Mineuniverse

Minecraft Skin Editor

Paint your own skin pixel by pixel or right on the 3D player and watch every change while you work. Classic or slim arms, both layers, PNG in and out.

LIVE 3D PREVIEWCLASSIC & SLIMNO SIGN-UP

Pencil: click or drag to paint pixels.

Loading the editor…

Point at the texture to see which body part it is.

Layers & body

Paint on
Show in 3D
Arms
Show body parts

Hidden parts cannot be painted and disappear in the preview, so you reach the inside of arms and legs.

3D preview Classic

The 3D figure appears here while the editor is on screen.

Color

Shades: darker ← → lighter
Palette
Colors in this skin

File

Start from
Your own PNG
.png is added automatically

Your skin is saved in this browser while you paint. Nothing is uploaded.

How to use the PNG in Minecraft

Help and shortcuts

Painting

Click / drag
Paint on the texture map or on the 3D figure (choose Paint under the figure)
Shift + click
Straight line from the last pixel (pencil, eraser, noise)
Alt + click
Take the color of a pixel
Shift (shade)
Lighter instead of darker, or the other way round
Colors
Click the color square in the toolbar (C) for the palette, the colors of your skin and lighter and darker shades. The main color paints. The second color is used by the gradient and the dither pattern; X swaps them
Layers
Clicking the other layer on the texture map switches to it

Keyboard

B E G D I
Pencil, eraser, bucket, gradient, eyedropper
L U S N
Line, rectangle, shade, noise
1 2 3
Brush size
C · X
Quick colors · swap the main and second color
M · O
Mirror mode · base / second layer
Ctrl+Z / Ctrl+Y
Undo / redo (the small numbers show how many steps)
+ − 0 · F
Zoom in, out, fit · zoom to the body part under the cursor
Ctrl+S
Download PNG
Arrows, Space
Move the cursor on the texture and paint without a mouse (Shift + arrow: 8 pixels)
?
This help

Mouse and touch

Tap / drag sideways
Paint. Swipe up or down to scroll the page
Hold a finger
Take the color of that pixel (on the texture and on the figure)
Pinch, two fingers
Zoom and move the texture or the figure
Color square
Tap or click it in the toolbar for quick colors and shades
Wheel
Zoom the texture (Ctrl + wheel always, the wheel alone after you clicked the texture)
Space + drag
Move the view (also the middle mouse button)
Right button / beside the figure
Turn the figure while Paint is on
Your work is saved in this browser.

Your skin is downloaded

Saved as my-skin.png.

Java Edition

  1. Open your skin page on minecraft.net and log in, or open the Minecraft Launcher and go to Skins.
  2. Choose Upload (website) or New skin (Launcher) and select the PNG.
  3. Pick Classic arms, the same as in the editor, and save.

Bedrock Edition

  1. Open the Dressing Room, then Classic Skins.
  2. Choose Import, then Choose New Skin, and select the PNG.

MineUniverse never uploads your skin. You decide where it goes.

How to make a Minecraft skin

  1. Pick a start. Begin with Miney, a starter skin like the explorer or the knight, the blank template, your own PNG or the skin of any Java Edition player.
  2. Choose colors and a tool. Click the color square in the toolbar and pick from the palette, the colors of your skin or the lighter and darker shades, then paint with the pencil, bucket, gradient, line or rectangle. Shade and noise add light, shadow and texture.
  3. Paint both layers. Paint the base layer first, then switch to the second layer for hair, hats and clothes. Mirror mode paints the left and right arm or leg at the same time, and Copy to the other side finishes a limb in one click.
  4. Check it in 3D. Paint right on the figure, turn it, let it walk and hide body parts to reach every side. Switch between classic and slim arms to see which fits.
  5. Download and upload. Click Download PNG and upload the file in the Minecraft Launcher or on minecraft.net (Java), or in the Dressing Room (Bedrock).

