This article is a stub.
You can help by expanding it. The talk page may contain suggestions.
Instructions: add more information about the feature and some screenshots of the feature
A sculk patch is a feature that places sculk catalysts and sculk shriekers in patches in the deep dark biome.
Data values
ID
| Feature type | Identifier |
|---|---|
sculk_patch |
| Configured feature | Identifier |
|---|---|
sculk_patch_ancient_city |
|
sculk_patch_deep_dark |
Config
Main article: Configured feature
[NBT Compound / JSON Object] config
- [Int] charge_count The number of charges. Value between 1 and 32 (inclusive).
- [Int] amount_per_charge The initial value of each charge. Value between 1 and 500 (inclusive).
- [Int] spread_attempts The number of attempts to spread. Value between 1 and 64 (inclusive).
- [Int] growth_rounds The number of times to generate. Value between 0 and 8 (inclusive).
- [Int] spread_rounds The number of times to spread. Value between 0 and 8 (inclusive).
An example
{
"type": "minecraft:sculk_patch",
"config": {
"amount_per_charge": 32,
"charge_count": 10,
"growth_rounds": 0,
"spread_attempts": 64,
"spread_rounds": 1
}
}
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19 | Deep Dark Experimental Snapshot 1 | Added sculk patch features. | |||||
| 26.3 | snap5 | Removed the extra_rare_growths and catalyst_chance fields. | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18.30 Experiment | Preview 1.18.30.33 | Added sculk patch features behind the "Wild Update" experimental toggle. | |||||
Issues
Issues relating to "Sculk Patch" are maintained on the bug tracker. Issues should be reported and viewed there.

