This mod adds 8 Twilight Forest materials to Tinkers Construct:
Fiery:
Melee: ignites target. Smelts drops
Ranged: ignites target
Armor & Shield: ignites attacker
Knightmetal:
Melee & Ranged: reduce movement speed but increase damage
Armor & Shield: reduce movement speed but deal thorn damage
Steeleaf:
All parts: repairs itself slowly if user hold some steeleaf in hand
Armor & Shield: deal thron damage
Ironwood:
All parts: repairs itself slowly in Twilight Forest
Phantom:
All parts: has features from phantom armor.
Phantom armor can only be melted with fiery blood.
Naga:
Craft only. No melting
Melee & Ranged: Increase tool attack/mining/draw speed when durability is low
Armor & Shield: Increase player movement speed when player health is low
Carminite:
For weapons, can only be used for handles and grips
Melee & Ranged: makes holder invisible
Armor & Shield: prolong invulnerability time
Red Thread
Can only be crafted as binding, bowstring, or maille
Melee & Ranged: makes target glow in red for 3 minutes
Armor & Shield: makes attacker glow in red for 3 minutes
Misc Features:
Adds fluid form of fiery blood / fiery tear
Adds alloying recipe for fiery, giving 3 nuggets bonus but requires blazing blood / fiery blood as fuel
Adds armor shard cluster and raw ironwood melting recipe giving 3 nuggets bonus
Adds melting recipes for Twilight equipments and special items such as minotaur axe and maze breaker, allowing recycling extras.
Melt giant obsidian into 64 blocks of obsidian.
Fiery blood / Fiery tear can be used as smeltery fuel as well, providing alternative to blazing blood, allowing melting fiery items without nether access.