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Powah! guide

Powah: Energizing Orb Recipes and Tiers

How the Energizing Orb and its rods work, all 13 energizing recipes with their FE cost, and the numbers of every generator, cell, cable and charger tier from Starter to Nitro in the default settings.

Updated Powah 6.2.10 Minecraft 1.21.1
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Contents (5)
  1. Energizing Rods
  2. All energizing recipes
  3. The seven tiers
  4. Generators per tier
  5. Storage, cables and chargers per tier

The Energizing Orb turns items into the materials of Powah's higher tiers by charging them with FE. The orb itself takes no power. The mod's guide explains the rest: at least one Energizing Rod must be in range (a 9×9 area; the range setting is 4 by default), every rod must be placed on a cable or another FE block, and the more rods and the higher their tier, the faster the orb works. The Wrench in Link mode links orbs and rods.

Any #c:glass_blocks
  • Glass
  • White Stained Glass
  • Orange Stained Glass
  • Magenta Stained Glass
  • Light Blue Stained Glass
  • Yellow Stained Glass
  • Lime Stained Glass
  • Pink Stained Glass
  • Gray Stained Glass
  • Light Gray Stained Glass
  • Cyan Stained Glass
  • Purple Stained Glass
  • + 6 more
Any #c:glass_blocks
  • Glass
  • White Stained Glass
  • Orange Stained Glass
  • Magenta Stained Glass
  • Light Blue Stained Glass
  • Yellow Stained Glass
  • Lime Stained Glass
  • Pink Stained Glass
  • Gray Stained Glass
  • Light Gray Stained Glass
  • Cyan Stained Glass
  • Purple Stained Glass
  • + 6 more
Any #c:glass_blocks
  • Glass
  • White Stained Glass
  • Orange Stained Glass
  • Magenta Stained Glass
  • Light Blue Stained Glass
  • Yellow Stained Glass
  • Lime Stained Glass
  • Pink Stained Glass
  • Gray Stained Glass
  • Light Gray Stained Glass
  • Cyan Stained Glass
  • Purple Stained Glass
  • + 6 more
Any #c:glass_blocks
  • Glass
  • White Stained Glass
  • Orange Stained Glass
  • Magenta Stained Glass
  • Light Blue Stained Glass
  • Yellow Stained Glass
  • Lime Stained Glass
  • Pink Stained Glass
  • Gray Stained Glass
  • Light Gray Stained Glass
  • Cyan Stained Glass
  • Purple Stained Glass
  • + 6 more
Any #c:glass_blocks
  • Glass
  • White Stained Glass
  • Orange Stained Glass
  • Magenta Stained Glass
  • Light Blue Stained Glass
  • Yellow Stained Glass
  • Lime Stained Glass
  • Pink Stained Glass
  • Gray Stained Glass
  • Light Gray Stained Glass
  • Cyan Stained Glass
  • Purple Stained Glass
  • + 6 more

5 × any Glass (#c:glass_blocks) + Dielectric Casing + 3 × Dielectric Rod (Horizontal) → Energizing Orb

Crafting

Nether Quartz + 2 × Basic Capacitor (Tiny) + Dielectric Casing + Dielectric Rod → Energizing Rod (Starter)

Crafting
Block of Quartz#c:storage_blocks/quartz

any Block of Quartz + 2 × Basic Capacitor + Dielectric Casing + Energizing Rod (Starter) → Energizing Rod (Basic)

Crafting

Energizing Rods

The Starter rod is built from a Dielectric Casing, two Tiny Capacitors, a Nether Quartz and a Dielectric Rod. Every higher rod takes the rod of the tier below, two capacitors of its own tier, a casing and a Block of Quartz.

RodCapacityMax I/O
Energizing Rod (Starter)10,000 FE100 FE/t
Energizing Rod (Basic)40,000 FE400 FE/t
Energizing Rod (Hardened)100,000 FE1,000 FE/t
Energizing Rod (Blazing)400,000 FE4,000 FE/t
Energizing Rod (Niotic)1,000,000 FE10,000 FE/t
Energizing Rod (Spirited)4,000,000 FE40,000 FE/t
Energizing Rod (Nitro)20,000,000 FE200,000 FE/t

All energizing recipes

The FE below is the total one craft costs. A setting (energizing energy ratio, 1.0 by default) multiplies the cost of all of them.

ResultIngredientsFE
2 Energized SteelIron Ingot + Gold Ingot10,000
Blazing Crystal4 Blaze Powder, or 1 Blaze Rod120,000
Niotic CrystalDiamond300,000
Spirited CrystalEmerald1,000,000
16 Nitro CrystalNether Star + 2 Block of Redstone + Block Of Blazing Crystal20,000,000
Ender CoreEye of Ender + Dielectric Casing + Basic Capacitor (Tiny)50,000
Dry Ice2 Blue Ice10,000
Charged SnowballSnowball500,000
2 UraniniteRaw Uraninite2,000
3 UraniniteUraninite Ore (Poor) (or the deepslate version)25,000
5 UraniniteUraninite Ore (or the deepslate version)50,000
10 UraniniteUraninite Ore (Dense) (or the deepslate version)100,000
Tip Raw Uraninite gives one Uraninite in a furnace but two in the orb. Mined with a Silk Touch tool, an ore block itself gives 3, 5 or 10 Uraninite in the orb; mined normally it drops 1, 2 or 4 Raw Uraninite (Poor, normal, Dense), more with Fortune.

