A cross-world character inheritance system for Fabric 1.21.1 that allows players to transfer their complete character data—including inventory, equip…
Dark dungeon-style survival HUD with centered health, split hotbar slots, and subtle XP display.
A configurable RPG growth and skill system for Fabric, built around character levels, skill points, attributes, milestones, Worldology sync, and Sava…
A Savaru roguelike dungeon system with level-gated entries, difficulty tiers, dungeon objectives, rule-card buffs, party runs, external dungeon integ…
When a tooltip is too tall and goes beyond the screen limits, you can scroll through its content.
A clean pixel-style logo showing a crosshair centered on hit, with a bright red-orange “X” burst indicating a successful hit.
Character‑action style hitstop for 1.21.1 Fabric — weapon swings and skills briefly freeze the animation, shake the camera, and freeze the mob you hi…
Makes hostile mobs ignore players by default, only allowing them to fight back after being attacked. Includes whitelist/blacklist controls, entity ta…
ARPG-style ground loot labels, rarity colors, cursor pickup, and efficient event-driven item gathering.
Stops the AbstractMethodError crash caused by RPG class mods that still use the old Spell Engine effect-renderer signature. Client-side, no config, d…
A modern Fabric chat overhaul with animated speech bubbles, player avatars, channels, mentions, timestamps, emoji support, item sharing, and party in…