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A lightweight resource pack that cuts the texture memory of SA Decor's vehicles by about 5× without changing how they look.
Most vehicle textures in SA Decor are 512×512, but only 13–16% of each image is actually used. The rest is empty space that still takes up memory and space in the block atlas.
This pack repacks every texture so it only keeps the pixels the models really use, and updates the models to match:
| Model | Before | After |
|---|---|---|
| Ambulance (normal / broken / destroyed) | 512×512 | 256×256 |
| Police car (normal / broken) | 512×512 | 256×256 |
| Police car (destroyed) | 512×512 | 256×256 |
| Sedan (normal / broken), 5 colors | 512×512 | 256×256 |
| Sedan (destroyed), 5 colors | 512×512 | 256×128 |
| Pickup (all states), 4 colors | 512×512 | 256×128 |
| Van (normal), 4 colors | 512×512 | 256×256 |
| Van (broken / destroyed), 4 colors | 512×512 | 256×128 |
| Hatchback | 512×512 | 256×256 |
| Supply drop (block) | 512×512 | 128×128 |
| Air drop (entity) | 256×256 | 256×128 |
Total: about 47 MB → about 9 MB of texture memory, for 48 textures.
resourcepacks folder.All original models and textures belong to the authors of SA Decor. This pack only reorganizes their assets for performance.
Resource pack léger qui divise par environ 5 la mémoire utilisée par les textures des véhicules de SA Decor, sans changer leur apparence.
Ce qu'il fait :
Résultat : environ 47 Mo → 9 Mo de mémoire de textures, sur 48 textures.
Installation : installer SA Decor 1.0.3 (Forge 1.20.1), mettre le zip dans resourcepacks, puis l'activer au-dessus des ressources du mod.
Crédits : tous les modèles et textures d'origine appartiennent aux auteurs de SA Decor.