Auto Mace PvP is a lightweight client-side Fabric mod that automates the wind charge jump + mace smash combo.
Keys: R starts the combo, J turns the mod on/off ("ON / OFF" message above the hotbar). Both are rebindable in Options → Controls → Auto Mace PvP.
The combo (press R):
requireFullCooldown on it waits for a full attack cooldown, so the hit is a full-damage crit smash.Auto smash without the key: while autoSmashWhenFalling is on, the aim + swing part works on
any fall while you hold a mace – manual jumps, elytra dives, riptide.
Legit actions only: the throw is a normal item use, the swing a normal attack, the jump a normal jump input. Vanilla reach, vanilla cooldown, no speed or velocity changes.
Settings (config/automacepvp.json, created on first launch):
jumpFirst (default true) – jump before the throw for a higher launchthrowDelayTicks (default 4) – ticks between the jump and the throw (4 = near the top of the jump)restoreLookAfterThrow (default true) – put the camera back after the one-tick look downrequireFullCooldown (default true) – only smash on a full attack cooldown (max damage + crit)playersOnly (default true) – only target players (false = mobs too)autoSmashWhenFalling (default true) – auto-aim + smash on any fall while holding a macemaxAirTicks (default 100) – safety timeout for the comboenabledOnStart (default true) – start enabled when the game launchesYou need a mace and at least one wind charge in your hotbar (or the wind charge in the off hand).
Requirements: Fabric Loader, Fabric API, Minecraft 1.21.8 – 1.21.11, Java 21. Client side only.