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New in 1.3.0: Ported to the current Sable: making a world with it no longer crashes (reported by pugmc).
Scales Sable vehicles up or down with a command, from 0.01 to 100 times their size. Sable can already draw and collide a scaled vehicle; this mod adds the way to set the scale, saves and syncs it, and makes the physics follow. Requires Sable.

/sablescale looking <scale> scales the vehicle you are looking at, up to 100 blocks away. Without a number it prints the current scale./sablescale set <sub_level> <scale> and /sablescale reset <sub_level> take Sable's selectors, such as @n for the nearest. /sablescale get <sub_level> prints the scale.
Minecraft 1.21.1, Java 21, NeoForge 21.1 and Sable 2.0.3 to 2.0.6, on the server and every client. A world still opens without the mod: scaled vehicles come back at normal size. The Fabric file (1.0.3, needs Fabric API) is older and has the commands, the saving and the syncing, without the later physics and Create fixes. The Creative Scaling Staff is not in this mod; it is in the separate Create Scalable add-on.
Related mods
NeoForge 1.21.1 (current) and Fabric 1.21.1 (older build), on the server and every client. Free to use in modpacks.