Deepslate Tile Stairs
| Renewable | No |
|---|---|
| Stackable | Yes (64) |
| Tool | |
| Blast resistance | 6 |
| Hardness | 3.5 |
| Luminous | No |
| Transparent | Partial (blocks light)[JE only] Yes[BE only] |
| Waterloggable | Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 59 DEEPSLATE |
| Note block instrument | Bass Drum |
Deepslate tile stairs are a decorative stairs variant of deepslate tiles that generate in ancient cities and are used for building.
Obtaining
Breaking
Deepslate tile stairs can be mined using any pickaxe. If mined without a pickaxe, they drop nothing.
Legend
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Natural generation
Deepslate tile stairs generate as part of ancient cities.
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Deepslate Tiles |
Stonecutting
| Name | Ingredients | Cutting recipe |
|---|---|---|
| Deepslate Tile Stairs | Cobbled Deepslate or Polished Deepslate or Deepslate Bricks or Deepslate Tiles |
|
| Deepslate Tile Stairs | Deepslate |
Usage
Sounds
deepslate_tiles sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 0.92 | 1.04 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 0.85 | 0.96 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.65 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.975 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.2 | 16 | |
deepslate_bricks sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Blocks | Once the block has broken | dig | ? | 1.0 | 0.8–1.0 | |
| ? | Blocks | When the block is placed | place | ? | 1.0 | 0.8–1.0 | |
| ? | Blocks | While the block is in the process of being broken | hit | ? | 0.3 | 0.5 | |
| ? | Players | Falling on the block with fall damage | fall | ? | 0.4 | 1.0 | |
| ? | Players | Walking on the block | step | ? | 0.3 | 1.0 | |
| ? | Players | Jumping from the block | jump | ? | 0.12 | 1.0 | |
| ? | Players | Falling on the block without fall damage | land | ? | 0.22 | 1.0 | |
- ↑ MCPE-176849 – use.deepslate_bricks and fall.deepslate_bricks refer to non-existent sound
Data values
ID
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
deepslate_tile_stairs | Block & Item | stairsmineable/pickaxe | stairs |
block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
deepslate_tile_stairs | 644 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states
See also: Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| facing | north | eastnorthsouthwest | The direction the stairs' full-block side faces. When placed in-game by a player, this matches the direction the player faces. |
| half | bottom | bottomtop | Top if the stairs are upside-down. |
| shape | straight | inner_leftinner_rightouter_leftouter_rightstraight | "straight" is the default stairs shape. "inner" is an "inside corner" stair shape, with two full-block and two stair-shaped side faces. "outer" is an "outside corner" stair shape, with two stair-shaped and two half-block side faces. "left" and "right" specify in which direction is the higher part of the step. |
| waterlogged | false | falsetrue | Whether or not there's water in the same place as these stairs. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| upside_down_bit | 0x4 | false | falsetrue | 01 | True if the stairs are upside-down. |
| weirdo_direction | 0x10x2 | 0 | 0123 | 0123 | The direction the stairs' full-block side faces.
|
| minecraft:corner | Not Supported | none | noneinner_leftinner_rightouter_leftouter_right | Unsupported | The corner shape of the stair. |
Videos
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.17 | 21w07a | ||||||
| 21w08a | "Grimstone Tile Stairs" have been renamed to "Deepslate Tile Stairs". | ||||||
| 1.19 | Deep Dark Experimental Snapshot 1 | Deepslate tile stairs now generate as part of ancient cities. | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.17.0 | beta 1.16.230.52 | ||||||
| 1.18.30 Experiment | Preview 1.18.30.33 | Deepslate tile stairs now generate as part of ancient cities. | |||||
| 1.20.30 | Preview 1.20.20.21 | Increased the blast resistance of deepslate tile stairs from 3.6 to 6. | |||||
Issues
Issues relating to "Deepslate Tile Stairs" are maintained on the bug tracker. Issues should be reported and viewed there.








