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TinkerStages

This mod hooks in to the GameStage API, and allows various aspects of Tinkers Construct to be put into progression stages.

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7040763 Downloads
Created by DarkhaxDev

Description

Tinker Stages

 

This mod is an addon for the GameStage API. This allows for access to aspects of Tinkers Construct to be put into custom progression systems. You should check out the GameStage API mod's description for more info. To give a brief run down, stages are parts of the progression system set up by the modpack or server. Stages are given to players through a command, which is typically ran by a questing mod, advancement, or even a Command Block.

 

 
This project is sponsored by Nodecraft. Use code Darkhax for 30% off your first month of service!

 

Setup

This mod uses CraftTweaker for configuration.

General Restrictions

These are restrictions that apply to entire systems rather than specific situations. These ZenScript methods have one input, which is the stage you want to restrict the system to. You can add multiple stages for the same system, and the player will have access to the system if they have at least one of those stages.

  • Tool Crafting - Prevents the player from crafting tools in the Tinker tool station unless they have the stage. mods.TinkerStages.addGeneralCraftingStage(String stage);
  • Part Replacing - Prevents the player from replacing tool parts at the tool station, unless they have the stage. mods.TinkerStages.addGeneralPartReplacingStage(String stage);
  • Part Building - Prevents the player from building parts in the part builder, unless they have the stage. mods.TinkerStages.addGeneralPartBuildingStage(String stage);
  • Applying Modifiers - Prevents the player from applying tool modifiers, unless they have the stage. mods.TinkerStages.addGeneralModifierStage(String stage);

Specific Restrictions

These restrictions apply to a specific situation. They have varying inputs, but are all very straight forward.

  • Tool Type - Prevents a specific tool type from being crafted at the tool station. For example, you can restrict the crafting of hammers until a specific stage. mods.TinkerStages.addToolTypeStage(String stage, String toolId);
  • Material Stage - Prevents a material from being used by the player. Including crafting, part building, and using the tool. mods.TinkerStages.addMaterialStage(String stage, String material);
  • Modifier Stage - Prevents a specific modifier from being applied to a tool or used. mods.TinkerStages.addModifierStage(String stage, String modifier);

Example Script

//GENERAL RESTRICTIONS
//Prevents all tools unless the stage is unlocked.
mods.TinkerStages.addGeneralCraftingStage("one");

//Prevents all tool swapping unless the stage is unlcoked.
mods.TinkerStages.addGeneralPartReplacingStage("one");

//Prvents all part building unless the stage is unlocked.
mods.TinkerStages.addGeneralPartBuildingStage("one");

//Prevents applying any tool modifiers unless the stage is unlocked.
mods.TinkerStages.addGeneralModifierStage("one");


//SPECIFIC RESTRICTIONS
//Prevents crafting pickaxes unless the stage is unlocked.
mods.TinkerStages.addToolTypeStage("two", "tconstruct:pickaxe");

//Prevents the material from being used. 
mods.TinkerStages.addMaterialStage("two", "stone");

//Prevents the modifier from being applied.
mods.TinkerStages.addModifierStage("two", "mending_moss");



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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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