Tips for a good skin

Put your skin into Minecraft

Free with any Minecraft account

Java Edition (PC, Mac, Linux)

  1. Click Download PNG in the editor above.
  2. Open the Minecraft Launcher and select Minecraft: Java Edition.
  3. Open the Skins tab and click New skin.
  4. Browse to your PNG, choose Classic or Slim arms (the same as in the editor) and click Save & Use.

No launcher at hand? Log in to your skin page on minecraft.net and upload the PNG there.

Bedrock Edition (Windows, consoles, phones)

  1. Save the PNG on the device you play on.
  2. Start Minecraft and open the Dressing Room.
  3. Choose Classic Skins, then Import and Choose New Skin, and select your PNG.
  4. Pick the arm type when the game asks for it.
Miney, the MineUniverse mascot, holding up a sign

Minecraft skin texture layout

64 × 64 pixels · position of the top-left corner (x, y)

Body partBase layerSecond layerSize (w × h × d)
Head0, 032, 0 (hat)8 × 8 × 8
Body16, 1616, 32 (jacket)8 × 12 × 4
Right arm40, 1640, 32 (sleeve)4 × 12 × 4 · slim 3 × 12 × 4
Left arm32, 4848, 48 (sleeve)4 × 12 × 4 · slim 3 × 12 × 4
Right leg0, 160, 32 (pants)4 × 12 × 4
Left leg16, 480, 48 (pants)4 × 12 × 4

Every body part is a box that is unfolded onto the texture: the top and bottom in the first row, then right side, front, left side and back next to each other. "Right" always means the player's right, which is on the left when you look at the front. Old 64 × 32 skins only have the upper half; the game copies the right arm and leg to the left side.

Want to paint in another program? Download the blank skin template (64 × 64 PNG, classic arms).

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Frequently asked questions

How do I make a Minecraft skin?
Start from Miney, one of the other starter skins or the blank template, pick a color and paint on the texture map or directly on the 3D figure. Both show every change at once, so you always see where a pixel ends up. Use the second layer for hair, hats, jackets and sleeves, then click Download PNG.
Can I paint directly on the 3D model?
Yes. Choose Paint below the 3D preview and click or tap the figure: the pixel you hit changes on the model and on the texture map at the same time. Drag next to the figure, use the right mouse button or two fingers to turn it. Choose Turn if you only want to look around.
How do I put the skin into Minecraft?
Java Edition: open the Minecraft Launcher, go to Skins, click New skin, browse to your PNG, choose Classic or Slim arms and click Save & Use. You can also upload it in your profile on minecraft.net. Bedrock Edition: open the Dressing Room, choose Classic Skins, then Import and Choose New Skin, and select the PNG.
What is the difference between classic and slim arms?
Classic arms (the Steve model) are 4 pixels wide, slim arms (the Alex model) are 3 pixels wide. Everything else on the texture is the same. When you switch the model, the editor converts both arms by removing or repeating the inner column, so your design stays in place.
What is the second layer of a skin?
Every body part has an outer layer that sits slightly above the base layer: the hat, the jacket, both sleeves and both pants legs. It can be partly transparent, so it is used for hair, hoods, glasses and 3D details. Players can switch each part of it off in Minecraft under Options, Skin Customization.
Can I edit my current skin?
Yes. Type your Minecraft: Java Edition name and click Load skin; the editor takes your skin from the MineUniverse player database. You can also open a PNG from your device, or click Edit on any skin page in our skin gallery.
What size is a Minecraft skin?
A skin is a 64 × 64 pixel PNG image. Old skins from before Minecraft 1.8 are 64 × 32; the editor converts them automatically and copies the right arm and leg to the left side, just like the game does. HD skins larger than 64 × 64 do not work in the regular game.
Why are parts of my skin black in the game?
Only the second layer can be see-through. Transparent pixels on the base layer are shown in black (or another solid color) by Minecraft. The editor counts them when you download, so you can fill them in before you upload the skin.
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