlay or F3 screen functions as a menu for accessing debugging information, but it also provides useful in-game information like…DialogDialogs are simple modal windows that can display information and receive player input.Geared mobsGeared mobsSome mobs can spawn holding weapons and other items and/or wearing armor, both of which may be enchanted. In addition, some of them may also spawn with…Graphics settingsGraphics is one of the game's many visual settings, which allows for the game's rendering of an assortment of features to be adjusted to match computer…Heads-up displayHeads-up displayThe heads-up display (HUD) is a system showing the player's conditions. It is superimposed on their view of the game world.HealthHealth is the fundamental condition that an entity needs to survive. Health can be recovered by healing, through natural regeneration, or by using status…InventoryInventoryThe inventory is the pop-up menu that the player uses to manage items they carry. From this screen a player can equip armor, craft items on a 2×2 grid…LanguageLanguageVarious languages outside of the system default may be selected in-game using the language menu, accessible in options‌[JE only] or settings.‌[BE only]…Loading world screenThe loading world screen is a screen displayed when generating or loading a world. It shows a progress bar of the loading progress.Locator BarThe locator bar is a UI element on the player's HUD which shows the position of other players in multiplayer.Menu screenMenu screenThe menu screens are a part of Minecraft's UI with free mouse movement, usually outside of gameplay. After opening the game, menu screens allow players to…Simulation distanceSimulation distance is a world option in Bedrock Edition that controls mob spawning and despawning, and tick updates. In Java Edition, simulation distance…SkinSkinSkins refer to the textures that are placed onto the player character model. Skins can be created using a skin editor or the Character Creator, or they…Texture packTexture packTexture packs were a way to change the in-game textures of blocks, items, mobs, and the GUI. In Java Edition 1.6.1, texture packs were replaced with…Third-person viewThird-person viewThird-person view allows the player to view the nearby environment from an "outside" perspective.
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