Badges update automatically and link to the shader page on MineUniverse.
Lightweight and performant shader for motion blur. Looks good even at 4 samples. Great for PVP.
Also, please try playing with settings. You may not like the default config, so maybe try turning dithering off or changing the intensity.
Report any issues or suggestions on GitHub: https://github.com/ThunderFound/thunders-motion-blur/issues

Intensity - how strong blur is
Max Velocity - limits blur streak length
Hand Blur - whether hand should be blurred too
Dither Mode - dithering algorithm for debanding (examples further down)
Depth Dilation - reduces blur bleeding at edges

Samples - more = smoother, but slower
Dynamic Sampling - change samples value based on velocity
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IGN
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Blue Noise
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