Polished Basalt
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| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | |
| Blast resistance | 4.2 |
| Hardness | 1.25 |
| Luminous | No |
| Transparent | No |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 29 COLOR |
| Note block instrument | Bass Drum |
| Sulfur cube archetype | Slow Bouncy |
Polished basalt is the polished version of basalt and can be found as part of ancient cities and bastion remnants.
Obtaining
Breaking
Polished basalt drops as an item if mined by any pickaxe. If mined by any other tool, it drops nothing.
| Block | ||
|---|---|---|
| Hardness | 1.25 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 6.25 (JE) 6.25 (BE) | |
| 0.95 (JE) 0.95 (BE) | ||
| 0.5 (JE) 0.5 (BE) | ||
| 0.4 (JE) 0.4 (BE) | ||
| 0.35 (JE) 0.35 (BE) | ||
| 0.25 (JE) 0.25 (BE) | ||
| 0.25 (JE) 0.25 (BE) | ||
| 0.2 (JE) 0.2 (BE) | ||
Legend
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
Natural generation
Polished basalt can be found naturally as part of ancient cities and bastion remnants.
Crafting
| Name | Ingredients | Crafting recipe |
|---|---|---|
| Polished Basalt | Basalt |
Stonecutting
| Name | Ingredients | Cutting recipe |
|---|---|---|
| Polished Basalt | Basalt |
Usage
Polished basalt's only use is as building material. Like logs and quartz pillars, polished basalt blocks point perpendicular to whatever block face they are placed on.
Sounds
basalt sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
basalt sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | ? | 1.0 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | use | ? | 1.0 | 0.8–1.0 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | ? | 0.23 | 0.5 | |
| Something fell | Players | Falling on the block with fall damage | fall | ? | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | ? | 0.19 | 1.0 | |
| Footsteps | Blocks | Jumping from the block | jump | ? | 0.12 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | ? | 0.14 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
polished_basalt | Block & Item | mineable/pickaxe |
block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
polished_basalt | 490 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -235) |
tile |
Block states
See also: Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| axis | y
| x | The basalt is oriented east–west. |
y | The basalt is oriented vertically. | ||
z | The basalt is oriented north–south. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| pillar_axis | 0x10x2 | y
| x | 1 | The basalt is oriented east–west. |
y | 0 | The basalt is oriented vertically. | |||
z | 2 | The basalt is oriented north–south. |
Videos
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | 20w12a | ||||||
| Polished basalt can currently be obtained only by smelting the normal basalt block. | |||||||
| 20w13a | Basalt can no longer be smelted into polished basalt. | ||||||
| Polished basalt can now be obtained by crafting 4 blocks of basalt in a 2×2 grid or stonecutting it, similar to other polished stones. | |||||||
| 20w16a | Polished basalt now generates as part of bastion remnants. | ||||||
| 1.19 | Deep Dark Experimental Snapshot 1 | Polished basalt now generates as part of ancient cities. | |||||
| 26.2 | snap1 | Added sulfur cubes, which have the ability to absorb polished basalt, providing the football/regular effect to the mob. | |||||
| snap6 | Changed effect from football/regular to slow bouncy. | ||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.0 | beta 1.16.0.51 | ||||||
| beta 1.16.0.57 | Polished basalt now generates as part of bastion remnants. | ||||||
| beta 1.16.0.59 | Crafting polished basalt now gives the correct amount of blocks in return.[1] | ||||||
| Polished basalt can now be crafted using a stonecutter. | |||||||
| 1.18.30 Experiment | beta 1.18.30.32 | Polished basalt now generates as part of ancient cities. | |||||
| 26.20 Experiment | Preview 26.20.23 | Added sulfur cubes, which have the ability to absorb polished basalt, providing the football/regular effect to the mob. | |||||
| 26.30 | Preview 26.30.20 | Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay. | |||||
| Preview 26.30.27 | Polished basalt's sulfur cube archetype has been changed from regular to slow bouncy. | ||||||
Issues
Issues relating to "Polished Basalt" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Renders
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A polished basalt block on the east-west axes -
A polished basalt block on the north-south axes








