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Potato Fence

Potato Fence

A potato fence is a potato variant of a fence, crafted from the respective potato planks. It is exclusive to 24w14potato.

3 min read Updated
Blocks Stackable resources Renewable resources Manufactured blocks Generated structure blocks Joke features Natural blocks Joke blocks
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Contents (11)
  1. Obtaining
  2. Breaking
  3. Natural generation
  4. Crafting
  5. Usage
  6. Sounds
  7. Data values
  8. ID
  9. Block states
  10. Models
  11. Notes
This article documents an April Fools' Day joke.
This feature was exclusively part of a joke version and is not currently planned for addition to regular Minecraft.
Potato Fence
Potato Fence.png: Infobox image for Minecraft block 'Potato Fence'
Invicon Potato Fence.png: Inventory sprite for Potato Fence in Minecraft as shown in-game with description: Potato Fence
Renewable Yes
Stackable Yes (64)
Tool
Blast resistance 3
Hardness 2
Luminous No
Transparent Yes
Waterloggable Yes
Flammable No
Catches fire
from lava
No
Note block instrument Bass

A potato fence is a potato variant of a fence, crafted from the respective potato planks. It is exclusive to 24w14potato.

Obtaining

Breaking

Potato fences can be broken with anything, but axes are faster.

Block Potato Fence
Hardness 2
Tool
Breaking time (sec)[A]
Default 3 (JE)
3 (BE)
ItemSprite wooden-axe.png: Sprite image for wooden-axe in MinecraftWooden 1.5 (JE)
1.5 (BE)
ItemSprite stone-axe.png: Sprite image for stone-axe in MinecraftStone 0.75 (JE)
0.75 (BE)
ItemSprite iron-axe.png: Sprite image for iron-axe in MinecraftIron 0.5 (JE)
0.5 (BE)
ItemSprite diamond-axe.png: Sprite image for diamond-axe in MinecraftDiamond 0.4 (JE)
0.4 (BE)
ItemSprite netherite-axe.png: Sprite image for netherite-axe in MinecraftNetherite 0.35 (JE)
0.35 (BE)
ItemSprite golden-axe.png: Sprite image for golden-axe in MinecraftGolden 0.25 (JE)
0.25 (BE)
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined
  1. ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.

Natural generation

Potato fences generate naturally as part of potato villages, potato mineshafts, as well as in arboretum and fields biomes.

Crafting

Ingredients Crafting recipe
Potato Planks +
Stick
Invicon Potato Planks.png: Inventory sprite for Potato Planks in Minecraft as shown in-game linking to Potato Planks with description: Potato PlanksInvicon Stick.png: Inventory sprite for Stick in Minecraft as shown in-game linking to Stick with description: StickInvicon Potato Planks.png: Inventory sprite for Potato Planks in Minecraft as shown in-game linking to Potato Planks with description: Potato PlanksInvicon Potato Planks.png: Inventory sprite for Potato Planks in Minecraft as shown in-game linking to Potato Planks with description: Potato PlanksInvicon Stick.png: Inventory sprite for Stick in Minecraft as shown in-game linking to Stick with description: StickInvicon Potato Planks.png: Inventory sprite for Potato Planks in Minecraft as shown in-game linking to Potato Planks with description: Potato Planks
Invicon Potato Fence.png: Inventory sprite for Potato Fence in Minecraft as shown in-game with description: Potato Fence3

Usage

For information about all fences, see Fence § Usage.

Sounds

This section uses a sound table which may not accurately represent the sounds associated with this feature.
Because of MC-177082, subtitles for falling on blocks may not have existed at this point in development, so a dedicated sound table accounting for this may be required.
BlockSprite warped-planks.png: Sprite image for warped-planks in Minecraft nether_wood sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.nether_wood.breaksubtitles.block.generic.break​1.00.7216
​Block placed​[until: JE 26.4]BlocksWhen the block is placedblock.nether_wood.placesubtitles.block.generic.place​1.00.7216
​Block breakingBlocksWhile the block is in the process of being brokenblock.nether_wood.hitsubtitles.block.generic.hit​0.250.4516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.nether_wood.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.nether_wood.stepsubtitles.block.generic.footsteps​0.151.016

Data values

ID

NameIdentifierBlock tags Translation key
BlockSprite potato-fence.png: Sprite image for potato-fence in Minecraft Potato Fencepotato_fencemineable/axe
wooden_fences
fences
block.minecraft.potato_fence

Block states

See also: Block states
Name Default value Allowed values Description
eastfalsefalse
true
When true, the fence extends from the center post to the east.
northfalsefalse
true
When true, the fence extends from the center post to the north.
southfalsefalse
true
When true, the fence extends from the center post to the south.
waterloggedfalsefalse
true
Whether or not there's water in the same place as this fence.
westfalsefalse
true
When true, the fence extends from the center post to the west.

Models

This section is experimental - see Forum:Add blockstates definition data to the Data values section of block pages for more info

Model definition

Name Parent Assigned textures
block/potato_fence_inventory block/fence_inventory texture = block/potato_planks
block/potato_fence_post block/fence_post texture = block/potato_planks
block/potato_fence_side block/fence_side texture = block/potato_planks
item/potato_fence_inventory block/potato_fence_inventory N/A

Block states definition

Multipart model system
Model Modifiers Apply when states
block/potato_fence_post N/A Always
block/potato_fence_side uvlock = true north = true
block/potato_fence_side uvlock
y
= true
90
east = true
block/potato_fence_side uvlock
y
= true
180
south = true
block/potato_fence_side uvlock
y
= true
270
west = true

State combinations

Notes

  1. ↑ Waterlogging is excluded from state combinations tables for brevity.
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