Skyblock-style placeable minions that automatically gather resources for you. Inspired by classic minion mechanics. Give yourself a minion item, right-click a block to place it, and the minion sits there producing its resource into its own storage on a timer - faster and with more capacity as you upgrade it.
Iron Minion V.By default minions do not dig or place real blocks. They produce the output item straight into storage (place-blocks: false). This is a deliberate simplification of the original idea so the plugin stays TPS-friendly and never touches the world, your protections, or your terrain.
/minion give <player> <type> [tier] (admin).| Element | What it does |
|---|---|
| Storage area | Mirrors the minion's storage. Click a stack to collect it. Locked panes are capacity not yet unlocked. |
| Collect All (hopper) | Moves everything that fits into your inventory. |
| Fuel slot | Drop in the configured fuel item for a speed boost while it lasts. |
| Module slots x2 | Install Auto-Smelt (smelts ore/raw output) or Compactor (packs output into blocks). |
| Upgrade (anvil) | Pay the listed cost to raise the tier (faster + more storage). |
| Info (paper) | Shows type, tier, slots, interval, fuel state, owner. |
All under /minion (alias /minions).
| Command | Description |
|---|---|
/minion give <player> <type> [tier] |
Give a placeable minion item. (admin) |
/minion list |
List your placed minions and where they are. |
/minion info |
Plugin info, type/tier list, and your minion count. |
/minion reload |
Reload config.yml. (admin) |
Tab completion is provided for subcommands, online players, types, and tiers.
| Permission | Default | Grants |
|---|---|---|
minion.use |
everyone | Place, open, upgrade, and pick up your own minions. |
minion.admin |
op | give and reload, plus open/pick up any minion. |
With owner-only: true (default), only the owner, an op, or minion.admin may open or pick up a given minion.
Shipped types: Cobblestone, Coal, Iron, Gold, Diamond, Redstone, Lapis, Emerald, Wheat. Each defines its output item, amount, base interval, and head skin.
Tiers I through XI. Higher tiers act faster (lower interval) and hold more. Each tier has an upgrade cost; XI is the cap. All configurable in config.yml.
Everything is tunable in config.yml: production interval and storage per tier, upgrade costs, fuel (item, speed boost, run-time per unit), the Auto-Smelt and Compactor module maps, per-chunk and per-player caps, owner-only, particles, and the full list of minion types. Invalid entries are logged and skipped rather than aborting the load.
place-blocks is a stub. Terrain editing is intentionally not implemented; minions produce into storage (server-safe, never touches your world or protections).Paper / Spigot / Bukkit / Purpur, Minecraft 1.21.1-1.21.11. One jar, built against the 1.21.1 API (Java 21, class 65), load-tested on Paper 1.21.11; no Paper-only classes, no NMS, no dependencies.
Original concept by u/hykeemssecondphone on Reddit (r/Minecraft). Built by BeansNToast.