Pull, copy, fuse or evoke enchantments with materials, not XP. The room around the bench decides what it can do.
A found Relic table. Place it, pay lapis, undo a crafting recipe. Never crafted.
A runic relic that locates nearby fauna by species and guides you toward the nearest creature.
CAGE seals a monster spawner, carries it as a dormant core, then wakes it elsewhere. Found in chests. Never crafted.
ECHO captures an enchantment's imprint from an item, then materializes a copy onto a book. Found, never crafted.
TRACE remembers a few places. A blue light marks each one. Walk there, or Return. Found in chests.
Place the Arcane Anvil. Repair with lapis, amethyst, emerald — never XP. Optional books catch leftovers.
Seal a door, trapdoor or fence gate to yourself. Others, mobs, pistons and TNT stay out.
Plant ANCHOR. If you fall, you return here. Each respawn spends a charge; a new bed calls it back.
Keep HAVEN in hand. Raise one return stone. Channel back beside it, or destroy it. Found in chests.