| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 21 COLOR |
| Note block instrument | Bass Drum |
A dead coral is the dead variant of coral. There are five variants total: tube, brain, bubble, fire, and horn.
Obtaining
Breaking
Dead coral can be broken instantly with any tool. It can only be obtained with any Silk Touch enchanted tool in Bedrock Edition or a Silk Touch enchanted pickaxe in Java Edition.[1]
| Block | ||
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 (JE) 0.05 (BE) | |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Post-generation
Dead coral is created when coral is placed out of water. When live coral is placed outside of water, it dies and transforms into its respective dead coral after 3 to 5 seconds. Coral dies even when the game rule randomTickSpeed is set to 0.[2]
Usage
Dead coral can be used as a building or decoration block in and outside of water.
Dead coral cannot be turned back into living coral.
Pushing with pistons
In Java Edition dead coral can be moved by pistons as long as it's still "supported" in the new position (not floating).
Sounds
stone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
stone sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | subtitles | 1.0 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | place | subtitles | 1.0 | 0.8–1.0 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | subtitles | 0.37 | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | subtitles | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | subtitles | 0.3 | 1.0 | |
| Footsteps | Blocks | Jumping from the block | jump | subtitles | 0.12 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | subtitles | 0.22 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
dead_tube_coral | Block & Item | mineable/pickaxe |
block | |
dead_brain_coral | Block & Item | mineable/pickaxe |
block | |
dead_bubble_coral | Block & Item | mineable/pickaxe |
block | |
dead_fire_coral | Block & Item | mineable/pickaxe |
block | |
dead_horn_coral | Block & Item | mineable/pickaxe |
block |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
dead_tube_coral | coral / 8 | 840 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -585) |
tile | |
dead_brain_coral | coral / 9 | 841 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -586) |
tile | |
dead_bubble_coral | coral / 10 | 842 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -587) |
tile | |
dead_fire_coral | coral / 11 | 843 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -588) |
tile | |
dead_horn_coral | coral / 12 | 844 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -589) |
tile |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| waterlogged | true | falsetrue | Whether or not there's water in the same place as this coral. |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13.1 | 18w32a | ||||||
| 1.19.3 | 22w42a | Due to the Creative inventory reorganization, dead coral variants are sorted differently from live corals. | |||||
| 1.20 | pre2 | Variants of dead coral are now listed in the same order as the live corals in the Creative inventory.[3] | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13.0 | beta 1.13.0.9 | ||||||
| 1.16.0 | beta 1.16.0.51 | Dead coral can now be collected using Silk Touch. | |||||
| 1.20.0 | Preview 1.20.0.20 | The different block states for the coral ID have been split into their own IDs. | |||||
Minecraft Education
| Minecraft Education | |||||||
|---|---|---|---|---|---|---|---|
| 1.14.31 | |||||||
Issues
Issues relating to "Dead Coral" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- On the Legacy Console Edition (except Xbox One and Nintendo Switch), only the live variants of coral are available. This is due to dead coral being added on Bedrock Edition in Bedrock Edition 1.13.0, several weeks after the last final update was released on PlayStation 4.
- Although dead coral is unavailable on Legacy Console Edition, dead variants of coral blocks and coral fans are available on the respective platforms with Update Aquatic or newer.








