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Batato

Batato

A batato is a modified version of the bat, with a poisonous potato replacing the body and head of the mob. It has the same AI as the regular bat.

4 min read Updated 4 views
Joke features Entities Joke mobs Poisonous Potato Dimension (joke dimension) Joke entities
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Contents (8)
  1. Spawning
  2. Loot
  3. Sounds
  4. Data values
  5. ID
  6. Entity data
  7. Issues
  8. Gallery
This article documents an April Fools' Day joke.
This feature was exclusively part of a joke version and is not currently planned for addition to regular Minecraft.
Batato
Batato.gif: Infobox image for Minecraft entity 'Batato'
Invicon Batato Spawn Egg.png: Inventory sprite for Batato Spawn Egg in Minecraft as shown in-game with description: Batato Spawn Egg
Health points 6HP❤️❤️❤️
Behavior Passive
Mob type Potato
Spawn Potato dimension under the same conditions as bats (light level of 3 or less in neighboring blocks)

A batato is a modified version of the bat, with a poisonous potato replacing the body and head of the mob. It has the same AI as the regular bat.

Spawning

Batatoes can spawn in groups of 8–16 in the Potato dimension under the same conditions as bats: light level of 3 or less at any height on opaque blocks that are not directly exposed to the sky. They also need at least 1.5 air blocks.

Loot

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Poisonous Potato0–150.00%0.500–150.00%0.500–150.00%0.500–150.00%0.50
Venomous Potato0–15.00%0.050–15.00%0.050–15.00%0.050–15.00%0.05
Poisonous Potato Plant[A]0–133.33%0.330–133.33%0.330–133.33%0.330–133.33%0.33
ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Poisonous Potato0–11⁄21⁄20–11⁄21⁄20–11⁄21⁄20–11⁄21⁄2
Venomous Potato0–11⁄201⁄200–11⁄201⁄200–11⁄201⁄200–11⁄201⁄20
Poisonous Potato Plant[A]0–14.16625e+15⁄1.25e+164.16625e+15⁄1.25e+160–14.16625e+15⁄1.25e+164.16625e+15⁄1.25e+160–14.16625e+15⁄1.25e+164.16625e+15⁄1.25e+160–14.16625e+15⁄1.25e+164.16625e+15⁄1.25e+16
ItemAmountProbability
DefaultLooting ILooting IILooting III
Poisonous Potato01⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)
11⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)
Average1⁄2 (0.50)1⁄2 (0.50)1⁄2 (0.50)1⁄2 (0.50)
Venomous Potato019⁄20 (95.00%)19⁄20 (95.00%)19⁄20 (95.00%)19⁄20 (95.00%)
11⁄20 (5.00%)1⁄20 (5.00%)1⁄20 (5.00%)1⁄20 (5.00%)
Average1⁄20 (0.05)1⁄20 (0.05)1⁄20 (0.05)1⁄20 (0.05)
Poisonous Potato Plant[A]08.33375e+15⁄1.25e+16 (66.67%)8.33375e+15⁄1.25e+16 (66.67%)8.33375e+15⁄1.25e+16 (66.67%)8.33375e+15⁄1.25e+16 (66.67%)
14.16625e+15⁄1.25e+16 (33.33%)4.16625e+15⁄1.25e+16 (33.33%)4.16625e+15⁄1.25e+16 (33.33%)4.16625e+15⁄1.25e+16 (33.33%)
Average4.16625e+15⁄1.25e+16 (0.33)4.16625e+15⁄1.25e+16 (0.33)4.16625e+15⁄1.25e+16 (0.33)4.16625e+15⁄1.25e+16 (0.33)
Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
Poisonous Potato0.500.500.500.50
Venomous Potato0.050.050.050.05
Poisonous Potato Plant[A]0.330.330.330.33
  1. ↑ Only when killed by a player or a tamed wolf.

Sounds

Batatoes use the Friendly Creatures sound category for entity-dependent sound events.

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Bat screechesFriendly MobsRandomly while flyingentity.bat.ambientsubtitles.entity.bat.ambient​0.10.76–1.1416
​Bat diesFriendly MobsWhen a batato diesentity.bat.deathsubtitles.entity.bat.death​0.10.76–1.1416
​Bat hurtsFriendly MobsWhen a batato is damagedentity.bat.hurtsubtitles.entity.bat.hurt​0.10.76–1.1416
None​[sound 2]​NoneUnused sound event [sound 1]entity.bat.loopNone​[sound 2]​NoneNoneNone
​Bat takes offFriendly MobsWhen a batato starts flyingentity.bat.takeoffsubtitles.entity.bat.takeoff​0.050.8–1.216
  1. ↑ MC-185413
  2. ↑ a b ​MC-177087​

Data values

ID

NameIdentifierEntity tags Translation key
EntitySprite batato.png: Sprite image for batato in Minecraft Batatobatatofall_damage_immune entity.minecraft.batato

Entity data

Batatoes have entity data associated with them that contain various properties.

Main article: Entity format
  • [NBT Compound / JSON Object] Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template
    • [Byte] BatFlags: 1 or 0 (true/false) - true if the batato is hanging upside-down from a block, false if the batato is flying.

Issues

Issues relating to "Batato" are not maintained on the bug tracker because it is an April Fools' joke, and is therefore not in the newest stable version or snapshot. Issues reported there are closed as "Invalid".

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