This mod, inspired from mods like Environmental Tech, aims to provide a new way to generate resources, that being a multiblock structure that, when provided power and a view on the void (or bedrock) generates resources.
While this mod is (obviously) inspired by Environmental Tech, it is not a 1:1 copy and, more importantly, HAS NO RELATION WHATSOEVER WITH IT, AND ALL ASSETS (INCLUDING CODE) WERE MADE FROM SCRATCH.
If you update from 1.3.3- to 1.3.4+ you must replace the miners!
This is an unofficial 1.21.1 port of the original version by MtcLeo05.
Since the mod is licensed under MIT, I am allowed to fork and update it.
The mod currently has 8 tiers of miner implemented:
The mod also has 3 types of upgrades, that become better then higher the tier:
When building a miner, you can shift r-click to toggle a render on how to build the structure, while r-clicking gives a list of all needed materials.
The mod supports JEI to display the items each miner generates.
This mods has common configs (void-miners.json5 for later versions), for configuring miner duration, energy used each tick and modifier values.
For modpack makers, Kubejs Integration:
Full credits to the Environmental Tech team for the original concept.