A small API that adds a stamina system controlled by entity attributes.
This mod adds equipment sets that provide a bonus when an entity has items of a set equipped.
This API changes how health regeneration works and disables the food system.
Overhauls the food system to be similar to games like Valheim or Enshrouded.
An addon for 'Food Overhaul' that adds support for vanilla items.
Adds a merging mechanic for items. Items can "store" other items and will inherit their attribute modifiers.
Adds netherite buckets and cauldrons. A more appropriate way to handle lava.
Adds a class selection screen known from many RPGs.
Removes the food system and makes food heal directly. Also adds a 'fullness' system, which prevents eating many food items in a short time span.
Overhauls blocking attacks by adding a parry mechanic and changing several mechanics to be entity attribute - driven.