Nomenicide (nomen = name, -cide = killing) is a social deduction SMP plugin for Paper 26.1+ that turns your Minecraft server into a paranoid murder mystery. Every player joins with the same name, same skin, no nametag — total anonymity. The only way to eliminate someone is pure detective work: figure out who they really are, rename a weapon to their exact real username at an anvil, and kill them with it. Right name = permanent ban. Wrong name = they respawn, and now they know someone is hunting them.
Player with the same Steve skin: in the tab list, above their head, in chat, even in the client's name autocomplete. Powered by login-profile masking — no ProtocolLib, no NickAPI.⚔ In combat: 14s ⚔). Logging out while tagged kills the leaver — items drop on the spot — and bans them. Dying honestly clears the tag.Player: <message>. Join/quit, death messages, and advancement broadcasts are all rewritten. Identity-leaking commands (/msg, /list, …) are blocked and hidden from the client's command tree./nomenicide tutorial teaches the rules to anyone who asks. Every line is editable./nomenicide who (click a name to teleport), reveal, endreveal, set/get for editing any config option in-game with tab completion, status, reload. Aliases: /nomen, /nmc.config.yml covers everything:
mask-name: "Player"
assassination:
ban-duration-hours: -1 # -1 = permanent
case-sensitive: false
new-player-protection-minutes: 0
combat-log:
tag-seconds: 15
reveal-event:
interval-minutes: 60
duration-minutes: 10
leave-grace-seconds: 30
dramatic: true # thunder + title on reveals
💬 Trust no one. Watch how they build, how they fight, how they type. Then write a name on a sword and find out if you were right.
%nomenicide_realname%, %nomenicide_maskname%, %nomenicide_revealed%, %nomenicide_masked%