Badges update automatically and link to the mod page on MineUniverse.
See every mob's health at a glance. Heartline puts a clean health bar above each mob, pops up damage numbers when you hit, and shows a target panel that tells you how many more hits a mob takes with whatever you're holding.
Heartline is a client-side mod for Minecraft on Fabric, NeoForge and Forge, so it works on any server. It is compatible with Mod Menu on Fabric.
Supported versions: 1.18.2, 1.19.2 and 1.20 to 26.3 on Fabric, 1.21 to 26.3 on NeoForge, and 1.16.5, 1.18.2, 1.19.2 and 1.20.1 on Forge.
Fabric
mods folder.Optional: add Mod Menu to get a settings screen (Mods > Heartline > Configure).
NeoForge
mods folder.Forge
mods folder.Both keys are unbound by default. Set them in Options > Controls > Key Binds > Heartline, or from the Key Binds… button in Heartline's settings.
| Key | What it does |
|---|---|
| Turn Heartline On/Off | Turns bars, panel and damage numbers on or off |
| Hide/Show Bars for Looked-At Mob | Hides the bars of the mob type under your crosshair, or shows them again |
| Setting | Range | Default | What it does |
|---|---|---|---|
| Heartline | on / off | on | Turns everything off at once: bars, panel and damage numbers |
| Bars Above Mobs | on / off | on | The bar above each mob. Turn off to use only the target panel |
| Show | Always / When Hurt / In Combat / Crosshair Only | When Hurt | When a mob's bar shows. The mob under your crosshair always shows its bar |
| Range | 8 - 64 blocks | 24 | How far away bars still show |
| Hide Behind Walls | on / off | on | Hide the bars of mobs you can't see |
| Style | Flat / Segmented / Slim / Pip / Outline / Glass / Neon / Capsule / Gauge / Bracket | Segmented | How the bar looks |
| Colors | By Health / By Mob Type | By Health | How the bar is colored |
| Bar Size | 0.5 - 2.0 | 1.0 | Makes the bars bigger or smaller |
| Bar Height | -0.5 - 1.5 blocks | 0.0 | Moves the bars up or down |
| Mob Names | on / off | on | Show the mob's name above its bar |
| Health Text | 14 / 20, 70%, Hearts, Off | 14 / 20 | How the health under the bar reads |
| Armor | on / off | on | Show a shield with the mob's armor points |
| Damage Trail | on / off | on | Show the health a hit took, then drain it away |
| Fade After | 1 - 30 s | 6 s | How long a bar stays after a mob was last hurt or healed to full |
| Hostile / Neutral / Passive Mobs, Players, Bosses | on / off | on | Which kinds of mobs get bars |
| Always Show My Pets | on / off | on | Your tamed pets always show their bars |
| Damage Numbers | on / off | on | Numbers float up when a mob gets hurt |
| Heal Numbers | on / off | on | Green numbers when a mob heals |
| Stack Combos | on / off | on | Quick hits add up into one number with a hit count |
| Number Size | 0.5 - 2.0 | 1.0 | Makes the damage numbers bigger or smaller |
| Target Panel | Top Left / Top Center / Top Right / Next to Crosshair / Off | Top Left | Where the target panel goes |
| Hits to Kill | on / off | on | Estimate how many more hits the mob takes with your held item |
| Pet Health Alert | on / off | on | Warn you when a tamed pet gets low on health |
| Alert Below | 10 - 60% | 30% | When the pet health alert shows |
Changes apply straight away and are saved when you close the screen. The screen also has a Reset to Defaults button, and a Hidden Mobs button: type a mob's name to search every mod, or pick a mod to hide or show each of its mobs, or all of them at once.
The settings live in config/heartline.json in your game folder. If the file is broken, the game still starts with the defaults and your old file is kept as heartline.json.broken.
MIT