4 × Blaze Powder → Blazing Crystal

Energizing120,000 FE
Blaze Rod#c:rods/blaze

any Blaze Rod → Blazing Crystal

Energizing120,000 FE

Snowball → Charged Snowball

Energizing500,000 FE
Blue Ice#c:ices/blueBlue Ice#c:ices/blue

2 × any Blue Ice → Dry Ice

Energizing10,000 FE

Eye of Ender + Dielectric Casing + Basic Capacitor (Tiny) → Ender Core

Energizing50,000 FE
Iron Ingot#c:ingots/ironGold Ingot#c:ingots/gold

any Iron Ingot + any Gold Ingot → 2 × Energized Steel

Energizing10,000 FE

All 13 Energizing recipes in the Energizing Orb

The seven tiers

Each tier's capacitor is four Dielectric Paste, four of the tier material and a Basic Capacitor (Large): Hardened Capacitor (Energized Steel), Blazing Capacitor, Niotic Capacitor, Spirited Capacitor and Nitro Capacitor (the crystals). The tables below show what the tiers do in the default settings (file powah.json5).

4 × Dielectric Paste + 4 × Energized Steel + Basic Capacitor (Large) → 2 × Hardened Capacitor

Crafting

4 × Dielectric Paste + 4 × Blazing Crystal + Basic Capacitor (Large) → 2 × Blazing Capacitor

Crafting

4 × Dielectric Paste + 4 × Niotic Crystal + Basic Capacitor (Large) → Niotic Capacitor

Crafting

4 × Dielectric Paste + 4 × Spirited Crystal + Basic Capacitor (Large) → Spirited Capacitor

Crafting

4 × Dielectric Paste + 4 × Nitro Crystal + Basic Capacitor (Large) → Nitro Capacitor

Crafting

Generators per tier

TierFurnator / MagmatorSolar Panel / Thermo GeneratorReactor (generation factor)
Starter20 FE/t20 FE/t250
Basic80 FE/t60 FE/t1,000
Hardened200 FE/t100 FE/t2,500
Blazing800 FE/t200 FE/t10,000
Niotic2,000 FE/t400 FE/t25,000
Spirited8,000 FE/t800 FE/t100,000
Nitro40,000 FE/t2,000 FE/t500,000

Furnators, Magmators, Solar Panels and Thermo Generators share the same buffer and output per tier: 20,000 FE and 80 FE/t (Starter), 80,000 / 320 (Basic), 200,000 / 800 (Hardened), 800,000 / 3,200 (Blazing), 2,000,000 / 8,000 (Niotic), 8,000,000 / 32,000 (Spirited) and 40,000,000 / 160,000 (Nitro). The Reactor holds 250,000 FE and gives out 1,000 FE/t at Starter, up to 500,000,000 FE and 2,000,000 FE/t at Nitro. The Reactor has an Auto Mode: it stops when it is full and starts again below 70% energy.

Storage, cables and chargers per tier

TierEnergy Cell / BatteryCell, Battery, Ender Cell I/OCable / Ender GateEnder channelsHopper / Transmitter charging
Starter1,000,000 FE1,000 FE/t500 FE/t1500 FE/t
Basic4,000,000 FE4,000 FE/t2,000 FE/t22,000 FE/t
Hardened10,000,000 FE10,000 FE/t5,000 FE/t35,000 FE/t
Blazing40,000,000 FE40,000 FE/t20,000 FE/t520,000 FE/t
Niotic100,000,000 FE100,000 FE/t50,000 FE/t750,000 FE/t
Spirited400,000,000 FE400,000 FE/t200,000 FE/t9200,000 FE/t
Nitro2,000,000,000 FE2,000,000 FE/t1,000,000 FE/t121,000,000 FE/t

Energy Dischargers, Energy Hoppers and Player Transmitters have the same capacity and I/O as the Energy Cell of their tier. Batteries and Energy Cells shift-clicked into an Ender Cell's screen add their capacity, and any energy in them, to the Ender network channel.

Textures, models and item names © owmii, Technici4n, shartte and the Powah contributors.

Recipes, names and numbers are read from the mod files of Powah 6.2.10 for Minecraft 1.21.1 (NeoForge). Not affiliated with the mod authors, Mojang or Microsoft.

More of the Powah! wikiEvery machine, item and recipe of Powah 6.2.10, with the exact numbers from the mod files.
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