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A world shaped by natural light.
Solstice brings warm golden hours, cool moonlit shadows and atmospheric distance to familiar landscapes. Directional light gives stone, grass and buildings depth while controlled exposure keeps highlights restrained.
Lite preserves the lighting and atmosphere with a smaller shadow map and simpler filtering. Balanced, the default, adds four-tap shadows and water detail. Ultra increases shadow reach, filtering and atmospheric refinement.
Solstice uses direct lighting, analytic atmosphere and one final image pass. It does not use path tracing or a temporal accumulation buffer. Performance depends on the scene, resolution and hardware.